Store data passed back from SaveDialogueState call (#568)

* Store data passed back from SaveDialogueState call
This makes the rest area game playable, though variables still don't save

* Woops, bad casing

---------

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
This commit is contained in:
DrakiaXYZ
2025-08-24 00:58:08 -07:00
committed by GitHub
parent dce403c10e
commit 18aca7d514
5 changed files with 27 additions and 5 deletions
@@ -379,6 +379,7 @@ public class InventoryCallbacks(InventoryController inventoryController, QuestCo
ItemEventRouterResponse output
)
{
throw new NotImplementedException();
inventoryController.SetDialogueProgress(pmcData, request, sessionId, output);
return output;
}
}