Added system to semi-randomly rotate goon spawns across various maps
Removed knight from weekly boss system
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@@ -137,6 +137,21 @@ public record BotConfig : BaseConfig
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/// </summary>
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[JsonPropertyName("replaceScavWith")]
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public required WildSpawnType ReplaceScavWith { get; set; }
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[JsonPropertyName("goonSpawnSystem")]
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public required GoonSpawnSystem GoonSpawnSystem { get; set; }
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}
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public record GoonSpawnSystem
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{
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[JsonPropertyName("enabled")]
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public bool Enabled { get; set; }
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[JsonPropertyName("locationPool")]
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public IEnumerable<string> LocationPool { get; set; }
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[JsonPropertyName("spawnChance")]
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public double SpawnChance { get; set; }
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}
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public record WeeklyBossSettings
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