namespace Core.Models.Enums;

public enum BonusType
{
    EnergyRegeneration,
    HydrationRegeneration,
    HealthRegeneration,
    ExperienceRate,
    QuestMoneyReward,
    ScavCooldownTimer,
    UnlockItemCraft,
    UnlockItemPassiveCreation,
    UnlockRandomItemCreation,
    SkillLevelingBoost,
    DebuffEndDelay,
    RagfairCommission,
    InsuranceReturnTime,
    UnlockWeaponModification,
    UnlockScavPlay,
    UnlockAddOffer,
    UnlockItemCharge,
    ReceiveItemBonus,
    UnlockUniqueId,
    IncreaseCanisterSlots,
    AdditionalSlots,
    FuelConsumption,
    RepairWeaponBonus,
    RepairArmorBonus,
    UnlockWeaponRepair,
    UnlockArmorRepair,
    StashSize,
    MaximumEnergyReserve,
    TextBonus,
    SkillGroupLevelingBoost,
    StashRows
}