From 7415436efaf4adfc0d4468990e91ca93074921b4 Mon Sep 17 00:00:00 2001 From: Archangel Date: Sat, 23 Aug 2025 18:14:53 +0200 Subject: [PATCH] Update models --- .../GlobalSettings/BotGlobalAimingSettings.cs | 2 +- .../BotGlobalsScatteringSettings.cs | 62 +++++++++---------- 2 files changed, 32 insertions(+), 32 deletions(-) diff --git a/Libraries/SPTarkov.Server.Core/Models/Eft/Bot/GlobalSettings/BotGlobalAimingSettings.cs b/Libraries/SPTarkov.Server.Core/Models/Eft/Bot/GlobalSettings/BotGlobalAimingSettings.cs index 17263ea8..65e0ed1f 100644 --- a/Libraries/SPTarkov.Server.Core/Models/Eft/Bot/GlobalSettings/BotGlobalAimingSettings.cs +++ b/Libraries/SPTarkov.Server.Core/Models/Eft/Bot/GlobalSettings/BotGlobalAimingSettings.cs @@ -203,7 +203,7 @@ public record BotGlobalAimingSettings public float MissDist { get; set; } [JsonPropertyName("UnderbarrelLauncherAiming")] - public required BotUnderbarrelLauncherAimingSettings UnderbarrelLauncherAiming { get; set; } + public BotUnderbarrelLauncherAimingSettings UnderbarrelLauncherAiming { get; set; } } /// diff --git a/Libraries/SPTarkov.Server.Core/Models/Eft/Bot/GlobalSettings/BotGlobalsScatteringSettings.cs b/Libraries/SPTarkov.Server.Core/Models/Eft/Bot/GlobalSettings/BotGlobalsScatteringSettings.cs index 8805042f..a3491a7b 100644 --- a/Libraries/SPTarkov.Server.Core/Models/Eft/Bot/GlobalSettings/BotGlobalsScatteringSettings.cs +++ b/Libraries/SPTarkov.Server.Core/Models/Eft/Bot/GlobalSettings/BotGlobalsScatteringSettings.cs @@ -4,96 +4,96 @@ namespace SPTarkov.Server.Core.Models.Eft.Bot.GlobalSettings; public record BotGlobalsScatteringSettings { - [JsonPropertyName("min_scatter")] + [JsonPropertyName("MinScatter")] public float MinScatter { get; set; } - [JsonPropertyName("working_scatter")] + [JsonPropertyName("WorkingScatter")] public float WorkingScatter { get; set; } - [JsonPropertyName("max_scatter")] + [JsonPropertyName("MaxScatter")] public float MaxScatter { get; set; } - [JsonPropertyName("scatter_speed_up")] + [JsonPropertyName("SpeedUp")] public float SpeedUp { get; set; } - [JsonPropertyName("scatter_speed_up_aim")] + [JsonPropertyName("SpeedUpAim")] public float SpeedUpAim { get; set; } - [JsonPropertyName("scatter_speed_down")] + [JsonPropertyName("SpeedDown")] public float SpeedDown { get; set; } - [JsonPropertyName("to_slow_bot_speed")] + [JsonPropertyName("ToSlowBotSpeed")] public float ToSlowBotSpeed { get; set; } - [JsonPropertyName("to_low_bot_speed")] + [JsonPropertyName("ToLowBotSpeed")] public float ToLowBotSpeed { get; set; } - [JsonPropertyName("to_up_bot_speed")] + [JsonPropertyName("ToUpBotSpeed")] public float ToUpBotSpeed { get; set; } - [JsonPropertyName("moving_slow_coef")] + [JsonPropertyName("MovingSlowCoef")] public float MovingSlowCoef { get; set; } - [JsonPropertyName("to_low_angular_speed")] + [JsonPropertyName("ToLowBotAngularSpeed")] public float ToLowBotAngularSpeed { get; set; } - [JsonPropertyName("to_stop_angular_speed")] + [JsonPropertyName("ToStopBotAngularSpeed")] public float ToStopBotAngularSpeed { get; set; } - [JsonPropertyName("scatter_from_shot")] + [JsonPropertyName("FromShot")] public float FromShot { get; set; } - [JsonPropertyName("tracer_coef")] + [JsonPropertyName("TracerCoef")] public float TracerCoef { get; set; } - [JsonPropertyName("hand_damage_scattering")] + [JsonPropertyName("HandDamageScatteringMinMax")] public float HandDamageScatteringMinMax { get; set; } - [JsonPropertyName("hand_damage_accuracy_speed")] + [JsonPropertyName("HandDamageAccuracySpeed")] public float HandDamageAccuracySpeed { get; set; } - [JsonPropertyName("blood_fall_coef")] + [JsonPropertyName("BloodFall")] public float BloodFall { get; set; } - [JsonPropertyName("caution_threshold")] + [JsonPropertyName("Caution")] public float Caution { get; set; } - [JsonPropertyName("to_caution_coef")] + [JsonPropertyName("ToCaution")] public float ToCaution { get; set; } - [JsonPropertyName("recoil_control_coef_single")] + [JsonPropertyName("RecoilControlCoefShootDone")] public float RecoilControlCoefShootDone { get; set; } - [JsonPropertyName("recoil_control_coef_auto")] + [JsonPropertyName("RecoilControlCoefShootDoneAuto")] public float RecoilControlCoefShootDoneAuto { get; set; } - [JsonPropertyName("amplitude_factor")] + [JsonPropertyName("AMPLITUDE_FACTOR")] public float AmplitudeFactor { get; set; } - [JsonPropertyName("amplitude_speed")] + [JsonPropertyName("AMPLITUDE_SPEED")] public float AmplitudeSpeed { get; set; } - [JsonPropertyName("dist_to_not_aim")] + [JsonPropertyName("DIST_FROM_OLD_POINT_TO_NOT_AIM")] public float DistFromOldPointToNotAim { get; set; } - [JsonPropertyName("dist_to_not_aim_sqrt")] + [JsonPropertyName("DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT")] public float DistFromOldPointToNotAimSqrt { get; set; } - [JsonPropertyName("min_dist_to_shoot")] + [JsonPropertyName("DIST_NOT_TO_SHOOT")] public float DistNotToShoot { get; set; } - [JsonPropertyName("pose_change_coef")] + [JsonPropertyName("PoseChnageCoef")] public float PoseChangeCoef { get; set; } - [JsonPropertyName("lay_factor")] + [JsonPropertyName("LayFactor")] public float LayFactor { get; set; } - [JsonPropertyName("recoil_y_coef")] + [JsonPropertyName("RecoilYCoef")] public float RecoilYCoef { get; set; } - [JsonPropertyName("recoil_y_speed_down")] + [JsonPropertyName("RecoilYCoefSppedDown")] public float RecoilYCoefSpeedDown { get; set; } - [JsonPropertyName("recoil_y_max")] + [JsonPropertyName("RecoilYMax")] public float RecoilYMax { get; set; } }