Update Mods to be foldered/ own csproj/ ref dll
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<RootNamespace>_3EditSptConfig</RootNamespace>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- TODO: Change to Nuget Package -->
|
||||
<ItemGroup>
|
||||
<Reference Include="Core">
|
||||
<HintPath>..\TempReferences\Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SptCommon">
|
||||
<HintPath>..\TempReferences\SptCommon.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="SptDependencyInjection">
|
||||
<HintPath>..\TempReferences\SptDependencyInjection.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,86 @@
|
||||
using Core.Models.Enums;
|
||||
using Core.Models.External;
|
||||
using Core.Models.Spt.Config;
|
||||
using Core.Models.Utils;
|
||||
using Core.Servers;
|
||||
using SptCommon.Annotations;
|
||||
|
||||
namespace _3EditSptConfig;
|
||||
|
||||
[Injectable]
|
||||
public class EditConfigs : IPostDBLoadMod
|
||||
{
|
||||
private readonly AirdropConfig _airdropConfig;
|
||||
private readonly BotConfig _botConfig;
|
||||
private readonly ConfigServer _configServer;
|
||||
private readonly HideoutConfig _hideoutConfig;
|
||||
|
||||
private readonly ISptLogger<EditConfigs> _logger;
|
||||
private readonly PmcChatResponse _pmcChatResponseConfig;
|
||||
private readonly PmcConfig _pmcConfig;
|
||||
private readonly QuestConfig _questConfig;
|
||||
private readonly WeatherConfig _weatherConfig;
|
||||
|
||||
// We access configs via ConfigServer
|
||||
public EditConfigs(
|
||||
ConfigServer configServer,
|
||||
ISptLogger<EditConfigs> logger
|
||||
)
|
||||
{
|
||||
_configServer = configServer;
|
||||
_logger = logger;
|
||||
|
||||
// We get the bot config by calling GetConfig and passing the configs 'type' within the diamond brackets
|
||||
_botConfig = _configServer.GetConfig<BotConfig>();
|
||||
_hideoutConfig = _configServer.GetConfig<HideoutConfig>();
|
||||
_weatherConfig = _configServer.GetConfig<WeatherConfig>();
|
||||
_airdropConfig = _configServer.GetConfig<AirdropConfig>();
|
||||
_pmcChatResponseConfig = _configServer.GetConfig<PmcChatResponse>();
|
||||
_questConfig = _configServer.GetConfig<QuestConfig>();
|
||||
_pmcConfig = _configServer.GetConfig<PmcConfig>();
|
||||
}
|
||||
|
||||
public void PostDBLoad()
|
||||
{
|
||||
// Let's edit the weather config to force the season to winter
|
||||
_weatherConfig.OverrideSeason = Season.WINTER;
|
||||
|
||||
// Let's edit the hideout config to Make all crafts take 60 seconds
|
||||
_hideoutConfig.OverrideCraftTimeSeconds = 60;
|
||||
|
||||
// Let's edit the hideout config to Make all upgrades take 60 seconds
|
||||
_hideoutConfig.OverrideBuildTimeSeconds = 60;
|
||||
|
||||
// Let's edit the airdrop config to Make weapon/armor drops REALLY common
|
||||
_airdropConfig.AirdropTypeWeightings[SptAirdropTypeEnum.weaponArmor] = 999;
|
||||
|
||||
// Let's edit the airdrop config to Make weapon/armor drops always have 3 sealed weapon crates
|
||||
var weaponCrateMinMax = _airdropConfig.Loot["weaponArmor"].WeaponCrateCount;
|
||||
weaponCrateMinMax.Min = 3;
|
||||
weaponCrateMinMax.Max = 3;
|
||||
|
||||
// Let's make PMCs always mail you when they kill you
|
||||
_pmcChatResponseConfig.Killer.ResponseChancePercent = 100;
|
||||
|
||||
// Let's make quest rewards sent to you via mail last for over a week for unheard profiles
|
||||
_questConfig.MailRedeemTimeHours["unheard_edition"] = 168;
|
||||
|
||||
// Let's make the interchange bot cap huge
|
||||
_botConfig.MaxBotCap["interchange"] = 50;
|
||||
|
||||
// Let's disable loot on scavs
|
||||
_botConfig.DisableLootOnBotTypes.Add("assault");
|
||||
|
||||
// Let's make the conversion rate of scavs to pmcs 100% on factory day
|
||||
var factory4DayConversionSettings = _pmcConfig.ConvertIntoPmcChance["factory4_day"];
|
||||
|
||||
// We get assault bot settings for factory day
|
||||
var assaultConversionSettings = factory4DayConversionSettings["assault"];
|
||||
|
||||
// Set min and max to 100%
|
||||
assaultConversionSettings.Min = 100;
|
||||
assaultConversionSettings.Max = 100;
|
||||
|
||||
_logger.Success("Finished Editing Configs");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
{
|
||||
"Name": "3EditSptConfig",
|
||||
"Version": "1.0.0",
|
||||
"SptVersion": "~4.0",
|
||||
"LoadBefore": [],
|
||||
"LoadAfter": [],
|
||||
"IncompatibileMods": [],
|
||||
"Url": "https://github.com/sp-tarkov/server-csharp/tree/develop/ExampleMods/Mods",
|
||||
"IsBundleMod": false,
|
||||
"Author": "SPT",
|
||||
"Contributors": [],
|
||||
"Licence": "MIT"
|
||||
}
|
||||
Reference in New Issue
Block a user