namespace Core.Models.Enums;

public record GameEditions
{
    public const string STANDARD = "standard";
    public const string LEFT_BEHIND = "left_behind";
    public const string PREPARE_FOR_ESCAPE = "prepare_for_escape";
    public const string EDGE_OF_DARKNESS = "edge_of_darkness";
    public const string UNHEARD = "unheard_edition";
    public const string TOURNAMENT = "tournament_live";
}
