From d78e8af42c2d47e00bda18c8bdb6184afa20c7c9 Mon Sep 17 00:00:00 2001 From: Archangel Date: Wed, 6 Aug 2025 15:34:21 +0200 Subject: [PATCH] Remove additional cloner --- .../Generators/LocationLootGenerator.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/Libraries/SPTarkov.Server.Core/Generators/LocationLootGenerator.cs b/Libraries/SPTarkov.Server.Core/Generators/LocationLootGenerator.cs index 2a235795..3d35e769 100644 --- a/Libraries/SPTarkov.Server.Core/Generators/LocationLootGenerator.cs +++ b/Libraries/SPTarkov.Server.Core/Generators/LocationLootGenerator.cs @@ -69,11 +69,7 @@ public class LocationLootGenerator( result.AddRange(GenerateStaticContainers(locationId.ToLowerInvariant(), staticAmmoDistClone)); // Add dynamic loot to output loot - var dynamicSpawnPoints = GenerateDynamicLoot( - cloner.Clone(locationDetails.LooseLoot.Value), - staticAmmoDistClone, - locationId.ToLowerInvariant() - ); + var dynamicSpawnPoints = GenerateDynamicLoot(locationDetails.LooseLoot.Value, staticAmmoDistClone, locationId.ToLowerInvariant()); // Merge dynamic spawns into result result.AddRange(dynamicSpawnPoints);