Fixed bot generation working with stale data when transiting #726
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@@ -505,7 +505,11 @@ public class LocationLifecycleService(
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// TODO - Persist each players last visited location history over multiple transits, e.g. using InMemoryCacheService, need to take care to not let data get stored forever
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// Store transfer data for later use in `startLocalRaid()` when next raid starts
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request.LocationTransit.SptExitName = request.Results.ExitName;
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profileActivityService.GetProfileActivityRaidData(sessionId).LocationTransit = request.LocationTransit;
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// Update raid data with new location data
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var profileActivityRaidData = profileActivityService.GetProfileActivityRaidData(sessionId);
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profileActivityRaidData.LocationTransit = request.LocationTransit;
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profileActivityRaidData.RaidConfiguration?.Location = locationName;
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}
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if (!isPmc)
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