Repeatable quest changes
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@@ -297,8 +297,6 @@ public class RepeatableQuestController
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private QuestTypePool GenerateQuestPool(RepeatableQuestConfig repeatableConfig, int? pmcLevel)
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{
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_logger.Error("BYPASSED GenerateQuestPool");
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return new();
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var questPool = CreateBaseQuestPool(repeatableConfig);
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// Get the allowed locations based on the PMC's level
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