diff --git a/Libraries/SPTarkov.Server.Core/Services/BotWeaponModLimitService.cs b/Libraries/SPTarkov.Server.Core/Services/BotWeaponModLimitService.cs index 2916e680..db969b94 100644 --- a/Libraries/SPTarkov.Server.Core/Services/BotWeaponModLimitService.cs +++ b/Libraries/SPTarkov.Server.Core/Services/BotWeaponModLimitService.cs @@ -113,7 +113,13 @@ public class BotWeaponModLimitService(ISptLogger logge var modIsLightOrLaser = itemHelper.IsOfBaseclasses(modTemplate.Id, modLimits.FlashlightLaserBaseTypes); if (modIsLightOrLaser) { - return WeaponModLimitReached(modTemplate.Id, modLimits.FlashlightLaser, modLimits.FlashlightLaserMax ?? 0, botRole, "light/laser"); + return WeaponModLimitReached( + modTemplate.Id, + modLimits.FlashlightLaser, + modLimits.FlashlightLaserMax ?? 0, + botRole, + "light/laser" + ); } // Mod is a mount that can hold only flashlights ad limit is reached (don't want to add empty mounts if limit is reached)