Added more comments

This commit is contained in:
Chomp
2025-03-04 13:50:37 +00:00
parent 4361433aa2
commit d835439d72
4 changed files with 166 additions and 63 deletions
@@ -40,7 +40,6 @@ public class BotEquipmentModGenerator(
)
{
protected BotConfig _botConfig = _configServer.GetConfig<BotConfig>();
protected static HashSet<string> _modSightIds = ["mod_sight_front", "mod_sight_rear"];
// Slots that hold scopes
@@ -380,6 +379,11 @@ public class BotEquipmentModGenerator(
return result;
}
/// <summary>
/// Gets the minimum and maximum plate class levels from an array of plates
/// </summary>
/// <param name="platePool">Pool of plates to sort by armorClass to get min and max</param>
/// <returns>MinMax of armorClass from plate pool</returns>
protected static MinMax<int> GetMinMaxArmorPlateClass(List<TemplateItem> platePool)
{
platePool.Sort(
@@ -406,12 +410,12 @@ public class BotEquipmentModGenerator(
};
}
/**
* Get the default plate an armor has in its db item
* @param armorItem Item to look up default plate
* @param modSlot front/back
* @returns Tpl of plate
*/
/// <summary>
/// Get the default plate an armor has in its db item
/// </summary>
/// <param name="armorItem">Item to look up default plate</param>
/// <param name="modSlot">front/back</param>
/// <returns>Tpl of plate</returns>
protected string? GetDefaultPlateTpl(TemplateItem armorItem, string modSlot)
{
var relatedItemDbModSlot = armorItem.Properties.Slots?.FirstOrDefault(slot => string.Equals(slot.Name, modSlot, StringComparison.OrdinalIgnoreCase));
@@ -419,12 +423,12 @@ public class BotEquipmentModGenerator(
return relatedItemDbModSlot?.Props.Filters[0].Plate;
}
/**
* Get the matching armor slot from the default preset matching passed in armor tpl
* @param presetItemId Id of preset
* @param modSlot front/back
* @returns Armor IItem
*/
/// <summary>
/// Get the matching armor slot from the default preset matching passed in armor tpl
/// </summary>
/// <param name="armorItemTpl"></param>
/// <param name="modSlot"></param>
/// <returns>Armor IItem</returns>
protected Item? GetDefaultPresetArmorSlot(string armorItemTpl, string modSlot)
{
var defaultPreset = _presetHelper.GetDefaultPreset(armorItemTpl);
@@ -433,7 +437,6 @@ public class BotEquipmentModGenerator(
string.Equals(item.SlotId, modSlot, StringComparison.OrdinalIgnoreCase));
}
/// <summary>
/// Add mods to a weapon using the provided mod pool
/// </summary>
@@ -713,9 +716,16 @@ public class BotEquipmentModGenerator(
return request.Weapon;
}
/// <summary>
/// Does the passed in db item lack slot cartridges or chambers
/// </summary>
/// <param name="item">Item to check</param>
/// <returns>True it lacks cartridges/chamber slots</returns>
protected bool ItemLacksSlotsCartridgesAndChambers(TemplateItem item)
{
return item.Properties.Slots?.Count == 0 && item.Properties.Cartridges?.Count == 0 && item.Properties.Chambers?.Count == 0;
return item.Properties.Slots?.Count == 0
&& item.Properties.Cartridges?.Count == 0
&& item.Properties.Chambers?.Count == 0;
}
/// <summary>
@@ -734,7 +744,7 @@ public class BotEquipmentModGenerator(
}
/// <summary>
/// Is this modslot a front or rear sight
/// Is passed in modslot a front or rear sight
/// </summary>
/// <param name="modSlot">Slot to check</param>
/// <param name="tpl"></param>
@@ -968,7 +978,7 @@ public class BotEquipmentModGenerator(
/// <returns>itemHelper.getItem() result</returns>
public KeyValuePair<bool, TemplateItem>? ChooseModToPutIntoSlot(ModToSpawnRequest request)
{
/** Slot mod will fill */
// Slot mod will fill
var parentSlot = request.ParentTemplate.Properties.Slots?.FirstOrDefault(i => i.Name == request.ModSlot);
var weaponTemplate = _itemHelper.GetItem(request.Weapon[0].Template).Value;
@@ -1291,7 +1301,7 @@ public class BotEquipmentModGenerator(
}
// Required mod is not default or randomisable, use existing pool
if (request.ItemModPool.TryGetValue(request.ModSlot, out var modsForSlot))
if (!request.ItemModPool.TryGetValue(request.ModSlot, out var modsForSlot))
{
return null;
}
@@ -1299,6 +1309,12 @@ public class BotEquipmentModGenerator(
return modsForSlot;
}
/// <summary>
/// Get a pool of mods from the default weapon preset for passed in weapon
/// </summary>
/// <param name="request"></param>
/// <param name="weaponTemplate"></param>
/// <returns>Hashset of mods keyed by slot</returns>
public HashSet<string> GetModPoolForDefaultSlot(ModToSpawnRequest request, TemplateItem weaponTemplate)
{
var matchingModFromPreset = GetMatchingModFromPreset(request, weaponTemplate);
@@ -1380,7 +1396,13 @@ public class BotEquipmentModGenerator(
return request.ItemModPool[request.ModSlot];
}
public Item? GetMatchingModFromPreset(ModToSpawnRequest request, TemplateItem weaponTemplate)
/// <summary>
/// Get Desired item from preset
/// </summary>
/// <param name="request"></param>
/// <param name="weaponTemplate"></param>
/// <returns></returns>
protected Item? GetMatchingModFromPreset(ModToSpawnRequest request, TemplateItem weaponTemplate)
{
var matchingPreset = GetMatchingPreset(weaponTemplate, request.ParentTemplate.Id);
return matchingPreset?.Items?.FirstOrDefault(item =>
@@ -1393,7 +1415,7 @@ public class BotEquipmentModGenerator(
/// <param name="weaponTemplate">Weapons db template</param>
/// <param name="parentItemTpl">Tpl of the parent item</param>
/// <returns>Default preset found</returns>
public Preset? GetMatchingPreset(TemplateItem weaponTemplate, string parentItemTpl)
protected Preset? GetMatchingPreset(TemplateItem weaponTemplate, string parentItemTpl)
{
// Edge case - using mp5sd reciever means default mp5 handguard doesn't fit
var isMp5sd = parentItemTpl == "5926f2e086f7745aae644231";
@@ -1493,7 +1515,7 @@ public class BotEquipmentModGenerator(
/// <summary>
/// Check if mod exists in db + is for a required slot
/// </summary>
/// <param name="modtoAdd">Db template of mod to check</param>
/// <param name="modToAdd">Db template of mod to check</param>
/// <param name="slotAddedToTemplate">Slot object the item will be placed as child into</param>
/// <param name="modSlot">Slot the mod will fill</param>
/// <param name="parentTemplate">Db template of the mods being added</param>