Format Style Fixes
This commit is contained in:
@@ -51,11 +51,7 @@ public class BotLootGenerator(
|
||||
limitsForBotDict[limit.Key] = 0;
|
||||
}
|
||||
|
||||
return new ItemSpawnLimitSettings
|
||||
{
|
||||
CurrentLimits = limitsForBotDict,
|
||||
GlobalLimits = GetItemSpawnLimitsForBotType(botRole),
|
||||
};
|
||||
return new ItemSpawnLimitSettings { CurrentLimits = limitsForBotDict, GlobalLimits = GetItemSpawnLimitsForBotType(botRole) };
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -95,20 +91,14 @@ public class BotLootGenerator(
|
||||
|| itemCounts.Grenades.Weights is null
|
||||
)
|
||||
{
|
||||
logger.Warning(
|
||||
serverLocalisationService.GetText("bot-unable_to_generate_bot_loot", botRole)
|
||||
);
|
||||
logger.Warning(serverLocalisationService.GetText("bot-unable_to_generate_bot_loot", botRole));
|
||||
return;
|
||||
}
|
||||
|
||||
var backpackLootCount = weightedRandomHelper.GetWeightedValue(
|
||||
itemCounts.BackpackLoot.Weights
|
||||
);
|
||||
var backpackLootCount = weightedRandomHelper.GetWeightedValue(itemCounts.BackpackLoot.Weights);
|
||||
var pocketLootCount = weightedRandomHelper.GetWeightedValue(itemCounts.PocketLoot.Weights);
|
||||
var vestLootCount = weightedRandomHelper.GetWeightedValue(itemCounts.VestLoot.Weights);
|
||||
var specialLootItemCount = weightedRandomHelper.GetWeightedValue(
|
||||
itemCounts.SpecialItems.Weights
|
||||
);
|
||||
var specialLootItemCount = weightedRandomHelper.GetWeightedValue(itemCounts.SpecialItems.Weights);
|
||||
var healingItemCount = weightedRandomHelper.GetWeightedValue(itemCounts.Healing.Weights);
|
||||
var drugItemCount = weightedRandomHelper.GetWeightedValue(itemCounts.Drugs.Weights);
|
||||
var foodItemCount = weightedRandomHelper.GetWeightedValue(itemCounts.Food.Weights);
|
||||
@@ -142,12 +132,7 @@ public class BotLootGenerator(
|
||||
|
||||
// Special items
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.Special,
|
||||
botJsonTemplate
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.Special, botJsonTemplate),
|
||||
containersBotHasAvailable,
|
||||
specialLootItemCount,
|
||||
botInventory,
|
||||
@@ -158,12 +143,7 @@ public class BotLootGenerator(
|
||||
|
||||
// Healing items / Meds
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.HealingItems,
|
||||
botJsonTemplate
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.HealingItems, botJsonTemplate),
|
||||
containersBotHasAvailable,
|
||||
healingItemCount,
|
||||
botInventory,
|
||||
@@ -176,12 +156,7 @@ public class BotLootGenerator(
|
||||
|
||||
// Drugs
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.DrugItems,
|
||||
botJsonTemplate
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.DrugItems, botJsonTemplate),
|
||||
containersBotHasAvailable,
|
||||
drugItemCount,
|
||||
botInventory,
|
||||
@@ -194,12 +169,7 @@ public class BotLootGenerator(
|
||||
|
||||
// Food
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.FoodItems,
|
||||
botJsonTemplate
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.FoodItems, botJsonTemplate),
|
||||
containersBotHasAvailable,
|
||||
foodItemCount,
|
||||
botInventory,
|
||||
@@ -212,12 +182,7 @@ public class BotLootGenerator(
|
||||
|
||||
// Drink
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.DrinkItems,
|
||||
botJsonTemplate
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.DrinkItems, botJsonTemplate),
|
||||
containersBotHasAvailable,
|
||||
drinkItemCount,
|
||||
botInventory,
|
||||
@@ -230,12 +195,7 @@ public class BotLootGenerator(
|
||||
|
||||
// Currency
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.CurrencyItems,
|
||||
botJsonTemplate
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.CurrencyItems, botJsonTemplate),
|
||||
containersBotHasAvailable,
|
||||
currencyItemCount,
|
||||
botInventory,
|
||||
@@ -248,12 +208,7 @@ public class BotLootGenerator(
|
||||
|
||||
// Stims
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.StimItems,
|
||||
botJsonTemplate
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.StimItems, botJsonTemplate),
|
||||
containersBotHasAvailable,
|
||||
stimItemCount,
|
||||
botInventory,
|
||||
@@ -266,12 +221,7 @@ public class BotLootGenerator(
|
||||
|
||||
// Grenades
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.GrenadeItems,
|
||||
botJsonTemplate
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.GrenadeItems, botJsonTemplate),
|
||||
[EquipmentSlots.Pockets, EquipmentSlots.TacticalVest], // Can't use containersBotHasEquipped as we don't want grenades added to backpack
|
||||
grenadeCount,
|
||||
botInventory,
|
||||
@@ -304,20 +254,11 @@ public class BotLootGenerator(
|
||||
}
|
||||
|
||||
var backpackLootRoubleTotal = isPmc
|
||||
? _pmcConfig.LootSettings.Backpack.GetRoubleValue(
|
||||
botLevel,
|
||||
botGenerationDetails.Location
|
||||
)
|
||||
? _pmcConfig.LootSettings.Backpack.GetRoubleValue(botLevel, botGenerationDetails.Location)
|
||||
: 0;
|
||||
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.Backpack,
|
||||
botJsonTemplate,
|
||||
itemPriceLimits?.Backpack
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.Backpack, botJsonTemplate, itemPriceLimits?.Backpack),
|
||||
[EquipmentSlots.Backpack],
|
||||
backpackLootCount,
|
||||
botInventory,
|
||||
@@ -329,22 +270,14 @@ public class BotLootGenerator(
|
||||
);
|
||||
}
|
||||
|
||||
var vestLootRoubleTotal = isPmc
|
||||
? _pmcConfig.LootSettings.Vest.GetRoubleValue(botLevel, botGenerationDetails.Location)
|
||||
: 0;
|
||||
var vestLootRoubleTotal = isPmc ? _pmcConfig.LootSettings.Vest.GetRoubleValue(botLevel, botGenerationDetails.Location) : 0;
|
||||
|
||||
// TacticalVest - generate loot if they have one
|
||||
if (containersBotHasAvailable.Contains(EquipmentSlots.TacticalVest))
|
||||
// Vest
|
||||
{
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.Vest,
|
||||
botJsonTemplate,
|
||||
itemPriceLimits?.Vest
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.Vest, botJsonTemplate, itemPriceLimits?.Vest),
|
||||
[EquipmentSlots.TacticalVest],
|
||||
vestLootCount,
|
||||
botInventory,
|
||||
@@ -356,19 +289,11 @@ public class BotLootGenerator(
|
||||
);
|
||||
}
|
||||
|
||||
var pocketLootRoubleTotal = isPmc
|
||||
? _pmcConfig.LootSettings.Pocket.GetRoubleValue(botLevel, botGenerationDetails.Location)
|
||||
: 0;
|
||||
var pocketLootRoubleTotal = isPmc ? _pmcConfig.LootSettings.Pocket.GetRoubleValue(botLevel, botGenerationDetails.Location) : 0;
|
||||
|
||||
// Pockets
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.Pocket,
|
||||
botJsonTemplate,
|
||||
itemPriceLimits?.Pocket
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.Pocket, botJsonTemplate, itemPriceLimits?.Pocket),
|
||||
[EquipmentSlots.Pockets],
|
||||
pocketLootCount,
|
||||
botInventory,
|
||||
@@ -385,12 +310,7 @@ public class BotLootGenerator(
|
||||
if (!isPmc || (isPmc && _pmcConfig.AddSecureContainerLootFromBotConfig))
|
||||
{
|
||||
AddLootFromPool(
|
||||
botLootCacheService.GetLootFromCache(
|
||||
botRole,
|
||||
isPmc,
|
||||
LootCacheType.Secure,
|
||||
botJsonTemplate
|
||||
),
|
||||
botLootCacheService.GetLootFromCache(botRole, isPmc, LootCacheType.Secure, botJsonTemplate),
|
||||
[EquipmentSlots.SecuredContainer],
|
||||
50,
|
||||
botInventory,
|
||||
@@ -423,17 +343,11 @@ public class BotLootGenerator(
|
||||
/// </summary>
|
||||
/// <param name="botInventory">Bot to check</param>
|
||||
/// <returns>Array of available slots</returns>
|
||||
protected HashSet<EquipmentSlots> GetAvailableContainersBotCanStoreItemsIn(
|
||||
BotBaseInventory botInventory
|
||||
)
|
||||
protected HashSet<EquipmentSlots> GetAvailableContainersBotCanStoreItemsIn(BotBaseInventory botInventory)
|
||||
{
|
||||
HashSet<EquipmentSlots> result = [EquipmentSlots.Pockets];
|
||||
|
||||
if (
|
||||
(botInventory.Items ?? []).Any(item =>
|
||||
item.SlotId == nameof(EquipmentSlots.TacticalVest)
|
||||
)
|
||||
)
|
||||
if ((botInventory.Items ?? []).Any(item => item.SlotId == nameof(EquipmentSlots.TacticalVest)))
|
||||
{
|
||||
result.Add(EquipmentSlots.TacticalVest);
|
||||
}
|
||||
@@ -467,10 +381,7 @@ public class BotLootGenerator(
|
||||
|
||||
// AFAK
|
||||
AddLootFromPool(
|
||||
new Dictionary<MongoId, double>
|
||||
{
|
||||
{ ItemTpl.MEDKIT_AFAK_TACTICAL_INDIVIDUAL_FIRST_AID_KIT, 1 },
|
||||
},
|
||||
new Dictionary<MongoId, double> { { ItemTpl.MEDKIT_AFAK_TACTICAL_INDIVIDUAL_FIRST_AID_KIT, 1 } },
|
||||
[EquipmentSlots.SecuredContainer],
|
||||
10,
|
||||
botInventory,
|
||||
@@ -527,17 +438,12 @@ public class BotLootGenerator(
|
||||
|
||||
if (!key)
|
||||
{
|
||||
logger.Warning(
|
||||
$"Unable to process item tpl: {weightedItemTpl} for slots: {equipmentSlots} on bot: {botRole}"
|
||||
);
|
||||
logger.Warning($"Unable to process item tpl: {weightedItemTpl} for slots: {equipmentSlots} on bot: {botRole}");
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if (
|
||||
itemSpawnLimits is not null
|
||||
&& ItemHasReachedSpawnLimit(itemToAddTemplate, botRole, itemSpawnLimits)
|
||||
)
|
||||
if (itemSpawnLimits is not null && ItemHasReachedSpawnLimit(itemToAddTemplate, botRole, itemSpawnLimits))
|
||||
{
|
||||
// Remove item from pool to prevent it being picked again
|
||||
pool.Remove(weightedItemTpl);
|
||||
@@ -553,19 +459,14 @@ public class BotLootGenerator(
|
||||
{
|
||||
Id = newRootItemId,
|
||||
Template = itemToAddTemplate?.Id ?? MongoId.Empty(),
|
||||
Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(
|
||||
itemToAddTemplate,
|
||||
botRole
|
||||
),
|
||||
Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(itemToAddTemplate, botRole),
|
||||
},
|
||||
];
|
||||
|
||||
// Is Simple-Wallet / WZ wallet
|
||||
if (_botConfig.WalletLoot.WalletTplPool.Contains(weightedItemTpl))
|
||||
{
|
||||
var addCurrencyToWallet = randomUtil.GetChance100(
|
||||
_botConfig.WalletLoot.ChancePercent
|
||||
);
|
||||
var addCurrencyToWallet = randomUtil.GetChance100(_botConfig.WalletLoot.ChancePercent);
|
||||
if (addCurrencyToWallet)
|
||||
{
|
||||
// Create the currency items we want to add to wallet
|
||||
@@ -584,12 +485,7 @@ public class BotLootGenerator(
|
||||
// Add each currency to wallet
|
||||
foreach (var itemToAdd in itemsToAdd)
|
||||
{
|
||||
inventoryHelper.PlaceItemInContainer(
|
||||
containerGrid,
|
||||
itemToAdd,
|
||||
itemWithChildrenToAdd[0].Id,
|
||||
"main"
|
||||
);
|
||||
inventoryHelper.PlaceItemInContainer(containerGrid, itemToAdd, itemWithChildrenToAdd[0].Id, "main");
|
||||
}
|
||||
|
||||
itemWithChildrenToAdd.AddRange(itemsToAdd.SelectMany(x => x));
|
||||
@@ -618,9 +514,7 @@ public class BotLootGenerator(
|
||||
// Bot has no container to put item in, exit
|
||||
if (logger.IsLogEnabled(LogLevel.Debug))
|
||||
{
|
||||
logger.Debug(
|
||||
$"Unable to add: {totalItemCount} items to bot as it lacks a container to include them"
|
||||
);
|
||||
logger.Debug($"Unable to add: {totalItemCount} items to bot as it lacks a container to include them");
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -670,24 +564,17 @@ public class BotLootGenerator(
|
||||
List<List<Item>> result = [];
|
||||
|
||||
// Choose how many stacks of currency will be added to wallet
|
||||
var itemCount = randomUtil.GetInt(
|
||||
_botConfig.WalletLoot.ItemCount.Min,
|
||||
_botConfig.WalletLoot.ItemCount.Max
|
||||
);
|
||||
var itemCount = randomUtil.GetInt(_botConfig.WalletLoot.ItemCount.Min, _botConfig.WalletLoot.ItemCount.Max);
|
||||
for (var index = 0; index < itemCount; index++)
|
||||
{
|
||||
// Choose the size of the currency stack - default is 5k, 10k, 15k, 20k, 25k
|
||||
var chosenStackCount = weightedRandomHelper.GetWeightedValue(
|
||||
_botConfig.WalletLoot.StackSizeWeight
|
||||
);
|
||||
var chosenStackCount = weightedRandomHelper.GetWeightedValue(_botConfig.WalletLoot.StackSizeWeight);
|
||||
List<Item> items =
|
||||
[
|
||||
new()
|
||||
{
|
||||
Id = new MongoId(),
|
||||
Template = weightedRandomHelper.GetWeightedValue(
|
||||
_botConfig.WalletLoot.CurrencyWeight
|
||||
),
|
||||
Template = weightedRandomHelper.GetWeightedValue(_botConfig.WalletLoot.CurrencyWeight),
|
||||
ParentId = walletId,
|
||||
Upd = new Upd { StackObjectsCount = int.Parse(chosenStackCount) },
|
||||
},
|
||||
@@ -705,12 +592,7 @@ public class BotLootGenerator(
|
||||
/// <param name="itemToAddChildrenTo">Item to add children to</param>
|
||||
/// <param name="isPmc">Is the item being generated for a pmc (affects money/ammo stack sizes)</param>
|
||||
/// <param name="botRole">role bot has that owns item</param>
|
||||
public void AddRequiredChildItemsToParent(
|
||||
TemplateItem? itemToAddTemplate,
|
||||
List<Item> itemToAddChildrenTo,
|
||||
bool isPmc,
|
||||
string botRole
|
||||
)
|
||||
public void AddRequiredChildItemsToParent(TemplateItem? itemToAddTemplate, List<Item> itemToAddChildrenTo, bool isPmc, string botRole)
|
||||
{
|
||||
// Fill ammo box
|
||||
if (itemHelper.IsOfBaseclass(itemToAddTemplate.Id, BaseClasses.AMMO_BOX))
|
||||
@@ -792,9 +674,7 @@ public class BotLootGenerator(
|
||||
var weaponRootItem = generatedWeapon.Weapon?.FirstOrDefault();
|
||||
if (weaponRootItem is null)
|
||||
{
|
||||
logger.Error(
|
||||
$"Generated null loose weapon: {chosenWeaponType} for: {botRole} level: {botLevel}, skipping"
|
||||
);
|
||||
logger.Error($"Generated null loose weapon: {chosenWeaponType} for: {botRole} level: {botLevel}, skipping");
|
||||
|
||||
continue;
|
||||
}
|
||||
@@ -811,9 +691,7 @@ public class BotLootGenerator(
|
||||
{
|
||||
if (logger.IsLogEnabled(LogLevel.Debug))
|
||||
{
|
||||
logger.Debug(
|
||||
$"Failed to add additional weapon: {weaponRootItem.Id} to bot backpack, reason: {result.ToString()}"
|
||||
);
|
||||
logger.Debug($"Failed to add additional weapon: {weaponRootItem.Id} to bot backpack, reason: {result.ToString()}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -826,11 +704,7 @@ public class BotLootGenerator(
|
||||
/// <param name="botRole">Bot type</param>
|
||||
/// <param name="itemSpawnLimits"></param>
|
||||
/// <returns>true if item has reached spawn limit</returns>
|
||||
protected bool ItemHasReachedSpawnLimit(
|
||||
TemplateItem? itemTemplate,
|
||||
string botRole,
|
||||
ItemSpawnLimitSettings? itemSpawnLimits
|
||||
)
|
||||
protected bool ItemHasReachedSpawnLimit(TemplateItem? itemTemplate, string botRole, ItemSpawnLimitSettings? itemSpawnLimits)
|
||||
{
|
||||
// PMCs and scavs have different sections of bot config for spawn limits
|
||||
if (itemSpawnLimits is not null && itemSpawnLimits.GlobalLimits?.Count == 0)
|
||||
@@ -861,10 +735,7 @@ public class BotLootGenerator(
|
||||
|
||||
// Check if over limit
|
||||
var currentLimitCount = itemSpawnLimits.CurrentLimits[idToCheckFor.Value];
|
||||
if (
|
||||
itemSpawnLimits.CurrentLimits[idToCheckFor.Value]
|
||||
> itemSpawnLimits.GlobalLimits[idToCheckFor.Value]
|
||||
)
|
||||
if (itemSpawnLimits.CurrentLimits[idToCheckFor.Value] > itemSpawnLimits.GlobalLimits[idToCheckFor.Value])
|
||||
{
|
||||
// Prevent edge-case of small loot pools + code trying to add limited item over and over infinitely
|
||||
if (currentLimitCount > currentLimitCount * 10)
|
||||
@@ -911,9 +782,7 @@ public class BotLootGenerator(
|
||||
|
||||
itemHelper.AddUpdObjectToItem(moneyItem);
|
||||
|
||||
moneyItem.Upd.StackObjectsCount = int.Parse(
|
||||
weightedRandomHelper.GetWeightedValue(currencyWeight)
|
||||
);
|
||||
moneyItem.Upd.StackObjectsCount = int.Parse(weightedRandomHelper.GetWeightedValue(currencyWeight));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -948,12 +817,7 @@ public class BotLootGenerator(
|
||||
return _botConfig.ItemSpawnLimits[botRole.ToLowerInvariant()];
|
||||
}
|
||||
|
||||
logger.Warning(
|
||||
serverLocalisationService.GetText(
|
||||
"bot-unable_to_find_spawn_limits_fallback_to_defaults",
|
||||
botRole
|
||||
)
|
||||
);
|
||||
logger.Warning(serverLocalisationService.GetText("bot-unable_to_find_spawn_limits_fallback_to_defaults", botRole));
|
||||
|
||||
return [];
|
||||
}
|
||||
@@ -964,10 +828,7 @@ public class BotLootGenerator(
|
||||
/// <param name="itemTemplate">item we want to look for in spawn limits</param>
|
||||
/// <param name="spawnLimits">Limits to check for item</param>
|
||||
/// <returns>id as string, otherwise undefined</returns>
|
||||
public MongoId? GetMatchingIdFromSpawnLimits(
|
||||
TemplateItem itemTemplate,
|
||||
Dictionary<MongoId, double> spawnLimits
|
||||
)
|
||||
public MongoId? GetMatchingIdFromSpawnLimits(TemplateItem itemTemplate, Dictionary<MongoId, double> spawnLimits)
|
||||
{
|
||||
if (spawnLimits.ContainsKey(itemTemplate.Id))
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user