diff --git a/Libraries/Core/Controllers/PrestigeController.cs b/Libraries/Core/Controllers/PrestigeController.cs
index b208d7bf..bee92817 100644
--- a/Libraries/Core/Controllers/PrestigeController.cs
+++ b/Libraries/Core/Controllers/PrestigeController.cs
@@ -47,45 +47,40 @@ public class PrestigeController(
}
///
- /// Handle /client/prestige/obtain
+ /// Handle /client/prestige/obtain
+ /// Going to Prestige 1 grants the below
+ ///
+ /// - 5% of skills should be transfered over
+ /// - 5% of mastering should be transfered over
+ /// - Earned achievements should be transfered over
+ /// - Profile stats should be transfered over
+ /// - Prestige progress should be transfered over
+ /// - Items and rewards for Prestige 1
+ ///
+ /// Going to Prestige 2 grants the below
+ ///
+ /// - 10% of skills should be transfered over
+ /// - 10% of mastering should be transfered over
+ /// - Earned achievements should be transfered over
+ /// - Profile stats should be transfered over
+ /// - Prestige progress should be transfered over
+ /// - Items and rewards for Prestige 2
+ /// - Keeping additional dailies and weeklies from prestige 1
+ ///
+ /// Each time reseting the below
+ ///
+ /// - Trader standing
+ /// - Task progress
+ /// - Character level
+ /// - Stash
+ /// - Hideout progress
+ ///
///
- ///
- ///
///
public void ObtainPrestige(
string sessionId,
ObtainPrestigeRequestList request)
{
- // Going to prestige 1
-
- // transfer
- // 5% of skills should be transfered over
- // 5% of mastering should be transfered over
- // earned achievements should be transfered over
- // profile stats should be transfered over
- // prestige progress should be transfered over
-
- // reset
- // trader standing
- // task progress
- // character level
- // stash
- // hideout progress
-
- // going to prestige 2
- // 10% of skills should be transfered over
- // 10% of mastering should be transfered over
- // earned achievements should be transfered over
- // profile stats should be transfered over
- // prestige progress should be transfered over
-
- // reset
- // trader standing
- // task progress
- // character level
- // stash
- // hideout progress
-
// Clone existing profile, create a new one
var prePrestigeProfileClone = _cloner.Clone(_profileHelper.GetFullProfile(sessionId));
var prePrestigePmc = prePrestigeProfileClone.CharacterData.PmcData;