Fix: Killing the client will no longer save your items (#557)
* alt-f4 is for timmys and rats, not chads like Chomp * peer review fixes --------- Co-authored-by: Chomp <27521899+chompDev@users.noreply.github.com>
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@@ -55,6 +55,7 @@ public class LocationLifecycleService(
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protected readonly RagfairConfig _ragfairConfig = configServer.GetConfig<RagfairConfig>();
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protected readonly HideoutConfig _hideoutConfig = configServer.GetConfig<HideoutConfig>();
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protected readonly PmcConfig _pmcConfig = configServer.GetConfig<PmcConfig>();
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protected readonly LostOnDeathConfig _lostOnDeathConfig = configServer.GetConfig<LostOnDeathConfig>();
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/// <summary>
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/// Handle client/match/local/start
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@@ -128,9 +129,25 @@ public class LocationLifecycleService(
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GC.Collect(GC.MaxGeneration, GCCollectionMode.Aggressive, true, true);
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// Handle Player Inventory Wiping checks for alt-f4 prevention
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HandlePreRaidInventoryChecks(request.PlayerSide, playerProfile.CharacterData.PmcData, sessionId);
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return result;
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}
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/// <summary>
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/// Handle Pre Raid checks Alt-F4 Prevention and player inventory wiping
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/// </summary>
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protected void HandlePreRaidInventoryChecks(string playerSide, PmcData pmcData, string sessionId)
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{
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// If config enabled, remove players equipped items to prevent alt-F4 from persisting items
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if (string.Equals(playerSide, "pmc", StringComparison.OrdinalIgnoreCase) && _lostOnDeathConfig.WipeOnRaidStart)
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{
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logger.Debug("Wiping player inventory on raid start to prevent alt-f4");
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inRaidHelper.DeleteInventory(pmcData, sessionId);
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}
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}
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/// <summary>
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/// Replace map exits with scav exits when player is scavving
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/// </summary>
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