made properties readonly
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@@ -46,7 +46,7 @@ public class RepeatableQuestController(
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)
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{
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protected static readonly List<string> _questTypes = ["PickUp", "Exploration", "Elimination"];
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protected QuestConfig QuestConfig = _configServer.GetConfig<QuestConfig>();
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protected readonly QuestConfig QuestConfig = _configServer.GetConfig<QuestConfig>();
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/// <summary>
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/// Handle the client accepting a repeatable quest and starting it
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