diff --git a/Libraries/SPTarkov.Server.Core/Generators/BotLootGenerator.cs b/Libraries/SPTarkov.Server.Core/Generators/BotLootGenerator.cs index 3b14cf18..9bd1e433 100644 --- a/Libraries/SPTarkov.Server.Core/Generators/BotLootGenerator.cs +++ b/Libraries/SPTarkov.Server.Core/Generators/BotLootGenerator.cs @@ -557,7 +557,7 @@ public class BotLootGenerator( inventoryToAddItemsTo ); - // Handle when item cannot be added + // Handle when fitting item fails if (itemAddedResult != ItemAddedResult.SUCCESS) { if (itemAddedResult == ItemAddedResult.NO_CONTAINERS) diff --git a/Libraries/SPTarkov.Server.Core/Helpers/BotGeneratorHelper.cs b/Libraries/SPTarkov.Server.Core/Helpers/BotGeneratorHelper.cs index bbd5a46b..abd4bf89 100644 --- a/Libraries/SPTarkov.Server.Core/Helpers/BotGeneratorHelper.cs +++ b/Libraries/SPTarkov.Server.Core/Helpers/BotGeneratorHelper.cs @@ -167,7 +167,7 @@ public class BotGeneratorHelper( } // Some items (weapon mods) may not have any props, and we don't want an empty Upd object - return hasProperties ? itemUpd : null; + return hasProperties || forceStackObjectsCount ? itemUpd : null; } ///