Updated values to be consts where possible
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@@ -53,7 +53,7 @@ public class HideoutCraftQuestIdGenerator(
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// Figure out our source and target directories
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var projectDir = Directory.GetParent("./").Parent.Parent.Parent.Parent.Parent;
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var productionPath = "Libraries\\SPTarkov.Server.Assets\\Assets\\database\\hideout\\production.json";
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const string productionPath = "Libraries\\SPTarkov.Server.Assets\\Assets\\database\\hideout\\production.json";
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var productionFilePath = Path.Combine(projectDir.FullName, productionPath);
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var updatedProductionJson = _jsonUtil.Serialize(_databaseServer.GetTables().Hideout.Production, true);
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@@ -304,7 +304,7 @@ public class ItemTplGenerator(
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private bool IsValidItem(TemplateItem item)
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{
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var shrapnelId = "5943d9c186f7745a13413ac9";
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const string shrapnelId = "5943d9c186f7745a13413ac9";
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if (item.Type != "Item")
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{
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