diff --git a/Libraries/SPTarkov.Server.Core/Models/Eft/Common/Tables/BotCore.cs b/Libraries/SPTarkov.Server.Core/Models/Eft/Common/Tables/BotCore.cs deleted file mode 100644 index 9a3a776f..00000000 --- a/Libraries/SPTarkov.Server.Core/Models/Eft/Common/Tables/BotCore.cs +++ /dev/null @@ -1,399 +0,0 @@ -using System.Text.Json.Serialization; - -namespace SPTarkov.Server.Core.Models.Eft.Common.Tables; - -public record BotCore -{ - [JsonPropertyName("SAVAGE_KILL_DIST")] - public double? SavageKillDistance { get; set; } - - [JsonPropertyName("SOUND_DOOR_BREACH_METERS")] - public double? SoundDoorBreachMeters { get; set; } - - [JsonPropertyName("SOUND_DOOR_OPEN_METERS")] - public double? SoundDoorOpenMeters { get; set; } - - [JsonPropertyName("STEP_NOISE_DELTA")] - public double? StepNoiseDelta { get; set; } - - [JsonPropertyName("JUMP_NOISE_DELTA")] - public double? JumpNoiseDelta { get; set; } - - [JsonPropertyName("GUNSHOT_SPREAD")] - public double? GunshotSpread { get; set; } - - [JsonPropertyName("GUNSHOT_SPREAD_SILENCE")] - public double? GunshotSpreadSilence { get; set; } - - [JsonPropertyName("BASE_WALK_SPEREAD2")] - public double? BaseWalkSpread2 { get; set; } - - [JsonPropertyName("MOVE_SPEED_COEF_MAX")] - public double? MoveSpeedCoefficientMax { get; set; } - - [JsonPropertyName("SPEED_SERV_SOUND_COEF_A")] - public double? SpeedServiceSoundCoefficientA { get; set; } - - [JsonPropertyName("SPEED_SERV_SOUND_COEF_B")] - public double? SpeedServiceSoundCoefficientB { get; set; } - - [JsonPropertyName("G")] - public double? Gravity { get; set; } - - [JsonPropertyName("STAY_COEF")] - public double? StayCoefficient { get; set; } - - [JsonPropertyName("SIT_COEF")] - public double? SitCoefficient { get; set; } - - [JsonPropertyName("LAY_COEF")] - public double? LayCoefficient { get; set; } - - [JsonPropertyName("MAX_ITERATIONS")] - public double? MaxIterations { get; set; } - - [JsonPropertyName("START_DIST_TO_COV")] - public double? StartDistanceToCover { get; set; } - - [JsonPropertyName("MAX_DIST_TO_COV")] - public double? MaxDistanceToCover { get; set; } - - [JsonPropertyName("STAY_HEIGHT")] - public double? StayHeight { get; set; } - - [JsonPropertyName("CLOSE_POINTS")] - public double? ClosePoints { get; set; } - - [JsonPropertyName("COUNT_TURNS")] - public double? CountTurns { get; set; } - - [JsonPropertyName("SIMPLE_POINT_LIFE_TIME_SEC")] - public double? SimplePointLifetimeSeconds { get; set; } - - [JsonPropertyName("DANGER_POINT_LIFE_TIME_SEC")] - public double? DangerPointLifetimeSeconds { get; set; } - - [JsonPropertyName("DANGER_POWER")] - public double? DangerPower { get; set; } - - [JsonPropertyName("COVER_DIST_CLOSE")] - public double? CoverDistanceClose { get; set; } - - [JsonPropertyName("GOOD_DIST_TO_POINT")] - public double? GoodDistanceToPoint { get; set; } - - [JsonPropertyName("COVER_TOOFAR_FROM_BOSS")] - public double? CoverTooFarFromBoss { get; set; } - - [JsonPropertyName("COVER_TOOFAR_FROM_BOSS_SQRT")] - public double? CoverTooFarFromBossSqrt { get; set; } - - [JsonPropertyName("MAX_Y_DIFF_TO_PROTECT")] - public double? MaxYDifferenceToProtect { get; set; } - - [JsonPropertyName("FLARE_POWER")] - public double? FlarePower { get; set; } - - [JsonPropertyName("MOVE_COEF")] - public double? MoveCoefficient { get; set; } - - [JsonPropertyName("PRONE_POSE")] - public double? PronePose { get; set; } - - [JsonPropertyName("LOWER_POSE")] - public double? LowerPose { get; set; } - - [JsonPropertyName("MAX_POSE")] - public double? MaxPose { get; set; } - - [JsonPropertyName("FLARE_TIME")] - public double? FlareTime { get; set; } - - [JsonPropertyName("MAX_REQUESTS__PER_GROUP")] - public double? MaxRequestsPerGroup { get; set; } - - [JsonPropertyName("UPDATE_GOAL_TIMER_SEC")] - public double? UpdateGoalTimerSeconds { get; set; } - - [JsonPropertyName("DIST_NOT_TO_GROUP")] - public double? DistanceNotToGroup { get; set; } - - [JsonPropertyName("DIST_NOT_TO_GROUP_SQR")] - public double? DistanceNotToGroupSquared { get; set; } - - [JsonPropertyName("LAST_SEEN_POS_LIFETIME")] - public double? LastSeenPositionLifetime { get; set; } - - [JsonPropertyName("DELTA_GRENADE_START_TIME")] - public double? DeltaGrenadeStartTime { get; set; } - - [JsonPropertyName("DELTA_GRENADE_END_TIME")] - public double? DeltaGrenadeEndTime { get; set; } - - [JsonPropertyName("DELTA_GRENADE_RUN_DIST")] - public double? DeltaGrenadeRunDistance { get; set; } - - [JsonPropertyName("DELTA_GRENADE_RUN_DIST_SQRT")] - public double? DeltaGrenadeRunDistanceSqrt { get; set; } - - [JsonPropertyName("PATROL_MIN_LIGHT_DIST")] - public double? PatrolMinimumLightDistance { get; set; } - - [JsonPropertyName("HOLD_MIN_LIGHT_DIST")] - public double? HoldMinimumLightDistance { get; set; } - - [JsonPropertyName("STANDART_BOT_PAUSE_DOOR")] - public double? StandardBotPauseDoor { get; set; } - - [JsonPropertyName("ARMOR_CLASS_COEF")] - public double? ArmorClassCoefficient { get; set; } - - [JsonPropertyName("SHOTGUN_POWER")] - public double? ShotgunPower { get; set; } - - [JsonPropertyName("RIFLE_POWER")] - public double? RiflePower { get; set; } - - [JsonPropertyName("PISTOL_POWER")] - public double? PistolPower { get; set; } - - [JsonPropertyName("SMG_POWER")] - public double? SMGPower { get; set; } - - [JsonPropertyName("SNIPE_POWER")] - public double? SniperPower { get; set; } - - [JsonPropertyName("GESTUS_PERIOD_SEC")] - public double? GestusPeriodSeconds { get; set; } - - [JsonPropertyName("GESTUS_AIMING_DELAY")] - public double? GestusAimingDelay { get; set; } - - [JsonPropertyName("GESTUS_REQUEST_LIFETIME")] - public double? GestusRequestLifetime { get; set; } - - [JsonPropertyName("GESTUS_FIRST_STAGE_MAX_TIME")] - public double? GestusFirstStageMaxTime { get; set; } - - [JsonPropertyName("GESTUS_SECOND_STAGE_MAX_TIME")] - public double? GestusSecondStageMaxTime { get; set; } - - [JsonPropertyName("GESTUS_MAX_ANSWERS")] - public double? GestusMaxAnswers { get; set; } - - [JsonPropertyName("GESTUS_FUCK_TO_SHOOT")] - public double? GestusFuckToShoot { get; set; } - - [JsonPropertyName("GESTUS_DIST_ANSWERS")] - public double? GestusDistanceAnswers { get; set; } - - [JsonPropertyName("GESTUS_DIST_ANSWERS_SQRT")] - public double? GestusDistanceAnswersSqrt { get; set; } - - [JsonPropertyName("GESTUS_ANYWAY_CHANCE")] - public double? GestusAnywayChance { get; set; } - - [JsonPropertyName("TALK_DELAY")] - public double? TalkDelay { get; set; } - - [JsonPropertyName("CAN_SHOOT_TO_HEAD")] - public bool? CanShootToHead { get; set; } - - [JsonPropertyName("CAN_TILT")] - public bool? CanTilt { get; set; } - - [JsonPropertyName("TILT_CHANCE")] - public double? TiltChance { get; set; } - - [JsonPropertyName("MIN_BLOCK_DIST")] - public double? MinimumBlockDistance { get; set; } - - [JsonPropertyName("MIN_BLOCK_TIME")] - public double? MinimumBlockTime { get; set; } - - [JsonPropertyName("COVER_SECONDS_AFTER_LOSE_VISION")] - public double? CoverSecondsAfterLoseVision { get; set; } - - [JsonPropertyName("MIN_ARG_COEF")] - public double? MinimumArgumentCoefficient { get; set; } - - [JsonPropertyName("MAX_ARG_COEF")] - public double? MaximumArgumentCoefficient { get; set; } - - [JsonPropertyName("DEAD_AGR_DIST")] - public double? DeadAgrDistance { get; set; } - - [JsonPropertyName("MAX_DANGER_CARE_DIST_SQRT")] - public double? MaxDangerCareDistanceSqrt { get; set; } - - [JsonPropertyName("MAX_DANGER_CARE_DIST")] - public double? MaxDangerCareDistance { get; set; } - - [JsonPropertyName("MIN_MAX_PERSON_SEARCH")] - public double? MinimumMaximumPersonSearch { get; set; } - - [JsonPropertyName("PERCENT_PERSON_SEARCH")] - public double? PercentPersonSearch { get; set; } - - [JsonPropertyName("LOOK_ANYSIDE_BY_WALL_SEC_OF_ENEMY")] - public double? LookAnySideByWallSecondsOfEnemy { get; set; } - - [JsonPropertyName("CLOSE_TO_WALL_ROTATE_BY_WALL_SQRT")] - public double? CloseToWallRotateByWallSqrt { get; set; } - - [JsonPropertyName("SHOOT_TO_CHANGE_RND_PART_MIN")] - public double? ShootToChangeRandomPartMinimum { get; set; } - - [JsonPropertyName("SHOOT_TO_CHANGE_RND_PART_MAX")] - public double? ShootToChangeRandomPartMaximum { get; set; } - - [JsonPropertyName("SHOOT_TO_CHANGE_RND_PART_DELTA")] - public double? ShootToChangeRandomPartDelta { get; set; } - - [JsonPropertyName("FORMUL_COEF_DELTA_DIST")] - public double? FormulaCoefficientDeltaDistance { get; set; } - - [JsonPropertyName("FORMUL_COEF_DELTA_SHOOT")] - public double? FormulaCoefficientDeltaShoot { get; set; } - - [JsonPropertyName("FORMUL_COEF_DELTA_FRIEND_COVER")] - public double? FormulaCoefficientDeltaFriendCover { get; set; } - - [JsonPropertyName("SUSPETION_POINT_DIST_CHECK")] - public double? SuspicionPointDistanceCheck { get; set; } - - [JsonPropertyName("MAX_BASE_REQUESTS_PER_PLAYER")] - public double? MaxBaseRequestsPerPlayer { get; set; } - - [JsonPropertyName("MAX_HOLD_REQUESTS_PER_PLAYER")] - public double? MaxHoldRequestsPerPlayer { get; set; } - - [JsonPropertyName("MAX_GO_TO_REQUESTS_PER_PLAYER")] - public double? MaxGoToRequestsPerPlayer { get; set; } - - [JsonPropertyName("MAX_COME_WITH_ME_REQUESTS_PER_PLAYER")] - public double? MaxComeWithMeRequestsPerPlayer { get; set; } - - [JsonPropertyName("CORE_POINT_MAX_VALUE")] - public double? CorePointMaxValue { get; set; } - - [JsonPropertyName("CORE_POINTS_MAX")] - public double? CorePointsMax { get; set; } - - [JsonPropertyName("CORE_POINTS_MIN")] - public double? CorePointsMin { get; set; } - - [JsonPropertyName("BORN_POISTS_FREE_ONLY_FAREST_BOT")] - public bool? BornPointsFreeOnlyFarthestBot { get; set; } - - [JsonPropertyName("BORN_POINSTS_FREE_ONLY_FAREST_PLAYER")] - public bool? BornPointsFreeOnlyFarthestPlayer { get; set; } - - [JsonPropertyName("SCAV_GROUPS_TOGETHER")] - public bool? ScavGroupsTogether { get; set; } - - [JsonPropertyName("LAY_DOWN_ANG_SHOOT")] - public double? LayDownAngleShoot { get; set; } - - [JsonPropertyName("HOLD_REQUEST_TIME_SEC")] - public double? HoldRequestTimeSeconds { get; set; } - - [JsonPropertyName("TRIGGERS_DOWN_TO_RUN_WHEN_MOVE")] - public double? TriggersDownToRunWhenMove { get; set; } - - [JsonPropertyName("MIN_DIST_TO_RUN_WHILE_ATTACK_MOVING")] - public double? MinimumDistanceToRunWhileAttackingMoving { get; set; } - - [JsonPropertyName("MIN_DIST_TO_RUN_WHILE_ATTACK_MOVING_OTHER_ENEMIS")] - public double? MinimumDistanceToRunWhileAttackingMovingOtherEnemies { get; set; } - - [JsonPropertyName("MIN_DIST_TO_STOP_RUN")] - public double? MinimumDistanceToStopRunning { get; set; } - - [JsonPropertyName("JUMP_SPREAD_DIST")] - public double? JumpSpreadDistance { get; set; } - - [JsonPropertyName("LOOK_TIMES_TO_KILL")] - public double? LookTimesToKill { get; set; } - - [JsonPropertyName("COME_INSIDE_TIMES")] - public double? ComeInsideTimes { get; set; } - - [JsonPropertyName("TOTAL_TIME_KILL")] - public double? TotalTimeKill { get; set; } - - [JsonPropertyName("TOTAL_TIME_KILL_AFTER_WARN")] - public double? TotalTimeKillAfterWarning { get; set; } - - [JsonPropertyName("MOVING_AIM_COEF")] - public double? MovingAimCoefficient { get; set; } - - [JsonPropertyName("VERTICAL_DIST_TO_IGNORE_SOUND")] - public double? VerticalDistanceToIgnoreSound { get; set; } - - [JsonPropertyName("DEFENCE_LEVEL_SHIFT")] - public double? DefenseLevelShift { get; set; } - - [JsonPropertyName("MIN_DIST_CLOSE_DEF")] - public double? MinimumDistanceCloseDefense { get; set; } - - [JsonPropertyName("USE_ID_PRIOR_WHO_GO")] - public bool? UseIdPriorWhoGoes { get; set; } - - [JsonPropertyName("SMOKE_GRENADE_RADIUS_COEF")] - public double? SmokeGrenadeRadiusCoefficient { get; set; } - - [JsonPropertyName("GRENADE_PRECISION")] - public double? GrenadePrecision { get; set; } - - [JsonPropertyName("MAX_WARNS_BEFORE_KILL")] - public double? MaxWarningsBeforeKill { get; set; } - - [JsonPropertyName("CARE_ENEMY_ONLY_TIME")] - public double? CareEnemyOnlyTime { get; set; } - - [JsonPropertyName("MIDDLE_POINT_COEF")] - public double? MiddlePointCoefficient { get; set; } - - [JsonPropertyName("MAIN_TACTIC_ONLY_ATTACK")] - public bool? MainTacticOnlyAttack { get; set; } - - [JsonPropertyName("LAST_DAMAGE_ACTIVE")] - public double? LastDamageActive { get; set; } - - [JsonPropertyName("SHALL_DIE_IF_NOT_INITED")] - public bool? ShallDieIfNotInitialized { get; set; } - - [JsonPropertyName("CHECK_BOT_INIT_TIME_SEC")] - public double? CheckBotInitializationTimeSeconds { get; set; } - - [JsonPropertyName("WEAPON_ROOT_Y_OFFSET")] - public double? WeaponRootYOffset { get; set; } - - [JsonPropertyName("DELTA_SUPRESS_DISTANCE_SQRT")] - public double? DeltaSuppressDistanceSqrt { get; set; } - - [JsonPropertyName("DELTA_SUPRESS_DISTANCE")] - public double? DeltaSuppressDistance { get; set; } - - [JsonPropertyName("WAVE_COEF_LOW")] - public double? WaveCoefficientLow { get; set; } - - [JsonPropertyName("WAVE_COEF_MID")] - public double? WaveCoefficientMid { get; set; } - - [JsonPropertyName("WAVE_COEF_HIGH")] - public double? WaveCoefficientHigh { get; set; } - - [JsonPropertyName("WAVE_COEF_HORDE")] - public double? WaveCoefficientHorde { get; set; } - - [JsonPropertyName("WAVE_ONLY_AS_ONLINE")] - public bool? WaveOnlyAsOnline { get; set; } - - [JsonPropertyName("LOCAL_BOTS_COUNT")] - public double? LocalBotsCount { get; set; } - - [JsonPropertyName("AXE_MAN_KILLS_END")] - public double? AxeManKillsEnd { get; set; } -}