From 1cf6e4b93b448990839b1056aaba2aa11a3a0a9d Mon Sep 17 00:00:00 2001 From: Chomp Date: Thu, 23 Jan 2025 15:12:29 +0000 Subject: [PATCH] Fixed invalid generation of repeatables --- Libraries/Core/Generators/RepeatableQuestGenerator.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Libraries/Core/Generators/RepeatableQuestGenerator.cs b/Libraries/Core/Generators/RepeatableQuestGenerator.cs index dd02980d..f5e8ee07 100644 --- a/Libraries/Core/Generators/RepeatableQuestGenerator.cs +++ b/Libraries/Core/Generators/RepeatableQuestGenerator.cs @@ -722,7 +722,7 @@ public class RepeatableQuestGenerator( DynamicLocale = true, VisibilityConditions = [], GlobalQuestCounterId = "", - Target = new ListOrT([], itemTpl), + Target = new ListOrT([itemTpl], null), Value = value, MinDurability = minDurability, MaxDurability = 100, @@ -881,7 +881,7 @@ public class RepeatableQuestGenerator( // var locationTarget = questTypePool.pool.Pickup.locations[locationKey]; var findCondition = quest.Conditions.AvailableForFinish.FirstOrDefault(x => x.ConditionType == "FindItem"); - findCondition.Target = new ListOrT([], itemTypeToFetchWithCount.ItemType); + findCondition.Target = new ListOrT([itemTypeToFetchWithCount.ItemType], null); findCondition.Value = itemCountToFetch; var counterCreatorCondition = quest.Conditions.AvailableForFinish.FirstOrDefault(