Updated GetAllBotDifficulties to iterate over enum instead of strings

This commit is contained in:
Chomp
2025-06-28 08:46:39 +01:00
parent c04b4bad95
commit b432a6d999
2 changed files with 34 additions and 5 deletions
@@ -132,13 +132,13 @@ public class BotController(
return result;
}
//Get all bot types as sting array
var botTypes = Enum.GetValues<WildSpawnType>().Select(item => item.ToString()).ToList();
var botTypes = Enum.GetValues<WildSpawnType>();
foreach (var botType in botTypes)
{
// If bot is usec/bear, swap to different name
var botTypeLower = _botHelper.IsBotPmc(botType)
? _botHelper.GetPmcSideByRole(botType).ToLower()
: botType.ToLower();
: nameof(botType).ToLower();
// Get details from db
if (!botTypesDb.TryGetValue(botTypeLower, out var botDetails))
@@ -148,7 +148,7 @@ public class BotController(
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(
$"Unable to find bot: {botTypeLower} in db, copying '{Roles.Assault}'"
$"Unable to find bot: {botTypeLower} in db, copying: '{Roles.Assault}'"
);
}
@@ -164,7 +164,7 @@ public class BotController(
continue;
}
var botNameKey = botType.ToLower();
var botNameKey = nameof(botType).ToLower();
foreach (var (difficultyName, _) in botDetails.BotDifficulty)
{
// Bot doesn't exist in result, add
@@ -173,7 +173,7 @@ public class BotController(
result.TryAdd(botNameKey, new Dictionary<string, DifficultyCategories>());
}
// Store all difficulty values in dict keyed by difficulty type e.g. easy/normal/impossible
// Store all difficulty values in dict keyed by difficulty type e.g. easy/normal/hard/impossible
result[botNameKey]
.Add(
difficultyName,