Added id generation for BaseClasses, updated references
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@@ -961,7 +961,7 @@ public class FenceService(
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var isMedical = itemHelper.IsOfBaseclasses(
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rootItemBeingAdded.Template,
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[BaseClasses.MEDICAL, BaseClasses.MEDKIT]
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[BaseClasses.MEDICAL, BaseClasses.MED_KIT]
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);
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var isGearAndHasSlots =
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itemHelper.IsOfBaseclasses(
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@@ -1566,7 +1566,7 @@ public class FenceService(
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if (
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(
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itemDetails.Parent == BaseClasses.ARMORED_EQUIPMENT
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|| itemDetails.Parent == BaseClasses.FACECOVER
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|| itemDetails.Parent == BaseClasses.FACE_COVER
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|| itemDetails.Parent == BaseClasses.ARMOR_PLATE
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)
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&& itemDetails.Properties.MaxDurability.GetValueOrDefault(0) > 0
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