change vars to MongoId, remove underscore from injections, fix bug introduced from last PR

This commit is contained in:
Cj
2025-07-06 16:40:08 -04:00
parent 3817d6cca4
commit 090d7b6494
23 changed files with 499 additions and 496 deletions
@@ -19,29 +19,29 @@ namespace SPTarkov.Server.Core.Generators;
[Injectable(InjectionType.Singleton)]
public class BotWeaponGenerator(
ISptLogger<BotWeaponGenerator> _logger,
DatabaseService _databaseService,
ItemHelper _itemHelper,
WeightedRandomHelper _weightedRandomHelper,
BotGeneratorHelper _botGeneratorHelper,
RandomUtil _randomUtil,
BotWeaponGeneratorHelper _botWeaponGeneratorHelper,
BotWeaponModLimitService _botWeaponModLimitService,
BotEquipmentModGenerator _botEquipmentModGenerator,
ServerLocalisationService _serverLocalisationService,
RepairService _repairService,
ICloner _cloner,
ConfigServer _configServer,
ISptLogger<BotWeaponGenerator> logger,
DatabaseService databaseService,
ItemHelper itemHelper,
WeightedRandomHelper weightedRandomHelper,
BotGeneratorHelper botGeneratorHelper,
RandomUtil randomUtil,
BotWeaponGeneratorHelper botWeaponGeneratorHelper,
BotWeaponModLimitService botWeaponModLimitService,
BotEquipmentModGenerator botEquipmentModGenerator,
ServerLocalisationService serverLocalisationService,
RepairService repairService,
ICloner cloner,
ConfigServer configServer,
IEnumerable<IInventoryMagGen> inventoryMagGenComponents
)
{
protected const string _modMagazineSlotId = "mod_magazine";
protected readonly BotConfig _botConfig = _configServer.GetConfig<BotConfig>();
protected readonly BotConfig _botConfig = configServer.GetConfig<BotConfig>();
protected readonly IEnumerable<IInventoryMagGen> _inventoryMagGenComponents = MagGenSetUp(
inventoryMagGenComponents
);
protected readonly PmcConfig _pmcConfig = _configServer.GetConfig<PmcConfig>();
protected readonly RepairConfig _repairConfig = _configServer.GetConfig<RepairConfig>();
protected readonly PmcConfig _pmcConfig = configServer.GetConfig<PmcConfig>();
protected readonly RepairConfig _repairConfig = configServer.GetConfig<RepairConfig>();
protected static List<IInventoryMagGen> MagGenSetUp(IEnumerable<IInventoryMagGen> components)
{
@@ -62,8 +62,8 @@ public class BotWeaponGenerator(
/// <param name="isPmc">Is weapon generated for a pmc</param>
/// <param name="botLevel"></param>
/// <returns>GenerateWeaponResult object</returns>
public GenerateWeaponResult GenerateRandomWeapon(
string sessionId,
public GenerateWeaponResult? GenerateRandomWeapon(
MongoId sessionId,
string equipmentSlot,
BotTypeInventory botTemplateInventory,
string weaponParentId,
@@ -100,11 +100,11 @@ public class BotWeaponGenerator(
{
if (!Enum.TryParse(equipmentSlot, out EquipmentSlots key))
{
_logger.Error($"Unable to parse equipment slot: {equipmentSlot}");
logger.Error($"Unable to parse equipment slot: {equipmentSlot}");
}
var weaponPool = botTemplateInventory.Equipment[key];
return _weightedRandomHelper.GetWeightedValue(weaponPool);
return weightedRandomHelper.GetWeightedValue(weaponPool);
}
/// <summary>
@@ -121,8 +121,8 @@ public class BotWeaponGenerator(
/// <param name="botLevel">The level of the bot.</param>
/// <returns>GenerateWeaponResult object.</returns>
public GenerateWeaponResult? GenerateWeaponByTpl(
string sessionId,
string weaponTpl,
MongoId sessionId,
MongoId weaponTpl,
string slotName,
BotTypeInventory botTemplateInventory,
string weaponParentId,
@@ -133,14 +133,12 @@ public class BotWeaponGenerator(
)
{
var modPool = botTemplateInventory.Mods;
var weaponItemTemplate = _itemHelper.GetItem(weaponTpl).Value;
var weaponItemTemplate = itemHelper.GetItem(weaponTpl).Value;
if (weaponItemTemplate is null)
{
_logger.Error(
_serverLocalisationService.GetText("bot-missing_item_template", weaponTpl)
);
_logger.Error($"WeaponSlot -> {slotName}");
logger.Error(serverLocalisationService.GetText("bot-missing_item_template", weaponTpl));
logger.Error($"WeaponSlot -> {slotName}");
return null;
}
@@ -148,10 +146,10 @@ public class BotWeaponGenerator(
// Find ammo to use when filling magazines/chamber
if (botTemplateInventory.Ammo is null)
{
_logger.Error(
_serverLocalisationService.GetText("bot-no_ammo_found_in_bot_json", botRole)
logger.Error(
serverLocalisationService.GetText("bot-no_ammo_found_in_bot_json", botRole)
);
_logger.Error(_serverLocalisationService.GetText("bot-generation_failed"));
logger.Error(serverLocalisationService.GetText("bot-generation_failed"));
}
var ammoTpl = GetWeightedCompatibleAmmo(botTemplateInventory.Ammo, weaponItemTemplate);
@@ -166,20 +164,20 @@ public class BotWeaponGenerator(
);
// Chance to add randomised weapon enhancement
if (isPmc && _randomUtil.GetChance100(_pmcConfig.WeaponHasEnhancementChancePercent))
if (isPmc && randomUtil.GetChance100(_pmcConfig.WeaponHasEnhancementChancePercent))
// Add buff to weapon root
{
_repairService.AddBuff(_repairConfig.RepairKit.Weapon, weaponWithModsArray[0]);
repairService.AddBuff(_repairConfig.RepairKit.Weapon, weaponWithModsArray[0]);
}
// Add mods to weapon base
if (modPool.ContainsKey(weaponTpl))
{
// Role to treat bot as e.g. pmc/scav/boss
var botEquipmentRole = _botGeneratorHelper.GetBotEquipmentRole(botRole);
var botEquipmentRole = botGeneratorHelper.GetBotEquipmentRole(botRole);
// Different limits if bot is boss vs scav
var modLimits = _botWeaponModLimitService.GetWeaponModLimits(botEquipmentRole);
var modLimits = botWeaponModLimitService.GetWeaponModLimits(botEquipmentRole);
GenerateWeaponRequest generateWeaponModsRequest = new()
{
@@ -199,7 +197,7 @@ public class BotWeaponGenerator(
WeaponStats = new WeaponStats(),
ConflictingItemTpls = [],
};
weaponWithModsArray = _botEquipmentModGenerator.GenerateModsForWeapon(
weaponWithModsArray = botEquipmentModGenerator.GenerateModsForWeapon(
sessionId,
generateWeaponModsRequest
);
@@ -218,7 +216,7 @@ public class BotWeaponGenerator(
);
}
var tempList = _cloner.Clone(
var tempList = cloner.Clone(
weaponWithModsArray.Where(item => item.SlotId == _modMagazineSlotId)
);
// Fill existing magazines to full and sync ammo type
@@ -248,7 +246,7 @@ public class BotWeaponGenerator(
string? ubglAmmoTpl = null;
if (ubglMod is not null)
{
var ubglTemplate = _itemHelper.GetItem(ubglMod.Template).Value;
var ubglTemplate = itemHelper.GetItem(ubglMod.Template).Value;
ubglAmmoTpl = GetWeightedCompatibleAmmo(botTemplateInventory.Ammo, ubglTemplate);
// this can be null - example - FollowerBoarClose2 can have an UBGL but doesn't have the ammo caliber defined in its json
// the default ammo passed from GetWeightCompatibleAmmo can be null
@@ -277,7 +275,7 @@ public class BotWeaponGenerator(
/// <param name="chamberSlotIds">Name of slots to create or add ammo to</param>
protected void AddCartridgeToChamber(
List<Item> weaponWithModsList,
string ammoTemplate,
MongoId ammoTemplate,
List<string> chamberSlotIds
)
{
@@ -318,7 +316,7 @@ public class BotWeaponGenerator(
/// <param name="botRole">For durability values</param>
/// <returns>Base weapon item in a list</returns>
protected List<Item> ConstructWeaponBaseList(
string weaponTemplate,
MongoId weaponTemplate,
string weaponParentId,
string equipmentSlot,
TemplateItem weaponItemTemplate,
@@ -333,7 +331,7 @@ public class BotWeaponGenerator(
Template = weaponTemplate,
ParentId = weaponParentId,
SlotId = equipmentSlot,
Upd = _botGeneratorHelper.GenerateExtraPropertiesForItem(
Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(
weaponItemTemplate,
botRole
),
@@ -351,7 +349,7 @@ public class BotWeaponGenerator(
/// <param name="botRole">Bot role</param>
/// <returns>List of weapon mods</returns>
protected List<Item> GetPresetWeaponMods(
string weaponTemplate,
MongoId weaponTemplate,
string equipmentSlot,
string weaponParentId,
TemplateItem itemTemplate,
@@ -359,8 +357,8 @@ public class BotWeaponGenerator(
)
{
// Invalid weapon generated, fallback to preset
_logger.Warning(
_serverLocalisationService.GetText(
logger.Warning(
serverLocalisationService.GetText(
"bot-weapon_generated_incorrect_using_default",
$"{weaponTemplate} - {itemTemplate.Name}"
)
@@ -369,11 +367,11 @@ public class BotWeaponGenerator(
// TODO: Preset weapons trigger a lot of warnings regarding missing ammo in magazines & such
Preset? preset = null;
foreach (var (_, itemPreset) in _databaseService.GetGlobals().ItemPresets)
foreach (var (_, itemPreset) in databaseService.GetGlobals().ItemPresets)
{
if (itemPreset.Items[0].Template == weaponTemplate)
{
preset = _cloner.Clone(itemPreset);
preset = cloner.Clone(itemPreset);
break;
}
@@ -384,7 +382,7 @@ public class BotWeaponGenerator(
var parentItem = preset.Items[0];
parentItem.ParentId = weaponParentId;
parentItem.SlotId = equipmentSlot;
parentItem.Upd = _botGeneratorHelper.GenerateExtraPropertiesForItem(
parentItem.Upd = botGeneratorHelper.GenerateExtraPropertiesForItem(
itemTemplate,
botRole
);
@@ -393,8 +391,8 @@ public class BotWeaponGenerator(
}
else
{
_logger.Error(
_serverLocalisationService.GetText("bot-missing_weapon_preset", weaponTemplate)
logger.Error(
serverLocalisationService.GetText("bot-missing_weapon_preset", weaponTemplate)
);
}
@@ -411,7 +409,7 @@ public class BotWeaponGenerator(
{
foreach (var mod in weaponItemList)
{
var modTemplate = _itemHelper.GetItem(mod.Template).Value;
var modTemplate = itemHelper.GetItem(mod.Template).Value;
if (!modTemplate.Properties.Slots?.Any() ?? false)
{
continue;
@@ -430,8 +428,8 @@ public class BotWeaponGenerator(
);
if (!hasWeaponSlotItem)
{
_logger.Warning(
_serverLocalisationService.GetText(
logger.Warning(
serverLocalisationService.GetText(
"bot-weapons_required_slot_missing_item",
new
{
@@ -474,22 +472,22 @@ public class BotWeaponGenerator(
botRole
);
var magTemplate = _itemHelper.GetItem(magazineTpl).Value;
var magTemplate = itemHelper.GetItem(magazineTpl.Value).Value;
if (magTemplate is null)
{
_logger.Error(
_serverLocalisationService.GetText("bot-unable_to_find_magazine_item", magazineTpl)
logger.Error(
serverLocalisationService.GetText("bot-unable_to_find_magazine_item", magazineTpl)
);
return;
}
//var isInternalMag = magTemplate.Properties.ReloadMagType == ReloadMode.InternalMagazine;
var ammoTemplate = _itemHelper.GetItem(generatedWeaponResult.ChosenAmmoTemplate);
var ammoTemplate = itemHelper.GetItem(generatedWeaponResult.ChosenAmmoTemplate);
if (!ammoTemplate.Key)
{
_logger.Error(
_serverLocalisationService.GetText(
logger.Error(
serverLocalisationService.GetText(
"bot-unable_to_find_ammo_item",
generatedWeaponResult.ChosenAmmoTemplate
)
@@ -539,7 +537,7 @@ public class BotWeaponGenerator(
{
// Find ubgl mod item + get details of it from db
var ubglMod = weaponMods.FirstOrDefault(x => x.SlotId == "mod_launcher");
var ubglDbTemplate = _itemHelper.GetItem(ubglMod.Template).Value;
var ubglDbTemplate = itemHelper.GetItem(ubglMod.Template).Value;
// Define min/max of how many grenades bot will have
GenerationData ubglMinMax = new()
@@ -549,7 +547,7 @@ public class BotWeaponGenerator(
};
// get ammo template from db
var ubglAmmoDbTemplate = _itemHelper
var ubglAmmoDbTemplate = itemHelper
.GetItem(generatedWeaponResult.ChosenUbglAmmoTemplate)
.Value;
@@ -578,7 +576,7 @@ public class BotWeaponGenerator(
/// <param name="inventory">Player inventory.</param>
protected void AddAmmoToSecureContainer(
int stackCount,
string ammoTpl,
MongoId ammoTpl,
int stackSize,
BotBaseInventory inventory
)
@@ -586,7 +584,7 @@ public class BotWeaponGenerator(
for (var i = 0; i < stackCount; i++)
{
var id = new MongoId();
_botGeneratorHelper.AddItemWithChildrenToEquipmentSlot(
botGeneratorHelper.AddItemWithChildrenToEquipmentSlot(
new HashSet<EquipmentSlots> { EquipmentSlots.SecuredContainer },
id,
ammoTpl,
@@ -611,7 +609,7 @@ public class BotWeaponGenerator(
/// <param name="weaponTemplate">Weapon to get magazine template for.</param>
/// <param name="botRole">The bot type we are getting the magazine for.</param>
/// <returns>Magazine template string.</returns>
protected string GetMagazineTemplateFromWeaponTemplate(
protected MongoId? GetMagazineTemplateFromWeaponTemplate(
List<Item> weaponMods,
TemplateItem weaponTemplate,
string botRole
@@ -631,8 +629,8 @@ public class BotWeaponGenerator(
if (!weaponTemplate.Properties.IsChamberLoad ?? false)
// Shouldn't happen
{
_logger.Warning(
_serverLocalisationService.GetText(
logger.Warning(
serverLocalisationService.GetText(
"bot-weapon_missing_magazine_or_chamber",
new { weaponId = weaponTemplate.Id, botRole }
)
@@ -641,9 +639,9 @@ public class BotWeaponGenerator(
var defaultMagTplId = weaponTemplate.GetWeaponsDefaultMagazineTpl();
if (_logger.IsLogEnabled(LogLevel.Debug))
if (logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(
logger.Debug(
$"[{botRole}] Unable to find magazine for weapon: {weaponTemplate.Id} {weaponTemplate.Name}, using mag template default: {defaultMagTplId}."
);
}
@@ -671,10 +669,10 @@ public class BotWeaponGenerator(
|| cartridgePoolForWeapon?.Count == 0
)
{
if (_logger.IsLogEnabled(LogLevel.Debug))
if (logger.IsLogEnabled(LogLevel.Debug))
{
_logger.Debug(
_serverLocalisationService.GetText(
logger.Debug(
serverLocalisationService.GetText(
"bot-no_caliber_data_for_weapon_falling_back_to_default",
new
{
@@ -725,7 +723,7 @@ public class BotWeaponGenerator(
}
// Get the caliber data from the first compatible round in the magazine
var magazineCaliberData = _itemHelper
var magazineCaliberData = itemHelper
.GetItem(compatibleCartridgesInMagazine.FirstOrDefault())
.Value.Properties.Caliber;
cartridgePoolForWeapon = cartridgePool[magazineCaliberData];
@@ -745,7 +743,7 @@ public class BotWeaponGenerator(
}
}
return _weightedRandomHelper.GetWeightedValue(compatibleCartridges);
return weightedRandomHelper.GetWeightedValue(compatibleCartridges);
}
/// <summary>
@@ -792,7 +790,7 @@ public class BotWeaponGenerator(
return [];
}
var magazineTemplate = _itemHelper.GetItem(
var magazineTemplate = itemHelper.GetItem(
magazineSlot.Props?.Filters.FirstOrDefault()?.Filter?.FirstOrDefault()
?? new MongoId(null)
);
@@ -837,7 +835,7 @@ public class BotWeaponGenerator(
if (!string.IsNullOrEmpty(weaponTemplate.Properties.LinkedWeapon))
{
var ammoInChamber = _itemHelper.GetItem(
var ammoInChamber = itemHelper.GetItem(
weaponTemplate.Properties.Chambers[0].Props.Filters[0].Filter.FirstOrDefault()
);
return !ammoInChamber.Key ? null : ammoInChamber.Value.Properties.Caliber;
@@ -855,14 +853,14 @@ public class BotWeaponGenerator(
protected void FillExistingMagazines(
List<Item> weaponMods,
Item magazine,
string cartridgeTemplate
MongoId cartridgeTemplate
)
{
var magazineTemplate = _itemHelper.GetItem(magazine.Template).Value;
var magazineTemplate = itemHelper.GetItem(magazine.Template).Value;
if (magazineTemplate is null)
{
_logger.Error(
_serverLocalisationService.GetText(
logger.Error(
serverLocalisationService.GetText(
"bot-unable_to_find_magazine_item",
magazine.Template
)
@@ -872,12 +870,12 @@ public class BotWeaponGenerator(
}
// Magazine, usually
var parentItem = _itemHelper.GetItem(magazineTemplate.Parent).Value;
var parentItem = itemHelper.GetItem(magazineTemplate.Parent).Value;
// Revolver shotgun (MTs-255-12) uses a magazine with chambers, not cartridges ("camora_xxx")
// Exchange of the camora ammo is not necessary we could also just check for stackSize > 0 here
// and remove the else
if (_botWeaponGeneratorHelper.MagazineIsCylinderRelated(parentItem.Name))
if (botWeaponGeneratorHelper.MagazineIsCylinderRelated(parentItem.Name))
{
FillCamorasWithAmmo(weaponMods, magazine.Id, cartridgeTemplate);
}
@@ -898,7 +896,7 @@ public class BotWeaponGenerator(
/// <param name="weaponMods">Weapon with children.</param>
/// <param name="ubglMod">Underbarrrel grenade launcher item.</param>
/// <param name="ubglAmmoTpl">Grenade ammo template.</param>
protected void FillUbgl(List<Item> weaponMods, Item ubglMod, string ubglAmmoTpl)
protected void FillUbgl(List<Item> weaponMods, Item ubglMod, MongoId ubglAmmoTpl)
{
weaponMods.Add(
new Item
@@ -922,7 +920,7 @@ public class BotWeaponGenerator(
protected void AddOrUpdateMagazinesChildWithAmmo(
List<Item> weaponWithMods,
Item magazine,
string chosenAmmoTpl,
MongoId chosenAmmoTpl,
TemplateItem magazineTemplate
)
{
@@ -939,7 +937,7 @@ public class BotWeaponGenerator(
List<Item> magazineWithCartridges = [magazine];
// Add cartridges as children to above mag array
_itemHelper.FillMagazineWithCartridge(
itemHelper.FillMagazineWithCartridge(
magazineWithCartridges,
magazineTemplate,
chosenAmmoTpl,
@@ -950,7 +948,7 @@ public class BotWeaponGenerator(
var magazineIndex = weaponWithMods.FindIndex(i => i.Id == magazine.Id); // magazineWithCartridges
if (magazineIndex == -1)
{
_logger.Error(
logger.Error(
$"Unable to add cartridges: {chosenAmmoTpl} to magazine: {magazine.Id} as none found"
);
@@ -969,7 +967,7 @@ public class BotWeaponGenerator(
/// <param name="weaponMods">Weapon mods to find and update camora mod(s) from</param>
/// <param name="magazineId">Magazine id to find and add to</param>
/// <param name="ammoTpl">Ammo template id to hydrate with</param>
protected void FillCamorasWithAmmo(List<Item> weaponMods, string magazineId, string ammoTpl)
protected void FillCamorasWithAmmo(List<Item> weaponMods, MongoId magazineId, MongoId ammoTpl)
{
// for CylinderMagazine we exchange the ammo in the "camoras".
// This might not be necessary since we already filled the camoras with a random whitelisted and compatible ammo type,