First pass at implementing item event handling
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@@ -148,7 +148,7 @@ public class BotController
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var botNameKey = botType.ToLower();
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foreach (var (difficultyName, difficultyValues) in botDetails.BotDifficulty)
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{
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// Bot doesnt exist in result, add
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// Bot doesn't exist in result, add
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if (!result.ContainsKey(botNameKey))
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{
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result.TryAdd(botNameKey, new Dictionary<string, DifficultyCategories>());
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