Generate weapon/armor price based on the child item price total
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@@ -269,6 +269,12 @@ public record GenerateFleaPrices
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[JsonPropertyName("hideoutCraftMultiplier")]
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public double HideoutCraftMultiplier { get; set; }
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/// <summary>
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/// Should weapons/armors have their price generated by totalling its child items
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/// </summary>
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[JsonPropertyName("generatePresetPriceByChildren")]
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public bool GeneratePresetPriceByChildren { get; set; }
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}
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public record PriceRanges
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