.NET Format Style Fixes

This commit is contained in:
refringe
2025-06-18 17:09:20 +00:00
committed by Format Bot
parent ca0a7d6345
commit 6e01428b2b
774 changed files with 23507 additions and 40003 deletions
+18 -10
View File
@@ -20,7 +20,9 @@ public static class Program
// Some users don't know how to create a shortcut...
if (!IsRunFromInstallationFolder())
{
Console.WriteLine("You have not created a shortcut properly. Please hold alt when dragging to create a shortcut.");
Console.WriteLine(
"You have not created a shortcut properly. Please hold alt when dragging to create a shortcut."
);
await Task.Delay(-1);
return;
}
@@ -47,7 +49,9 @@ public static class Program
// update the loadedMods list with our validated sorted mods
loadedMods = sortedLoadedMods;
diHandler.AddInjectableTypesFromAssemblies(sortedLoadedMods.SelectMany(a => a.Assemblies));
diHandler.AddInjectableTypesFromAssemblies(
sortedLoadedMods.SelectMany(a => a.Assemblies)
);
}
diHandler.InjectAll();
@@ -65,9 +69,10 @@ public static class Program
{
// Convert to relative path
string relativeModPath = Path.GetRelativePath(
Directory.GetCurrentDirectory(),
mod.Directory
).Replace('\\', '/');
Directory.GetCurrentDirectory(),
mod.Directory
)
.Replace('\\', '/');
bundleLoader.AddBundles(relativeModPath);
}
@@ -85,7 +90,8 @@ public static class Program
await app.InitializeAsync();
// Run garbage collection now the server is ready to start
GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.CompactOnce;
GCSettings.LargeObjectHeapCompactionMode =
GCLargeObjectHeapCompactionMode.CompactOnce;
GC.Collect(GC.MaxGeneration, GCCollectionMode.Aggressive, true, true);
await app.StartAsync();
@@ -128,8 +134,8 @@ public static class Program
diHandler.AddInjectableTypesFromAssembly(typeof(App).Assembly);
diHandler.InjectAll();
// register the mod validator components
var provider = builder.Services
.AddScoped(typeof(ISptLogger<ModValidator>), typeof(SptLogger<ModValidator>))
var provider = builder
.Services.AddScoped(typeof(ISptLogger<ModValidator>), typeof(SptLogger<ModValidator>))
.AddScoped(typeof(ISemVer), typeof(SemanticVersioningSemVer))
.AddSingleton<ModValidator>()
.AddSingleton<ModLoadOrder>()
@@ -165,10 +171,12 @@ public static class Program
private static bool IsRunFromInstallationFolder()
{
var dirFiles = Directory.GetFiles(Directory.GetCurrentDirectory());
var dirFiles = Directory.GetFiles(Directory.GetCurrentDirectory());
// This file is guaranteed to exist if ran from the correct location, even if the game does not exist here.
return dirFiles.Any(dirFile => dirFile.EndsWith("sptLogger.json") || dirFile.EndsWith("sptLogger.Development.json"));
return dirFiles.Any(dirFile =>
dirFile.EndsWith("sptLogger.json") || dirFile.EndsWith("sptLogger.Development.json")
);
}
[DllImport("kernel32.dll", SetLastError = true)]