diff --git a/Libraries/SPTarkov.Server.Core/Generators/FenceBaseAssortGenerator.cs b/Libraries/SPTarkov.Server.Core/Generators/FenceBaseAssortGenerator.cs index 129e61e5..9f33b567 100644 --- a/Libraries/SPTarkov.Server.Core/Generators/FenceBaseAssortGenerator.cs +++ b/Libraries/SPTarkov.Server.Core/Generators/FenceBaseAssortGenerator.cs @@ -290,7 +290,7 @@ public class FenceBaseAssortGenerator( .GetItem(requiredSlot.Props.Filters[0].Plate.Value) .Value; var plateTpl = requiredSlot.Props.Filters[0].Plate; // `Plate` property appears to be the 'default' item for slot - if (plateTpl is null) + if (plateTpl is null || plateTpl.Value.IsEmpty()) // Some bsg plate properties are empty, skip mod { continue;