Handle InvalidOrUnloadableProfile in GameController
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@@ -77,6 +77,11 @@ public class GameController(
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return;
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return;
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}
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}
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if (fullProfile.ProfileInfo?.InvalidOrUnloadableProfile is not null && fullProfile.ProfileInfo.InvalidOrUnloadableProfile.Value)
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{
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return;
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}
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fullProfile.CharacterData!.PmcData!.WishList ??= new DictionaryOrList<MongoId, int>(new Dictionary<MongoId, int>(), []);
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fullProfile.CharacterData!.PmcData!.WishList ??= new DictionaryOrList<MongoId, int>(new Dictionary<MongoId, int>(), []);
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fullProfile.CharacterData.ScavData!.WishList ??= new DictionaryOrList<MongoId, int>(new Dictionary<MongoId, int>(), []);
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fullProfile.CharacterData.ScavData!.WishList ??= new DictionaryOrList<MongoId, int>(new Dictionary<MongoId, int>(), []);
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