more db progress
This commit is contained in:
@@ -1,6 +1,8 @@
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using System.Text.Json.Serialization;
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using System.Reflection;
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using System.Text.Json.Serialization;
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using Core.Models.Eft.Ragfair;
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using Core.Models.Enums;
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using Core.Utils.Json.Converters;
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namespace Core.Models.Eft.Common.Tables;
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@@ -10,7 +12,7 @@ public class BotBase
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public string Id { get; set; }
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[JsonPropertyName("aid")]
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public int Aid { get; set; }
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public double Aid { get; set; }
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/** SPT property - use to store player id - TODO - move to AID ( account id as guid of choice) */
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[JsonPropertyName("sessionId")]
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@@ -20,7 +22,7 @@ public class BotBase
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public string? Savage { get; set; }
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[JsonPropertyName("karmaValue")]
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public int KarmaValue { get; set; }
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public double KarmaValue { get; set; }
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[JsonPropertyName("Info")]
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public Info Info { get; set; }
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@@ -87,6 +89,7 @@ public class BotBase
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public SurvivorClass SurvivorClass { get; set; }
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[JsonPropertyName("WishList")]
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[JsonConverter(typeof(ArrayToObjectFactoryConverter))]
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public Dictionary<string, int> WishList { get; set; }
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[JsonPropertyName("moneyTransferLimitData")]
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@@ -147,11 +150,11 @@ public class Info
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public bool HasCoopExtension { get; set; }
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public bool HasPveGame { get; set; }
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public string Voice { get; set; }
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public int Level { get; set; }
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public int Experience { get; set; }
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public double Level { get; set; }
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public double Experience { get; set; }
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public long RegistrationDate { get; set; }
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public string GameVersion { get; set; }
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public int AccountType { get; set; }
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public double AccountType { get; set; }
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public MemberCategory MemberCategory { get; set; }
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public MemberCategory SelectedMemberCategory { get; set; }
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@@ -183,9 +186,9 @@ public class BotInfoSettings
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{
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public string Role { get; set; }
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public string BotDifficulty { get; set; }
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public int Experience { get; set; }
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public int StandingForKill { get; set; }
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public int AggressorBonus { get; set; }
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public double Experience { get; set; }
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public double StandingForKill { get; set; }
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public double AggressorBonus { get; set; }
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public bool UseSimpleAnimator { get; set; }
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}
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@@ -223,7 +226,7 @@ public class BotBaseHealth
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public CurrentMax Energy { get; set; }
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public CurrentMax Temperature { get; set; }
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public BodyPartsHealth BodyParts { get; set; }
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public int UpdateTime { get; set; }
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public double UpdateTime { get; set; }
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public bool? Immortal { get; set; }
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}
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@@ -248,13 +251,13 @@ public class BodyPartEffectProperties
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{
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// TODO: this was any, what actual type is it?
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public object? ExtraData { get; set; }
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public int Time { get; set; }
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public double Time { get; set; }
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}
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public class CurrentMax
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{
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public int Current { get; set; }
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public int Maximum { get; set; }
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public double Current { get; set; }
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public double Maximum { get; set; }
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}
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public class BotBaseInventory
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@@ -292,20 +295,20 @@ public class BaseJsonSkills
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{
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public Dictionary<string, Common> Common { get; set; }
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public Dictionary<string, Mastering> Mastering { get; set; }
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public int Points { get; set; }
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public double Points { get; set; }
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}
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public class Skills
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{
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public List<Common> Common { get; set; }
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public List<Mastering> Mastering { get; set; }
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public int Points { get; set; }
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public double Points { get; set; }
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}
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public class BaseSkill
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{
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public string Id { get; set; }
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public int Progress { get; set; }
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public double Progress { get; set; }
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[JsonPropertyName("max")]
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public int? Max { get; set; }
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@@ -333,7 +336,7 @@ public class EftStats
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{
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public List<string> CarriedQuestItems { get; set; }
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public List<Victim> Victims { get; set; }
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public int TotalSessionExperience { get; set; }
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public double TotalSessionExperience { get; set; }
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public long LastSessionDate { get; set; }
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public SessionCounters SessionCounters { get; set; }
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public OverallCounters OverallCounters { get; set; }
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@@ -345,7 +348,7 @@ public class EftStats
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public DamageHistory? DamageHistory { get; set; }
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public DeathCause? DeathCause { get; set; }
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public LastPlayerState? LastPlayerState { get; set; }
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public int TotalInGameTime { get; set; }
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public double TotalInGameTime { get; set; }
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public string? SurvivorClass { get; set; }
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[JsonPropertyName("sptLastRaidFenceRepChange")]
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@@ -375,7 +378,7 @@ public class Victim
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public string BodyPart { get; set; }
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public string Time { get; set; }
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public float Distance { get; set; }
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public int Level { get; set; }
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public double Level { get; set; }
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public string Weapon { get; set; }
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public string Role { get; set; }
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public string Location { get; set; }
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@@ -394,7 +397,7 @@ public class OverallCounters
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public class CounterKeyValue
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{
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public List<string> Key { get; set; }
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public int Value { get; set; }
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public double Value { get; set; }
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}
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public class Aggressor
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@@ -414,18 +417,19 @@ public class DamageHistory
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{
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public string LethalDamagePart { get; set; }
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public LethalDamage LethalDamage { get; set; }
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[JsonConverter(typeof(ArrayToObjectFactoryConverter))]
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public BodyPartsDamageHistory BodyParts { get; set; }
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}
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// TODO: this class seems exactly the same as DamageStats, why have it?
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public class LethalDamage
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{
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public int Amount { get; set; }
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public double Amount { get; set; }
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public string Type { get; set; }
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public string SourceId { get; set; }
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public string OverDamageFrom { get; set; }
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public bool Blunt { get; set; }
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public int ImpactsCount { get; set; }
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public double ImpactsCount { get; set; }
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}
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public class BodyPartsDamageHistory
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@@ -442,12 +446,12 @@ public class BodyPartsDamageHistory
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public class DamageStats
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{
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public int Amount { get; set; }
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public double Amount { get; set; }
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public string Type { get; set; }
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public string SourceId { get; set; }
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public string OverDamageFrom { get; set; }
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public bool Blunt { get; set; }
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public int ImpactsCount { get; set; }
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public double ImpactsCount { get; set; }
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}
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public class DeathCause
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@@ -471,7 +475,7 @@ public class LastPlayerStateInfo
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{
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public string Nickname { get; set; }
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public string Side { get; set; }
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public int Level { get; set; }
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public double Level { get; set; }
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public MemberCategory MemberCategory { get; set; }
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}
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@@ -484,7 +488,7 @@ public class BackendCounter
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public string? QId { get; set; }
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[JsonPropertyName("value")]
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public int Value { get; set; }
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public double Value { get; set; }
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}
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public class InsuredItem
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@@ -503,7 +507,7 @@ public class Hideout
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public List<BotHideoutArea> Areas { get; set; }
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public Dictionary<string, HideoutImprovement> Improvements { get; set; }
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public HideoutCounters HideoutCounters { get; set; }
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public int Seed { get; set; }
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public double Seed { get; set; }
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public List<string> MannequinPoses { get; set; }
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[JsonPropertyName("sptUpdateLastRunTimestamp")]
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@@ -513,16 +517,16 @@ public class Hideout
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public class HideoutCounters
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{
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[JsonPropertyName("fuelCounter")]
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public int FuelCounter { get; set; }
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public double FuelCounter { get; set; }
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[JsonPropertyName("airFilterCounter")]
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public int AirFilterCounter { get; set; }
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public double AirFilterCounter { get; set; }
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[JsonPropertyName("waterFilterCounter")]
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public int WaterFilterCounter { get; set; }
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public double WaterFilterCounter { get; set; }
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[JsonPropertyName("craftingTimeCounter")]
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public int CraftingTimeCounter { get; set; }
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public double CraftingTimeCounter { get; set; }
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}
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public class HideoutImprovement
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@@ -613,7 +617,7 @@ public class BotHideoutArea
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public HideoutAreas Type { get; set; }
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[JsonPropertyName("level")]
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public int Level { get; set; }
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public double Level { get; set; }
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[JsonPropertyName("active")]
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public bool Active { get; set; }
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@@ -623,7 +627,7 @@ public class BotHideoutArea
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/** Must be integer */
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[JsonPropertyName("completeTime")]
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public int CompleteTime { get; set; }
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public double CompleteTime { get; set; }
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[JsonPropertyName("constructing")]
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public bool Constructing { get; set; }
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@@ -641,7 +645,7 @@ public class HideoutSlot
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/// SPT specific value to keep track of what index this slot is (0,1,2,3 etc)
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/// </summary>
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[JsonPropertyName("locationIndex")]
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public int LocationIndex { get; set; }
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public double LocationIndex { get; set; }
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[JsonPropertyName("item")]
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public List<HideoutItem>? Items { get; set; }
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@@ -708,13 +712,13 @@ public class TraderInfo
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public int? LoyaltyLevel { get; set; }
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[JsonPropertyName("salesSum")]
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public int SalesSum { get; set; }
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public double SalesSum { get; set; }
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[JsonPropertyName("standing")]
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public int Standing { get; set; }
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public double Standing { get; set; }
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[JsonPropertyName("nextResupply")]
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public int NextResupply { get; set; }
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public double NextResupply { get; set; }
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[JsonPropertyName("unlocked")]
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public bool Unlocked { get; set; }
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@@ -2,7 +2,7 @@
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namespace Core.Models.Eft.Common.Tables;
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/*
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public class BotCore
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{
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[JsonPropertyName("SAVAGE_KILL_DIST")]
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@@ -397,4 +397,5 @@ public class BotCore
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[JsonPropertyName("AXE_MAN_KILLS_END")]
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public double AxeManKillsEnd { get; set; }
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}
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}
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*/
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@@ -1,5 +1,6 @@
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using System.Text.Json.Serialization;
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using Core.Models.Common;
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using Core.Utils.Json.Converters;
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namespace Core.Models.Eft.Common.Tables;
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@@ -188,6 +189,9 @@ public class ModsChances
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[JsonPropertyName("mod_stock_000")]
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public double ModStock000 { get; set; }
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[JsonPropertyName("mod_stock_002")]
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public double ModStock002 { get; set; }
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[JsonPropertyName("mod_stock_akms")]
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public double ModStockAkms { get; set; }
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@@ -203,18 +207,52 @@ public class ModsChances
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[JsonPropertyName("mod_tactical_002")]
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public double ModTactical002 { get; set; }
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[JsonPropertyName("mod_tactical_2")]
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public double ModTactical2 { get; set; }
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[JsonPropertyName("mod_tactical_003")]
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public double ModTactical003 { get; set; }
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[JsonPropertyName("mod_handguard")]
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public double ModHandguard { get; set; }
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[JsonPropertyName("back_plate")]
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public double BackPlate { get; set; }
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[JsonPropertyName("front_plate")]
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public double FrontPlate { get; set; }
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[JsonPropertyName("left_side_plate")]
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public double LeftSidePlate { get; set; }
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[JsonPropertyName("right_side_plate")]
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public double RightSidePlate { get; set; }
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[JsonPropertyName("mod_mount_002")]
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public double ModMount002 { get; set; }
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[JsonPropertyName("mod_mount_003")]
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public double ModMount003 { get; set; }
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[JsonPropertyName("mod_mount_004")]
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public double ModMount004 { get; set; }
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[JsonPropertyName("mod_muzzle_000")]
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public double ModMuzzle000 { get; set; }
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[JsonPropertyName("mod_muzzle_001")]
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public double ModMuzzle001 { get; set; }
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}
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public class Difficulties
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{
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[JsonPropertyName("easy")]
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public DifficultyCategories Easy { get; set; }
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[JsonPropertyName("normal")]
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public DifficultyCategories Normal { get; set; }
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[JsonPropertyName("hard")]
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public DifficultyCategories Hard { get; set; }
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[JsonPropertyName("impossible")]
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public DifficultyCategories Impossible { get; set; }
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}
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@@ -242,6 +280,7 @@ public class Experience
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[JsonPropertyName("aggressorBonus")]
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public Dictionary<string, double> AggressorBonus { get; set; }
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[JsonPropertyName("level")]
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public MinMax Level { get; set; }
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/** key = bot difficulty */
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@@ -309,6 +348,7 @@ public class GenerationData
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/** Array of item tpls */
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[JsonPropertyName("whitelist")]
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[JsonConverter(typeof(ArrayToObjectFactoryConverter))]
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public Dictionary<string, double> Whitelist { get; set; }
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}
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@@ -341,6 +381,7 @@ public class BotTypeInventory
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[JsonPropertyName("items")]
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public ItemPools Items { get; set; }
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[JsonPropertyName("mods")]
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public GlobalMods Mods { get; set; }
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}
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@@ -5,8 +5,13 @@ namespace Core.Models.Spt.Bots;
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public class Bots
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{
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public Dictionary<string, BotType> types { get; }
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[JsonPropertyName("types")]
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public Dictionary<string, BotType> Types { get; set; }
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[JsonPropertyName("base")]
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public BotBase Base { get; }
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public BotCore core { get; }
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public BotBase Base { get; set; }
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[JsonPropertyName("core")]
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public Dictionary<string, object> Core { get; set; }
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}
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@@ -78,7 +78,7 @@ public class EventQuestData
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public long StartTimestamp { get; set; }
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[JsonPropertyName("endTimestamp")]
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[JsonConverter(typeof(NullableObjectToLongConverter))]
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[JsonConverter(typeof(StringToNumberFactoryConverter))]
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public long? EndTimestamp { get; set; }
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[JsonPropertyName("yearly")]
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@@ -32,19 +32,19 @@ public class SeasonDateTimes
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public string Name { get; set; }
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[JsonPropertyName("startDay")]
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[JsonConverter(typeof(NotNullObjectToIntConverter))]
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[JsonConverter(typeof(StringToNumberFactoryConverter))]
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public int StartDay { get; set; }
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[JsonPropertyName("startMonth")]
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[JsonConverter(typeof(NotNullObjectToIntConverter))]
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[JsonConverter(typeof(StringToNumberFactoryConverter))]
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public int StartMonth { get; set; }
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[JsonPropertyName("endDay")]
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[JsonConverter(typeof(NotNullObjectToIntConverter))]
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[JsonConverter(typeof(StringToNumberFactoryConverter))]
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public int EndDay { get; set; }
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[JsonPropertyName("endMonth")]
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[JsonConverter(typeof(NotNullObjectToIntConverter))]
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[JsonConverter(typeof(StringToNumberFactoryConverter))]
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public int EndMonth { get; set; }
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}
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Reference in New Issue
Block a user