From 81692bec650c1d3a7e3fef60a7209cbf169ed8ce Mon Sep 17 00:00:00 2001 From: chompDev <27521899+chompDev@users.noreply.github.com> Date: Sun, 22 Jun 2025 07:37:40 +0000 Subject: [PATCH] .NET Format Style Fixes --- .../SPTarkov.Server.Core/Generators/LocationLootGenerator.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Libraries/SPTarkov.Server.Core/Generators/LocationLootGenerator.cs b/Libraries/SPTarkov.Server.Core/Generators/LocationLootGenerator.cs index 289118d5..8059ca09 100644 --- a/Libraries/SPTarkov.Server.Core/Generators/LocationLootGenerator.cs +++ b/Libraries/SPTarkov.Server.Core/Generators/LocationLootGenerator.cs @@ -408,7 +408,7 @@ public class LocationLootGenerator( containerDistribution.Add(new ProbabilityObject(x, value, value)); } - chosenContainerIds.AddRange(containerDistribution.Draw((int) containerData.ChosenCount)); + chosenContainerIds.AddRange(containerDistribution.Draw((int)containerData.ChosenCount)); return chosenContainerIds; } @@ -862,7 +862,7 @@ public class LocationLootGenerator( if (randomSpawnPointCount > 0 && spawnPointArray.Count > 0) // Add randomly chosen spawn points { - foreach (var si in spawnPointArray.Draw((int) randomSpawnPointCount, false)) + foreach (var si in spawnPointArray.Draw((int)randomSpawnPointCount, false)) { chosenSpawnPoints.Add(spawnPointArray.Data(si)); }