Adjustments for Int/Cha progression in Hideout (#737)

* Fixup of some skill handling in hideout

* fix format

* add limited backwards compat and fix repair int value

* more logging and fixes

* fix charisma gain from repair

* revert divisor into multiplier

* run csharpier format

* undo formating/unnecessary files

* add debug guards

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Co-authored-by: rootdarkarchon <root.darkarchon@outlook.com>
This commit is contained in:
rootdarkarchon
2026-02-07 19:45:31 +01:00
committed by GitHub
parent 537ffad7f6
commit 9f189f2e15
6 changed files with 38 additions and 16 deletions
@@ -3,12 +3,8 @@
"applyRandomizeDurabilityLoss": true,
"armorKitSkillPointGainPerRepairPointMultiplier": 0.05,
"repairKitIntellectGainMultiplier": {
"weapon": 0.045,
"armor": 0.03
},
"maxIntellectGainPerRepair": {
"kit": 0.6,
"trader": 0.6
"weapon": 0.111,
"armor": 0.077
},
"weaponTreatment": {
"critSuccessChance": 0.1,