<Project Sdk="Microsoft.NET.Sdk">
  <Import Project="..\..\Build.props" />
  <PropertyGroup>
    <PackageId>SPTarkov.Server.Assets</PackageId>
    <Authors>Single Player Tarkov</Authors>
    <Description>Asset library for the Single Player Tarkov server.</Description>
    <Copyright>Copyright (c) Single Player Tarkov 2025</Copyright>
    <PackageLicenseFile>LICENSE</PackageLicenseFile>
    <PackageProjectUrl>https://sp-tarkov.com</PackageProjectUrl>
    <RepositoryUrl>https://github.com/sp-tarkov/server-csharp</RepositoryUrl>
    <ImplicitUsings>enable</ImplicitUsings>
    <Nullable>enable</Nullable>
    <OutputType>Library</OutputType>
    <ContentTargetFolders>content</ContentTargetFolders>
    <RootNamespace>SptAssets</RootNamespace>
    <GenerateDocumentationFile>true</GenerateDocumentationFile>
  </PropertyGroup>
  <ItemGroup>
    <Content Include="SPT_Data\**">
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
      <ExcludeFromSingleFile>True</ExcludeFromSingleFile>
    </Content>
  </ItemGroup>
  <Target Name="PostBuildHashFile" AfterTargets="Build" Condition="'$(Configuration)' == 'Release'">
    <Exec Command="pwsh -NoProfile -ExecutionPolicy Bypass -File &quot;$(ProjectDir)PostBuild.ps1&quot;" />
  </Target>
  <ItemGroup>
    <None Include="..\..\LICENSE" Pack="true" Visible="false" PackagePath="" />
  </ItemGroup>
</Project>
