Format Style Fixes
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@@ -11,11 +11,7 @@ using SPTarkov.Server.Core.Utils;
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namespace SPTarkov.Server.Core.Generators;
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[Injectable]
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public class BotLevelGenerator(
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ISptLogger<BotLevelGenerator> logger,
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RandomUtil randomUtil,
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DatabaseService databaseService
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)
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public class BotLevelGenerator(ISptLogger<BotLevelGenerator> logger, RandomUtil randomUtil, DatabaseService databaseService)
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{
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/// <summary>
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/// Return a randomised bot level and exp value
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@@ -24,11 +20,7 @@ public class BotLevelGenerator(
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/// <param name="botGenerationDetails">Details to help generate a bot</param>
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/// <param name="bot">Bot the level is being generated for</param>
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/// <returns>IRandomisedBotLevelResult object</returns>
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public RandomisedBotLevelResult GenerateBotLevel(
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MinMax<int> levelDetails,
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BotGenerationDetails botGenerationDetails,
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BotBase bot
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)
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public RandomisedBotLevelResult GenerateBotLevel(MinMax<int> levelDetails, BotGenerationDetails botGenerationDetails, BotBase bot)
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{
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if (!botGenerationDetails.IsPmc)
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{
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@@ -36,18 +28,11 @@ public class BotLevelGenerator(
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}
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var expTable = databaseService.GetGlobals().Configuration.Exp.Level.ExperienceTable;
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var botLevelRange = GetRelativePmcBotLevelRange(
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botGenerationDetails,
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levelDetails,
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expTable.Length
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);
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var botLevelRange = GetRelativePmcBotLevelRange(botGenerationDetails, levelDetails, expTable.Length);
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// Get random level based on the exp table.
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var exp = 0;
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var level = int.Parse(
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ChooseBotLevel(botLevelRange.Min, botLevelRange.Max, 1, 1.15)
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.ToString(CultureInfo.InvariantCulture)
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); // TODO - nasty double to string to int conversion
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var level = int.Parse(ChooseBotLevel(botLevelRange.Min, botLevelRange.Max, 1, 1.15).ToString(CultureInfo.InvariantCulture)); // TODO - nasty double to string to int conversion
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for (var i = 0; i < level; i++)
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{
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exp += expTable[i].Experience;
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