.NET Format Style Fixes

This commit is contained in:
refringe
2025-06-18 17:09:20 +00:00
committed by Format Bot
parent ca0a7d6345
commit 6e01428b2b
774 changed files with 23507 additions and 40003 deletions
@@ -15,7 +15,6 @@ using SPTarkov.Server.Core.Utils.Cloners;
using SPTarkov.Server.Core.Utils.Json;
using LogLevel = SPTarkov.Server.Core.Models.Spt.Logging.LogLevel;
namespace SPTarkov.Server.Core.Controllers;
[Injectable]
@@ -81,7 +80,7 @@ public class GameController(
fullProfile.SptData ??= new Spt
{
//TODO: complete
Version = "Replace_me"
Version = "Replace_me",
};
fullProfile.SptData.Migrations ??= new Dictionary<string, long>();
fullProfile.FriendProfileIds ??= [];
@@ -91,8 +90,14 @@ public class GameController(
return;
}
fullProfile.CharacterData!.PmcData!.WishList ??= new DictionaryOrList<string, int>(new Dictionary<string, int>(), []);
fullProfile.CharacterData.ScavData!.WishList ??= new DictionaryOrList<string, int>(new Dictionary<string, int>(), []);
fullProfile.CharacterData!.PmcData!.WishList ??= new DictionaryOrList<string, int>(
new Dictionary<string, int>(),
[]
);
fullProfile.CharacterData.ScavData!.WishList ??= new DictionaryOrList<string, int>(
new Dictionary<string, int>(),
[]
);
if (fullProfile.DialogueRecords is not null)
{
@@ -101,7 +106,9 @@ public class GameController(
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug($"Started game with session {sessionId} {fullProfile.ProfileInfo?.Username}");
_logger.Debug(
$"Started game with session {sessionId} {fullProfile.ProfileInfo?.Username}"
);
}
var pmcProfile = fullProfile.CharacterData.PmcData;
@@ -133,7 +140,12 @@ public class GameController(
_hideoutHelper.UnlockHideoutWallInProfile(pmcProfile);
// Handle if player has been inactive for a long time, catch up on hideout update before the user goes to his hideout
if (!_profileActivityService.ActiveWithinLastMinutes(sessionId, _hideoutConfig.UpdateProfileHideoutWhenActiveWithinMinutes))
if (
!_profileActivityService.ActiveWithinLastMinutes(
sessionId,
_hideoutConfig.UpdateProfileHideoutWhenActiveWithinMinutes
)
)
{
_hideoutHelper.UpdatePlayerHideout(sessionId);
}
@@ -167,10 +179,12 @@ public class GameController(
public GameConfigResponse GetGameConfig(string sessionId)
{
var profile = _profileHelper.GetPmcProfile(sessionId);
var gameTime = profile?.Stats?.Eft?.OverallCounters?.Items?
.FirstOrDefault(c => c.Key!.Contains("LifeTime") && c.Key.Contains("Pmc"))
?.Value ??
0D;
var gameTime =
profile
?.Stats?.Eft?.OverallCounters?.Items?.FirstOrDefault(c =>
c.Key!.Contains("LifeTime") && c.Key.Contains("Pmc")
)
?.Value ?? 0D;
var config = new GameConfigResponse
{
@@ -188,18 +202,14 @@ public class GameController(
Trading = _httpServerHelper.GetBackendUrl(),
Messaging = _httpServerHelper.GetBackendUrl(),
Main = _httpServerHelper.GetBackendUrl(),
RagFair = _httpServerHelper.GetBackendUrl()
RagFair = _httpServerHelper.GetBackendUrl(),
},
UseProtobuf = false,
UtcTime = _timeUtil.GetTimeStamp(),
TotalInGame = gameTime,
SessionMode = "pve",
PurchasedGames = new PurchasedGames
{
IsEftPurchased = true,
IsArenaPurchased = false
},
IsGameSynced = true
PurchasedGames = new PurchasedGames { IsEftPurchased = true, IsArenaPurchased = false },
IsGameSynced = true,
};
return config;
@@ -211,14 +221,12 @@ public class GameController(
/// <param name="sessionId">Session/Player id</param>
/// <param name="requestData"></param>
/// <returns></returns>
public GameModeResponse GetGameMode(
string sessionId,
GameModeRequestData requestData)
public GameModeResponse GetGameMode(string sessionId, GameModeRequestData requestData)
{
return new GameModeResponse
{
GameMode = "pve",
BackendUrl = _httpServerHelper.GetBackendUrl()
BackendUrl = _httpServerHelper.GetBackendUrl(),
};
}
@@ -229,14 +237,7 @@ public class GameController(
/// <returns></returns>
public List<ServerDetails> GetServer(string sessionId)
{
return
[
new ServerDetails
{
Ip = _httpConfig.BackendIp,
Port = _httpConfig.BackendPort
}
];
return [new ServerDetails { Ip = _httpConfig.BackendIp, Port = _httpConfig.BackendPort }];
}
/// <summary>
@@ -246,13 +247,9 @@ public class GameController(
/// <returns></returns>
public CurrentGroupResponse GetCurrentGroup(string sessionId)
{
return new CurrentGroupResponse
{
Squad = []
};
return new CurrentGroupResponse { Squad = [] };
}
/// <summary>
/// Handle client/checkVersion
/// </summary>
@@ -263,7 +260,7 @@ public class GameController(
return new CheckVersionResponse
{
IsValid = true,
LatestVersion = _coreConfig.CompatibleTarkovVersion
LatestVersion = _coreConfig.CompatibleTarkovVersion,
};
}
@@ -275,11 +272,7 @@ public class GameController(
public GameKeepAliveResponse GetKeepAlive(string sessionId)
{
_profileActivityService.SetActivityTimestamp(sessionId);
return new GameKeepAliveResponse
{
Message = "OK",
UtcTime = _timeUtil.GetTimeStamp()
};
return new GameKeepAliveResponse { Message = "OK", UtcTime = _timeUtil.GetTimeStamp() };
}
/// <summary>
@@ -311,7 +304,9 @@ public class GameController(
var botReloadSkill = _profileHelper.GetSkillFromProfile(pmcProfile, SkillTypes.BotReload);
if (botReloadSkill?.Progress > 0)
{
_logger.Warning(_localisationService.GetText("server_start_player_active_botreload_skill"));
_logger.Warning(
_localisationService.GetText("server_start_player_active_botreload_skill")
);
}
}
@@ -337,23 +332,25 @@ public class GameController(
var hpRegenPerHour = 456.6;
// Set new values, whatever is smallest
energyRegenPerHour += pmcProfile.Bonuses!
.Where(bonus => bonus.Type == BonusType.EnergyRegeneration)
energyRegenPerHour += pmcProfile
.Bonuses!.Where(bonus => bonus.Type == BonusType.EnergyRegeneration)
.Aggregate(0d, (sum, bonus) => sum + bonus.Value!.Value);
hydrationRegenPerHour += pmcProfile.Bonuses!
.Where(bonus => bonus.Type == BonusType.HydrationRegeneration)
hydrationRegenPerHour += pmcProfile
.Bonuses!.Where(bonus => bonus.Type == BonusType.HydrationRegeneration)
.Aggregate(0d, (sum, bonus) => sum + bonus.Value!.Value);
hpRegenPerHour += pmcProfile.Bonuses!
.Where(bonus => bonus.Type == BonusType.HealthRegeneration)
hpRegenPerHour += pmcProfile
.Bonuses!.Where(bonus => bonus.Type == BonusType.HealthRegeneration)
.Aggregate(0d, (sum, bonus) => sum + bonus.Value!.Value);
// Player has energy deficit
if (pmcProfile.Health?.Energy?.Current - pmcProfile.Health?.Energy?.Maximum <= _deviation)
{
// Set new value, whatever is smallest
pmcProfile.Health!.Energy!.Current += Math.Round(energyRegenPerHour * (diffSeconds!.Value / 3600));
pmcProfile.Health!.Energy!.Current += Math.Round(
energyRegenPerHour * (diffSeconds!.Value / 3600)
);
if (pmcProfile.Health.Energy.Current > pmcProfile.Health.Energy.Maximum)
{
pmcProfile.Health.Energy.Current = pmcProfile.Health.Energy.Maximum;
@@ -361,9 +358,14 @@ public class GameController(
}
// Player has hydration deficit
if (pmcProfile.Health?.Hydration?.Current - pmcProfile.Health?.Hydration?.Maximum <= _deviation)
if (
pmcProfile.Health?.Hydration?.Current - pmcProfile.Health?.Hydration?.Maximum
<= _deviation
)
{
pmcProfile.Health!.Hydration!.Current += Math.Round(hydrationRegenPerHour * (diffSeconds!.Value / 3600));
pmcProfile.Health!.Hydration!.Current += Math.Round(
hydrationRegenPerHour * (diffSeconds!.Value / 3600)
);
if (pmcProfile.Health.Hydration.Current > pmcProfile.Health.Hydration.Maximum)
{
pmcProfile.Health.Hydration.Current = pmcProfile.Health.Hydration.Maximum;
@@ -383,10 +385,15 @@ public class GameController(
/// <param name="pmcProfile">Player</param>
/// <param name="hpRegenPerHour"></param>
/// <param name="diffSeconds"></param>
protected void DecreaseBodyPartEffectTimes(PmcData pmcProfile, double hpRegenPerHour, double diffSeconds)
protected void DecreaseBodyPartEffectTimes(
PmcData pmcProfile,
double hpRegenPerHour,
double diffSeconds
)
{
foreach (var bodyPart in pmcProfile.Health!.BodyParts!
.Select(bodyPartKvP => bodyPartKvP.Value))
foreach (
var bodyPart in pmcProfile.Health!.BodyParts!.Select(bodyPartKvP => bodyPartKvP.Value)
)
{
// Check part hp
if (bodyPart.Health!.Current < bodyPart.Health.Maximum)
@@ -399,7 +406,6 @@ public class GameController(
bodyPart.Health.Current = bodyPart.Health.Maximum;
}
if (bodyPart.Effects is null || bodyPart.Effects.Count == 0)
{
continue;
@@ -423,7 +429,7 @@ public class GameController(
// Decrement effect time value by difference between current time and time health was last updated
effectKvP.Value.Time -= diffSeconds;
if (effectKvP.Value.Time < 1)
// Effect time was sub 1, set floor it can be
// Effect time was sub 1, set floor it can be
{
effectKvP.Value.Time = 1;
}
@@ -475,7 +481,9 @@ public class GameController(
{
if (
fullProfile.SptData.Mods.Any(m =>
m.Author == mod.ModMetadata.Author && m.Version == mod.ModMetadata.Version && m.Name == mod.ModMetadata.Name
m.Author == mod.ModMetadata.Author
&& m.Version == mod.ModMetadata.Version
&& m.Name == mod.ModMetadata.Name
)
)
{
@@ -490,7 +498,7 @@ public class GameController(
Version = mod.ModMetadata.Version,
Name = mod.ModMetadata.Name,
Url = mod.ModMetadata.Url,
DateAdded = _timeUtil.GetTimeStamp()
DateAdded = _timeUtil.GetTimeStamp(),
}
);
}
@@ -552,7 +560,9 @@ public class GameController(
if (_logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug($"Profile made with: {fullProfile.SptData?.Version}");
_logger.Debug($"Server version: {ProgramStatics.SPT_VERSION() ?? _coreConfig.SptVersion} {ProgramStatics.COMMIT()}");
_logger.Debug(
$"Server version: {ProgramStatics.SPT_VERSION() ?? _coreConfig.SptVersion} {ProgramStatics.COMMIT()}"
);
_logger.Debug($"Debug enabled: {ProgramStatics.DEBUG()}");
_logger.Debug($"Mods enabled: {ProgramStatics.MODS()}");
}