Format Style Fixes
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@@ -135,8 +135,6 @@ public record BotConfig : BaseConfig
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public record WeeklyBossSettings
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{
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/// <summary>
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/// Should a weekly boss be picked to 100% spawn
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/// </summary>
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@@ -159,8 +157,6 @@ public record WeeklyBossSettings
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public record WalletLootSettings
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{
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/// <summary>
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/// Chance wallets have loot in them
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/// </summary>
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@@ -185,8 +181,6 @@ public record WalletLootSettings
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public record EquipmentFilters
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{
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/// <summary>
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/// Limits for mod types per weapon .e.g. scopes
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/// </summary>
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@@ -289,8 +283,6 @@ public record EquipmentFilters
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public record ModLimits
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{
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/// <summary>
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/// How many scopes are allowed on a weapon - hard coded to work with OPTIC_SCOPE, ASSAULT_SCOPE, COLLIMATOR, COMPACT_COLLIMATOR
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/// </summary>
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@@ -306,8 +298,6 @@ public record ModLimits
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public record RandomisationDetails
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{
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/// <summary>
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/// Between what levels do these randomisation setting apply to
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/// </summary>
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@@ -359,8 +349,6 @@ public record RandomisationDetails
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public record NighttimeChanges
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{
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/// <summary>
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/// Applies changes to values stored in equipmentMods
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/// </summary>
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@@ -370,8 +358,6 @@ public record NighttimeChanges
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public record EquipmentFilterDetails
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{
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/// <summary>
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/// Between what levels do these equipment filter setting apply to
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/// </summary>
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@@ -393,8 +379,6 @@ public record EquipmentFilterDetails
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public record WeightingAdjustmentDetails
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{
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/// <summary>
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/// Between what levels do these weight settings apply to
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/// </summary>
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@@ -422,8 +406,6 @@ public record WeightingAdjustmentDetails
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public record AdjustmentDetails
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{
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[JsonPropertyName("add")]
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public Dictionary<string, Dictionary<MongoId, float>>? Add { get; set; }
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@@ -433,8 +415,6 @@ public record AdjustmentDetails
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public class ArmorPlateWeights
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{
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[JsonPropertyName("levelRange")]
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public required MinMax<int> LevelRange { get; set; }
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@@ -444,8 +424,6 @@ public class ArmorPlateWeights
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public record RandomisedResourceDetails
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{
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[JsonPropertyName("food")]
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public RandomisedResourceValues? Food { get; set; }
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@@ -455,8 +433,6 @@ public record RandomisedResourceDetails
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public record RandomisedResourceValues
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{
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/// <summary>
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/// Minimum percent of item to randomized between min and max resource
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/// </summary>
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