From 3c2f955cc4a62e4919acc829ea3b50a76027615f Mon Sep 17 00:00:00 2001 From: Chomp Date: Sat, 18 Jan 2025 15:46:57 +0000 Subject: [PATCH] Enabled `GetClientRepeatableQuests` --- Core/Controllers/RepeatableQuestController.cs | 2 -- Core/Generators/BotEquipmentModGenerator.cs | 2 +- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/Core/Controllers/RepeatableQuestController.cs b/Core/Controllers/RepeatableQuestController.cs index 0865a056..fef4e76c 100644 --- a/Core/Controllers/RepeatableQuestController.cs +++ b/Core/Controllers/RepeatableQuestController.cs @@ -84,8 +84,6 @@ public class RepeatableQuestController public List GetClientRepeatableQuests(string sessionID) { - _logger.Error("BYPASSED GetClientRepeatableQuests"); - return new(); var returnData = new List(); var fullProfile = _profileHelper.GetFullProfile(sessionID); var pmcData = fullProfile.CharacterData.PmcData; diff --git a/Core/Generators/BotEquipmentModGenerator.cs b/Core/Generators/BotEquipmentModGenerator.cs index b58a66eb..dac8ba8a 100644 --- a/Core/Generators/BotEquipmentModGenerator.cs +++ b/Core/Generators/BotEquipmentModGenerator.cs @@ -90,7 +90,7 @@ public class BotEquipmentModGenerator /// /// Equipment item to add mods to /// Mod list to choose from - /// parentid of item to add mod to + /// parentId of item to add mod to /// Template object of item to add mods to /// The relevant blacklist from bot.json equipment dictionary /// should this mod be forced to spawn