Simplified .Contains/.Add use
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@@ -211,10 +211,7 @@ public class LocationLifecycleService(
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{
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foreach (var enemyTypeToAdd in configHostilityChanges.AdditionalEnemyTypes)
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{
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if (!locationBotHostilityDetails.AlwaysEnemies.Contains(enemyTypeToAdd))
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{
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locationBotHostilityDetails.AlwaysEnemies.Add(enemyTypeToAdd);
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}
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locationBotHostilityDetails.AlwaysEnemies.Add(enemyTypeToAdd);
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}
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}
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@@ -247,10 +244,7 @@ public class LocationLifecycleService(
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locationBotHostilityDetails.AlwaysFriends = [];
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foreach (var friendlyTypeToAdd in configHostilityChanges.AdditionalFriendlyTypes)
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{
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if (!locationBotHostilityDetails.AlwaysFriends.Contains(friendlyTypeToAdd))
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{
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locationBotHostilityDetails.AlwaysFriends.Add(friendlyTypeToAdd);
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}
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locationBotHostilityDetails.AlwaysFriends.Add(friendlyTypeToAdd);
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}
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}
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