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        "DELTA_GETUP": 2.7,
        "DELTA_AFTER_GETUP": 10,
        "CLEAR_POINTS_OF_SCARE_SEC": 20,
        "MAX_LAY_TIME": 35,
        "DELTA_WANT_LAY_CHECL_SEC": 5,
        "ATTACK_LAY_CHANCE": 25,
        "DIST_TO_COVER_TO_LAY": 3.5,
        "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
        "DIST_GRASS_TERRAIN_SQRT": 0.160000011,
        "DIST_ENEMY_NULL_DANGER_LAY": 15,
        "DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
        "DIST_ENEMY_GETUP_LAY": 10,
        "DIST_ENEMY_GETUP_LAY_SQRT": 100,
        "DIST_ENEMY_CAN_LAY": 15,
        "DIST_ENEMY_CAN_LAY_SQRT": 225,
        "LAY_AIM": 0.6,
        "MIN_CAN_LAY_DIST_SQRT": 121,
        "MIN_CAN_LAY_DIST": 11,
        "MAX_CAN_LAY_DIST_SQRT": 40000,
        "MAX_CAN_LAY_DIST": 200,
        "LAY_CHANCE_DANGER": 40,
        "DAMAGE_TIME_TO_GETUP": 3
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      "Aiming": {
        "MAX_AIM_PRECICING": 2,
        "BETTER_PRECICING_COEF": 0.9,
        "RECALC_DIST": 0.7,
        "RECALC_SQR_DIST": 0.48999998,
        "COEF_FROM_COVER": 0.85,
        "PANIC_COEF": 1.2,
        "PANIC_ACCURATY_COEF": 1.2,
        "HARD_AIM": 0.75,
        "PANIC_TIME": 6,
        "RECALC_MUST_TIME": 3,
        "DAMAGE_PANIC_TIME": 5,
        "DANGER_UP_POINT": 1.3,
        "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
        "DAMAGE_TO_DISCARD_AIM_0_100": 1,
        "MIN_TIME_DISCARD_AIM_SEC": 0,
        "MAX_TIME_DISCARD_AIM_SEC": 0,
        "XZ_COEF": 0.2,
        "SHOOT_TO_CHANGE_PRIORITY": 5525,
        "BOTTOM_COEF": 0.1,
        "FIRST_CONTACT_ADD_SEC": 0.1,
        "FIRST_CONTACT_ADD_CHANCE_100": 80,
        "BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
        "BASE_HIT_AFFECTION_MIN_ANG": 4,
        "BASE_HIT_AFFECTION_MAX_ANG": 8,
        "BASE_SHIEF": 0.05,
        "SCATTERING_HAVE_DAMAGE_COEF": 2,
        "SCATTERING_DIST_MODIF": 0.45,
        "SCATTERING_DIST_MODIF_CLOSE": 0.6,
        "AIMING_TYPE": 1,
        "DIST_TO_SHOOT_TO_CENTER": 3,
        "DIST_TO_SHOOT_NO_OFFSET": 3,
        "SHPERE_FRIENDY_FIRE_SIZE": -1,
        "COEF_IF_MOVE": 1,
        "TIME_COEF_IF_MOVE": 1.1,
        "BOT_MOVE_IF_DELTA": 3.01,
        "NEXT_SHOT_MISS_CHANCE_100": 100,
        "NEXT_SHOT_MISS_Y_OFFSET": 1,
        "ANYTIME_LIGHT_WHEN_AIM_100": -1,
        "ANY_PART_SHOOT_TIME": 15,
        "WEAPON_ROOT_OFFSET": 0.35,
        "MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
        "MAX_AIM_TIME": 1.5,
        "OFFSET_RECAL_ANYWAY_TIME": 1
      },
      "Look": {
        "OLD_TIME_POINT": 11,
        "WAIT_NEW_SENSOR": 2.1,
        "WAIT_NEW__LOOK_SENSOR": 7.8,
        "LOOK_AROUND_DELTA": 1.1,
        "MAX_VISION_GRASS_METERS": 0.8,
        "MAX_VISION_GRASS_METERS_FLARE": 8,
        "MAX_VISION_GRASS_METERS_OPT": 0.9090909,
        "MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
        "LightOnVisionDistance": 40,
        "FAR_DISTANCE": 160,
        "FarDeltaTimeSec": 3,
        "MIDDLE_DIST": 90,
        "MiddleDeltaTimeSec": 1,
        "CloseDeltaTimeSec": 0.1,
        "POSIBLE_VISION_SPACE": 1.2,
        "GOAL_TO_FULL_DISSAPEAR": 1.1,
        "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
        "BODY_DELTA_TIME_SEARCH_SEC": 1.7,
        "COME_TO_BODY_DIST": 1.2,
        "MARKSMAN_VISIBLE_DIST_COEF": 1.15,
        "VISIBLE_DISNACE_WITH_LIGHT": 95,
        "ENEMY_LIGHT_ADD": 43,
        "ENEMY_LIGHT_START_DIST": 90,
        "CAN_LOOK_TO_WALL": false,
        "DIST_NOT_TO_IGNORE_WALL": 15,
        "DIST_CHECK_WALL": 20,
        "LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
        "MIN_LOOK_AROUD_TIME": 20,
        "OPTIMIZE_TO_ONLY_BODY": true,
        "SELF_NIGHTVISION": true
      },
      "Shoot": {
        "RECOIL_TIME_NORMALIZE": 1,
        "RECOIL_PER_METER": 0.02,
        "MAX_RECOIL_PER_METER": 0.04,
        "HORIZONT_RECOIL_COEF": 0.04,
        "WAIT_NEXT_SINGLE_SHOT": 0.2,
        "WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
        "WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
        "MARKSMAN_DIST_SEK_COEF": 44,
        "FINGER_HOLD_SINGLE_SHOT": 0.14,
        "BASE_AUTOMATIC_TIME": 0.4,
        "AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
        "CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
        "FAR_DIST_ENEMY": 20,
        "SHOOT_FROM_COVER": 6,
        "FAR_DIST_ENEMY_SQR": 400,
        "MAX_DIST_COEF": 1.35,
        "RECOIL_DELTA_PRESS": 0.15,
        "RUN_DIST_NO_AMMO": 25,
        "RUN_DIST_NO_AMMO_SQRT": 625,
        "CAN_SHOOTS_TIME_TO_AMBUSH": 600,
        "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
        "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
        "RELOAD_PECNET_NO_ENEMY": 0.6,
        "CHANCE_TO_CHANGE_WEAPON": 10,
        "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
        "LOW_DIST_TO_CHANGE_WEAPON": 6,
        "FAR_DIST_TO_CHANGE_WEAPON": 30,
        "SUPPRESS_BY_SHOOT_TIME": 6,
        "SUPPRESS_TRIGGERS_DOWN": 3,
        "USE_MELEE_COMBOS": true,
        "DIST_TO_HIT_MELEE": 2.25,
        "DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
        "TRY_HIT_PERIOD_MELEE": 25,
        "DIST_TO_STOP_SPRINT_MELEE": 3,
        "MELEE_STOP_DIST": -0.75,
        "CHANGE_WEAPON_PERIOD": 1.5,
        "CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
        "VALIDATE_MALFUNCTION_CHANCE": 100,
        "REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
        "DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
        "DELAY_BEFORE_FIX_MALFUNCTION": 0.5
      },
      "Move": {
        "BASE_ROTATE_SPEED": 270,
        "REACH_DIST": 0.5,
        "REACH_DIST_RUN": 0.8,
        "START_SLOW_DIST": 1.5,
        "BASESTART_SLOW_DIST": 1.1,
        "SLOW_COEF": 2,
        "DIST_TO_CAN_CHANGE_WAY": 8,
        "DIST_TO_START_RAYCAST": 15,
        "BASE_START_SERACH": 35,
        "UPDATE_TIME_RECAL_WAY": 7,
        "FAR_DIST": 4,
        "FAR_DIST_SQR": 16,
        "DIST_TO_CAN_CHANGE_WAY_SQR": 64,
        "DIST_TO_START_RAYCAST_SQR": 225,
        "BASE_SQRT_START_SERACH": 1225,
        "Y_APPROXIMATION": 0.7,
        "DELTA_LAST_SEEN_ENEMY": 20,
        "REACH_DIST_COVER": 2,
        "RUN_TO_COVER_MIN": 2,
        "CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
        "RUN_IF_CANT_SHOOT": true,
        "RUN_IF_GAOL_FAR_THEN": 10,
        "SEC_TO_CHANGE_TO_RUN": 3,
        "ETERNITY_STAMINA": true
      },
      "Grenade": {
        "DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
        "DELTA_NEXT_ATTEMPT": 10,
        "MIN_DIST_NOT_TO_THROW": 8,
        "NEAR_DELTA_THROW_TIME_SEC": 2,
        "MIN_THROW_GRENADE_DIST": 12,
        "MIN_THROW_GRENADE_DIST_SQRT": 144,
        "MIN_DIST_NOT_TO_THROW_SQR": 64,
        "RUN_AWAY": 22,
        "RUN_AWAY_SQR": 484,
        "ADD_GRENADE_AS_DANGER": 65,
        "ADD_GRENADE_AS_DANGER_SQR": 4225,
        "CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
        "GrenadePerMeter": 0.1,
        "REQUEST_DIST_MUST_THROW_SQRT": 4,
        "REQUEST_DIST_MUST_THROW": 2,
        "BEWARE_TYPE": 2,
        "SHOOT_TO_SMOKE_CHANCE_100": 50,
        "CHANCE_RUN_FLASHED_100": 100,
        "MAX_FLASHED_DIST_TO_SHOOT": 10,
        "MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
        "FLASH_GRENADE_TIME_COEF": 0.1,
        "SIZE_SPOTTED_COEF": 2,
        "BE_ATTENTION_COEF": 4,
        "TIME_SHOOT_TO_FLASH": 4,
        "CLOSE_TO_SMOKE_TO_SHOOT": 10,
        "CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
        "CLOSE_TO_SMOKE_TIME_DELTA": 5,
        "SMOKE_CHECK_DELTA": 1,
        "DELTA_GRENADE_START_TIME": 0.01,
        "AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
        "AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
        "NO_RUN_FROM_AI_GRENADES": true,
        "MAX_THROW_POWER": 25,
        "MIN_THROW_DIST_PERCENT_0_1": 0.7,
        "GrenadePrecision": 0.05,
        "STOP_WHEN_THROW_GRENADE": true,
        "WAIT_TIME_TURN_AWAY": 1.2,
        "SMOKE_SUPPRESS_DELTA": 20,
        "DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
        "STUN_SUPPRESS_DELTA": 9,
        "CHEAT_START_GRENADE_PLACE": true,
        "CAN_THROW_STRAIGHT_CONTACT": true,
        "STRAIGHT_CONTACT_DELTA_SEC": 3,
        "ANG_TYPE": 1
      },
      "Change": {
        "SMOKE_VISION_DIST": 0.6,
        "SMOKE_GAIN_SIGHT": 1.6,
        "SMOKE_SCATTERING": 1.6,
        "SMOKE_PRECICING": 1.6,
        "SMOKE_HEARING": 1,
        "SMOKE_ACCURATY": 1.6,
        "SMOKE_LAY_CHANCE": 1.6,
        "FLASH_VISION_DIST": 0.05,
        "FLASH_GAIN_SIGHT": 1.8,
        "FLASH_SCATTERING": 1.6,
        "FLASH_PRECICING": 1.6,
        "FLASH_HEARING": 1,
        "FLASH_ACCURATY": 1.6,
        "FLASH_LAY_CHANCE": 1,
        "STUN_HEARING": 0.01
      },
      "Cover": {
        "RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
        "RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
        "SOUND_TO_GET_SPOTTED": 2,
        "TIME_TO_MOVE_TO_COVER": 15,
        "MAX_DIST_OF_COVER": 4,
        "CHANGE_RUN_TO_COVER_SEC": 5,
        "CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
        "MIN_DIST_TO_ENEMY": 9,
        "DIST_CANT_CHANGE_WAY": 5,
        "DIST_CHECK_SFETY": 9,
        "TIME_CHECK_SAFE": 2,
        "HIDE_TO_COVER_TIME": 1.5,
        "MAX_DIST_OF_COVER_SQR": 16,
        "DIST_CANT_CHANGE_WAY_SQR": 25,
        "SPOTTED_COVERS_RADIUS": 2.5,
        "LOOK_LAST_ENEMY_POS_MOVING": 1.5,
        "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
        "LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
        "OFFSET_LOOK_ALONG_WALL_ANG": 20,
        "SPOTTED_GRENADE_RADIUS": 16,
        "MAX_SPOTTED_TIME_SEC": 20,
        "WAIT_INT_COVER_FINDING_ENEMY": 2,
        "CLOSE_DIST_POINT_SQRT": 4,
        "DELTA_SEEN_FROM_COVE_LAST_POS": 5,
        "MOVE_TO_COVER_WHEN_TARGET": false,
        "RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
        "SPOTTED_GRENADE_TIME": 7,
        "DEPENDS_Y_DIST_TO_BOT": true,
        "RUN_IF_FAR": 15,
        "RUN_IF_FAR_SQRT": 225,
        "STAY_IF_FAR": 25,
        "STAY_IF_FAR_SQRT": 625,
        "CHECK_COVER_ENEMY_LOOK": false,
        "SHOOT_NEAR_TO_LEAVE": 3,
        "SHOOT_NEAR_SEC_PERIOD": 1,
        "HITS_TO_LEAVE_COVER": 2,
        "HITS_TO_LEAVE_COVER_UNKNOWN": 2,
        "DOG_FIGHT_AFTER_LEAVE": 4,
        "NOT_LOOK_AT_WALL_IS_DANGER": true,
        "MIN_DEFENCE_LEVEL": 22,
        "GOOD_DIST_TO_POINT_COEF": 1.8,
        "ENEMY_DIST_TO_GO_OUT": 1
      },
      "Patrol": {
        "LOOK_TIME_BASE": 12,
        "RESERVE_TIME_STAY": 72,
        "FRIEND_SEARCH_SEC": 12,
        "TALK_DELAY": 1.1,
        "MIN_TALK_DELAY": 35,
        "TALK_DELAY_BIG": 45.1,
        "CHANGE_WAY_TIME": 325.1,
        "MIN_DIST_TO_CLOSE_TALK": 5,
        "VISION_DIST_COEF_PEACE": 0.95,
        "MIN_DIST_TO_CLOSE_TALK_SQR": 25,
        "CHANCE_TO_CUT_WAY_0_100": 75,
        "CUT_WAY_MIN_0_1": 0.4,
        "CUT_WAY_MAX_0_1": 0.65,
        "CHANCE_TO_CHANGE_WAY_0_100": 30,
        "CHANCE_TO_SHOOT_DEADBODY": 52,
        "SUSPETION_PLACE_LIFETIME": 7,
        "RESERVE_OUT_TIME": 60,
        "CLOSE_TO_SELECT_RESERV_WAY": 25,
        "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
        "FORCE_OPPONENT_TO_PEAEFUL": true,
        "CAN_CHECK_MAGAZINE": false
      },
      "Hearing": {
        "BOT_CLOSE_PANIC_DIST": 1,
        "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
        "DISPERSION_COEF": 10,
        "CLOSE_DIST": 36,
        "FAR_DIST": 66,
        "SOUND_DIR_DEEFREE": 30,
        "DIST_PLACE_TO_FIND_POINT": 70,
        "DEAD_BODY_SOUND_RAD": 30,
        "LOOK_ONLY_DANGER": false,
        "RESET_TIMER_DIST": 17,
        "HEAR_DELAY_WHEN_PEACE": 0,
        "HEAR_DELAY_WHEN_HAVE_SMT": 0,
        "LOOK_ONLY_DANGER_DELTA": 9
      },
      "Mind": {
        "MIN_SHOOTS_TIME": 2,
        "MAX_SHOOTS_TIME": 4,
        "TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
        "DAMAGE_REDUCTION_TIME_SEC": 30,
        "MIN_DAMAGE_SCARE": 20,
        "CHANCE_TO_IGNORE_TRIPWIRE": 100,
        "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
        "TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
        "TIME_TO_FIND_ENEMY": 22,
        "MAX_AGGRO_BOT_DIST": 100,
        "HIT_POINT_DETECTION": 4,
        "DANGER_POINT_CHOOSE_COEF": 1,
        "SIMPLE_POINT_CHOOSE_COEF": 0.4,
        "LASTSEEN_POINT_CHOOSE_COEF": 0.2,
        "COVER_DIST_COEF": 1.5,
        "DIST_TO_FOUND_SQRT": 400,
        "MAX_AGGRO_BOT_DIST_SQR": 10000,
        "DIST_TO_STOP_RUN_ENEMY": 15,
        "ENEMY_LOOK_AT_ME_ANG": 15,
        "MIN_START_AGGRESION_COEF": 1,
        "MAX_START_AGGRESION_COEF": 3,
        "BULLET_FEEL_DIST": 160,
        "BULLET_FEEL_CLOSE_SDIST": 1,
        "ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
        "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
        "FRIEND_DEAD_AGR_LOW": -0.2,
        "FRIEND_AGR_KILL": 0.2,
        "LAST_ENEMY_LOOK_TO": 40,
        "CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
        "CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
        "CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
        "IGNORE_TRAP": true,
        "CAN_USE_MEDS": true,
        "SUSPETION_POINT_CHANCE_ADD100": 0,
        "AMBUSH_WHEN_UNDER_FIRE": true,
        "AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
        "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
        "HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
        "FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
        "PROTECT_TIME_REAL": true,
        "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
        "CAN_PANIC_IS_PROTECT": false,
        "NO_RUN_AWAY_FOR_SAFE": false,
        "PART_PERCENT_TO_HEAL": 0.65,
        "PROTECT_DELTA_HEAL_SEC": 10,
        "CAN_STAND_BY": true,
        "CAN_THROW_REQUESTS": true,
        "GROUP_ANY_PHRASE_DELAY": 5,
        "GROUP_EXACTLY_PHRASE_DELAY": 30,
        "DIST_TO_ENEMY_YO_CAN_HEAL": 30,
        "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
        "DOG_FIGHT_OUT": 6,
        "DOG_FIGHT_IN": 3,
        "SHOOT_INSTEAD_DOG_FIGHT": 9,
        "PISTOL_SHOTGUN_AMBUSH_DIST": 30,
        "STANDART_AMBUSH_DIST": 100,
        "AI_POWER_COEF": 120,
        "COVER_SECONDS_AFTER_LOSE_VISION": 10,
        "COVER_SELF_ALWAYS_IF_DAMAGED": false,
        "SEC_TO_MORE_DIST_TO_RUN": 10,
        "HEAL_DELAY_SEC": 5,
        "HIT_DELAY_WHEN_HAVE_SMT": -1,
        "HIT_DELAY_WHEN_PEACE": -1,
        "CAN_TAKE_ITEMS": false,
        "TALK_WITH_QUERY": true,
        "CAN_EXECUTE_REQUESTS": true,
        "DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
        "DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
        "DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
        "FRIENDLY_BOT_TYPES": [
          "bossKilla",
          "assault"
        ],
        "WARN_BOT_TYPES": [],
        "ENEMY_BOT_TYPES": [
          "pmcBEAR",
          "pmcUSEC"
        ]
      },
      "Boss": {
        "BOSS_DIST_TO_WARNING": 15,
        "BOSS_DIST_TO_WARNING_SQRT": 225,
        "BOSS_DIST_TO_WARNING_USEC": 15,
        "BOSS_DIST_TO_WARNING_SQRT_USEC": 225,
        "BOSS_DIST_TO_WARNING_BEAR": 15,
        "BOSS_DIST_TO_WARNING_SQRT_BEAR": 225,
        "BOSS_DIST_TO_WARNING_OUT": 20,
        "BOSS_DIST_TO_WARNING_OUT_SQRT": 400,
        "BOSS_DIST_TO_SHOOT": 5,
        "BOSS_DIST_TO_SHOOT_SQRT": 25,
        "TAGILLA_FIRST_ASSAULT_RADIUS": 30,
        "TAGILLA_SECOND_ASSAULT_RADIUS": 30,
        "TAGILLA_FIRST_ASSAULT_CHANCE": 110,
        "TAGILLA_SECOND_ASSAULT_CHANCE": 110,
        "CHANCE_TO_SEND_GRENADE_100": 100,
        "MAX_DIST_COVER_BOSS": 25,
        "MAX_DIST_COVER_BOSS_SQRT": 625,
        "MAX_DIST_DECIDER_TO_SEND": 35,
        "MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
        "TIME_AFTER_LOSE": 15,
        "TIME_AFTER_LOSE_DELTA": 60,
        "PERSONS_SEND": 2,
        "DELTA_SEARCH_TIME": 18,
        "COVER_TO_SEND": true,
        "WAIT_NO_ATTACK_SAVAGE": 1,
        "CHANCE_USE_RESERVE_PATROL_100": 30,
        "KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
        "KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
        "KILLA_START_SEARCH_SEC": 40,
        "KILLA_CONTUTION_TIME": 5,
        "KILLA_CLOSE_ATTACK_DIST": 8,
        "KILLA_MIDDLE_ATTACK_DIST": 22,
        "KILLA_LARGE_ATTACK_DIST": 41,
        "KILLA_SEARCH_METERS": 20,
        "KILLA_DEF_DIST_SQRT": 225,
        "KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
        "KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
        "KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
        "KILLA_CLOSEATTACK_TIMES": 4,
        "KILLA_CLOSEATTACK_DELAY": -1,
        "KILLA_HOLD_DELAY": 5,
        "KILLA_BULLET_TO_RELOAD": 15,
        "SHALL_WARN": true,
        "KOJANIY_DIST_WHEN_READY": 40,
        "KOJANIY_DIST_TO_BE_ENEMY": 200,
        "KOJANIY_MIN_DIST_TO_LOOT": 20,
        "KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
        "KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
        "KOJANIY_MANY_ENEMIES_COEF": 1.5,
        "KILLA_ENEMIES_TO_ATTACK": 3,
        "KILLA_ONE_IS_CLOSE": 30,
        "KILLA_TRIGGER_DOWN_DELAY": 1,
        "KILLA_WAIT_IN_COVER_COEF": 1,
        "TAGILLA_MELEE_CHANCE_RELOAD": 75,
        "TAGILLA_MELEE_CHANCE_INTERACTION": 75,
        "TAGILLA_MELEE_CHANCE_INVENTORY": 75,
        "TAGILLA_MELEE_CHANCE_MEDS": 75,
        "TAGILLA_MELEE_CHANCE_FORCED": 75,
        "EFFECT_REGENERATION_PER_MIN": 60,
        "EFFECT_PAINKILLER": true
      },
      "Core": {
        "VisibleAngle": 180,
        "VisibleDistance": 137,
        "GainSightCoef": 2,
        "ScatteringPerMeter": 0.1,
        "ScatteringClosePerMeter": 0.1,
        "DamageCoeff": 1,
        "HearingSense": 3.95,
        "CanRun": true,
        "CanGrenade": true,
        "AimingType": "normal",
        "PistolFireDistancePref": 35,
        "ShotgunFireDistancePref": 50,
        "RifleFireDistancePref": 100,
        "AccuratySpeed": 0.2,
        "WaitInCoverBetweenShotsSec": 1,
        "START_DIST_TO_COV": 50
      },
      "Scattering": {
        "MinScatter": 0.03,
        "WorkingScatter": 0.15,
        "MaxScatter": 0.4,
        "SpeedUp": 0.3,
        "SpeedUpAim": 1.4,
        "SpeedDown": -0.3,
        "ToSlowBotSpeed": 1.5,
        "ToLowBotSpeed": 2.4,
        "ToUpBotSpeed": 3.6,
        "MovingSlowCoef": 1.5,
        "ToLowBotAngularSpeed": 80,
        "ToStopBotAngularSpeed": 40,
        "FromShot": 0.001,
        "TracerCoef": 1.3,
        "HandDamageScatteringMinMax": 0.7,
        "HandDamageAccuracySpeed": 1.3,
        "BloodFall": 1.45,
        "Caution": 0.3,
        "ToCaution": 0.6,
        "RecoilControlCoefShootDone": 0.0003,
        "RecoilControlCoefShootDoneAuto": 0.00015,
        "AMPLITUDE_FACTOR": 0.25,
        "AMPLITUDE_SPEED": 0.1,
        "DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
        "DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
        "DIST_NOT_TO_SHOOT": 0.3,
        "PoseChnageCoef": 0.1,
        "LayFactor": 0.1,
        "RecoilYCoef": 0.0005,
        "RecoilYCoefSppedDown": -0.52,
        "RecoilYMax": 1
      }
    },
    "normal": {
      "Lay": {
        "CHECK_SHOOT_WHEN_LAYING": false,
        "DELTA_LAY_CHECK": 2,
        "DELTA_GETUP": 2.7,
        "DELTA_AFTER_GETUP": 10,
        "CLEAR_POINTS_OF_SCARE_SEC": 20,
        "MAX_LAY_TIME": 35,
        "DELTA_WANT_LAY_CHECL_SEC": 5,
        "ATTACK_LAY_CHANCE": 25,
        "DIST_TO_COVER_TO_LAY": 3.5,
        "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
        "DIST_GRASS_TERRAIN_SQRT": 0.160000011,
        "DIST_ENEMY_NULL_DANGER_LAY": 15,
        "DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
        "DIST_ENEMY_GETUP_LAY": 10,
        "DIST_ENEMY_GETUP_LAY_SQRT": 100,
        "DIST_ENEMY_CAN_LAY": 15,
        "DIST_ENEMY_CAN_LAY_SQRT": 225,
        "LAY_AIM": 0.6,
        "MIN_CAN_LAY_DIST_SQRT": 121,
        "MIN_CAN_LAY_DIST": 11,
        "MAX_CAN_LAY_DIST_SQRT": 40000,
        "MAX_CAN_LAY_DIST": 200,
        "LAY_CHANCE_DANGER": 40,
        "DAMAGE_TIME_TO_GETUP": 3
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      "Aiming": {
        "MAX_AIM_PRECICING": 2,
        "BETTER_PRECICING_COEF": 0.9,
        "RECALC_DIST": 0.7,
        "RECALC_SQR_DIST": 0.48999998,
        "COEF_FROM_COVER": 0.85,
        "PANIC_COEF": 1.2,
        "PANIC_ACCURATY_COEF": 1.2,
        "HARD_AIM": 0.75,
        "PANIC_TIME": 6,
        "RECALC_MUST_TIME": 3,
        "DAMAGE_PANIC_TIME": 5,
        "DANGER_UP_POINT": 1.3,
        "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
        "DAMAGE_TO_DISCARD_AIM_0_100": 1,
        "MIN_TIME_DISCARD_AIM_SEC": 0,
        "MAX_TIME_DISCARD_AIM_SEC": 0,
        "XZ_COEF": 0.2,
        "SHOOT_TO_CHANGE_PRIORITY": 5525,
        "BOTTOM_COEF": 0.1,
        "FIRST_CONTACT_ADD_SEC": 0.1,
        "FIRST_CONTACT_ADD_CHANCE_100": 80,
        "BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
        "BASE_HIT_AFFECTION_MIN_ANG": 4,
        "BASE_HIT_AFFECTION_MAX_ANG": 8,
        "BASE_SHIEF": 0.05,
        "SCATTERING_HAVE_DAMAGE_COEF": 2,
        "SCATTERING_DIST_MODIF": 0.45,
        "SCATTERING_DIST_MODIF_CLOSE": 0.6,
        "AIMING_TYPE": 1,
        "DIST_TO_SHOOT_TO_CENTER": 3,
        "DIST_TO_SHOOT_NO_OFFSET": 3,
        "SHPERE_FRIENDY_FIRE_SIZE": -1,
        "COEF_IF_MOVE": 1,
        "TIME_COEF_IF_MOVE": 1.1,
        "BOT_MOVE_IF_DELTA": 3.01,
        "NEXT_SHOT_MISS_CHANCE_100": 100,
        "NEXT_SHOT_MISS_Y_OFFSET": 1,
        "ANYTIME_LIGHT_WHEN_AIM_100": -1,
        "ANY_PART_SHOOT_TIME": 15,
        "WEAPON_ROOT_OFFSET": 0.35,
        "MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
        "MAX_AIM_TIME": 1.5,
        "OFFSET_RECAL_ANYWAY_TIME": 1
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      "Look": {
        "OLD_TIME_POINT": 11,
        "WAIT_NEW_SENSOR": 2.1,
        "WAIT_NEW__LOOK_SENSOR": 7.8,
        "LOOK_AROUND_DELTA": 1.1,
        "MAX_VISION_GRASS_METERS": 0.8,
        "MAX_VISION_GRASS_METERS_FLARE": 8,
        "MAX_VISION_GRASS_METERS_OPT": 0.9090909,
        "MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
        "LightOnVisionDistance": 40,
        "FAR_DISTANCE": 160,
        "FarDeltaTimeSec": 3,
        "MIDDLE_DIST": 90,
        "MiddleDeltaTimeSec": 1,
        "CloseDeltaTimeSec": 0.1,
        "POSIBLE_VISION_SPACE": 1.2,
        "GOAL_TO_FULL_DISSAPEAR": 1.1,
        "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
        "BODY_DELTA_TIME_SEARCH_SEC": 1.7,
        "COME_TO_BODY_DIST": 1.2,
        "MARKSMAN_VISIBLE_DIST_COEF": 1.15,
        "VISIBLE_DISNACE_WITH_LIGHT": 95,
        "ENEMY_LIGHT_ADD": 43,
        "ENEMY_LIGHT_START_DIST": 90,
        "CAN_LOOK_TO_WALL": false,
        "DIST_NOT_TO_IGNORE_WALL": 15,
        "DIST_CHECK_WALL": 20,
        "LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
        "MIN_LOOK_AROUD_TIME": 20,
        "OPTIMIZE_TO_ONLY_BODY": true,
        "SELF_NIGHTVISION": true
      },
      "Shoot": {
        "RECOIL_TIME_NORMALIZE": 1,
        "RECOIL_PER_METER": 0.02,
        "MAX_RECOIL_PER_METER": 0.04,
        "HORIZONT_RECOIL_COEF": 0.04,
        "WAIT_NEXT_SINGLE_SHOT": 0.2,
        "WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
        "WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
        "MARKSMAN_DIST_SEK_COEF": 44,
        "FINGER_HOLD_SINGLE_SHOT": 0.14,
        "BASE_AUTOMATIC_TIME": 0.4,
        "AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
        "CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
        "FAR_DIST_ENEMY": 20,
        "SHOOT_FROM_COVER": 6,
        "FAR_DIST_ENEMY_SQR": 400,
        "MAX_DIST_COEF": 1.35,
        "RECOIL_DELTA_PRESS": 0.15,
        "RUN_DIST_NO_AMMO": 25,
        "RUN_DIST_NO_AMMO_SQRT": 625,
        "CAN_SHOOTS_TIME_TO_AMBUSH": 600,
        "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
        "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
        "RELOAD_PECNET_NO_ENEMY": 0.6,
        "CHANCE_TO_CHANGE_WEAPON": 10,
        "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
        "LOW_DIST_TO_CHANGE_WEAPON": 6,
        "FAR_DIST_TO_CHANGE_WEAPON": 30,
        "SUPPRESS_BY_SHOOT_TIME": 6,
        "SUPPRESS_TRIGGERS_DOWN": 3,
        "USE_MELEE_COMBOS": true,
        "DIST_TO_HIT_MELEE": 2.25,
        "DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
        "TRY_HIT_PERIOD_MELEE": 25,
        "DIST_TO_STOP_SPRINT_MELEE": 3,
        "MELEE_STOP_DIST": -0.75,
        "CHANGE_WEAPON_PERIOD": 1.5,
        "CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
        "VALIDATE_MALFUNCTION_CHANCE": 100,
        "REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
        "DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
        "DELAY_BEFORE_FIX_MALFUNCTION": 0.5
      },
      "Move": {
        "BASE_ROTATE_SPEED": 270,
        "REACH_DIST": 0.5,
        "REACH_DIST_RUN": 0.8,
        "START_SLOW_DIST": 1.5,
        "BASESTART_SLOW_DIST": 1.1,
        "SLOW_COEF": 2,
        "DIST_TO_CAN_CHANGE_WAY": 8,
        "DIST_TO_START_RAYCAST": 15,
        "BASE_START_SERACH": 35,
        "UPDATE_TIME_RECAL_WAY": 7,
        "FAR_DIST": 4,
        "FAR_DIST_SQR": 16,
        "DIST_TO_CAN_CHANGE_WAY_SQR": 64,
        "DIST_TO_START_RAYCAST_SQR": 225,
        "BASE_SQRT_START_SERACH": 1225,
        "Y_APPROXIMATION": 0.7,
        "DELTA_LAST_SEEN_ENEMY": 20,
        "REACH_DIST_COVER": 2,
        "RUN_TO_COVER_MIN": 2,
        "CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
        "RUN_IF_CANT_SHOOT": true,
        "RUN_IF_GAOL_FAR_THEN": 10,
        "SEC_TO_CHANGE_TO_RUN": 3,
        "ETERNITY_STAMINA": true
      },
      "Grenade": {
        "DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
        "DELTA_NEXT_ATTEMPT": 10,
        "MIN_DIST_NOT_TO_THROW": 8,
        "NEAR_DELTA_THROW_TIME_SEC": 2,
        "MIN_THROW_GRENADE_DIST": 12,
        "MIN_THROW_GRENADE_DIST_SQRT": 144,
        "MIN_DIST_NOT_TO_THROW_SQR": 64,
        "RUN_AWAY": 22,
        "RUN_AWAY_SQR": 484,
        "ADD_GRENADE_AS_DANGER": 65,
        "ADD_GRENADE_AS_DANGER_SQR": 4225,
        "CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
        "GrenadePerMeter": 0.1,
        "REQUEST_DIST_MUST_THROW_SQRT": 4,
        "REQUEST_DIST_MUST_THROW": 2,
        "BEWARE_TYPE": 2,
        "SHOOT_TO_SMOKE_CHANCE_100": 50,
        "CHANCE_RUN_FLASHED_100": 100,
        "MAX_FLASHED_DIST_TO_SHOOT": 10,
        "MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
        "FLASH_GRENADE_TIME_COEF": 0.1,
        "SIZE_SPOTTED_COEF": 2,
        "BE_ATTENTION_COEF": 4,
        "TIME_SHOOT_TO_FLASH": 4,
        "CLOSE_TO_SMOKE_TO_SHOOT": 10,
        "CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
        "CLOSE_TO_SMOKE_TIME_DELTA": 5,
        "SMOKE_CHECK_DELTA": 1,
        "DELTA_GRENADE_START_TIME": 0.01,
        "AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
        "AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
        "NO_RUN_FROM_AI_GRENADES": true,
        "MAX_THROW_POWER": 25,
        "MIN_THROW_DIST_PERCENT_0_1": 0.7,
        "GrenadePrecision": 0.05,
        "STOP_WHEN_THROW_GRENADE": true,
        "WAIT_TIME_TURN_AWAY": 1.2,
        "SMOKE_SUPPRESS_DELTA": 20,
        "DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
        "STUN_SUPPRESS_DELTA": 9,
        "CHEAT_START_GRENADE_PLACE": true,
        "CAN_THROW_STRAIGHT_CONTACT": true,
        "STRAIGHT_CONTACT_DELTA_SEC": 3,
        "ANG_TYPE": 1
      },
      "Change": {
        "SMOKE_VISION_DIST": 0.6,
        "SMOKE_GAIN_SIGHT": 1.6,
        "SMOKE_SCATTERING": 1.6,
        "SMOKE_PRECICING": 1.6,
        "SMOKE_HEARING": 1,
        "SMOKE_ACCURATY": 1.6,
        "SMOKE_LAY_CHANCE": 1.6,
        "FLASH_VISION_DIST": 0.05,
        "FLASH_GAIN_SIGHT": 1.8,
        "FLASH_SCATTERING": 1.6,
        "FLASH_PRECICING": 1.6,
        "FLASH_HEARING": 1,
        "FLASH_ACCURATY": 1.6,
        "FLASH_LAY_CHANCE": 1,
        "STUN_HEARING": 0.01
      },
      "Cover": {
        "RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
        "RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
        "SOUND_TO_GET_SPOTTED": 2,
        "TIME_TO_MOVE_TO_COVER": 15,
        "MAX_DIST_OF_COVER": 4,
        "CHANGE_RUN_TO_COVER_SEC": 5,
        "CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
        "MIN_DIST_TO_ENEMY": 9,
        "DIST_CANT_CHANGE_WAY": 5,
        "DIST_CHECK_SFETY": 9,
        "TIME_CHECK_SAFE": 2,
        "HIDE_TO_COVER_TIME": 1.5,
        "MAX_DIST_OF_COVER_SQR": 16,
        "DIST_CANT_CHANGE_WAY_SQR": 25,
        "SPOTTED_COVERS_RADIUS": 2.5,
        "LOOK_LAST_ENEMY_POS_MOVING": 1.5,
        "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
        "LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
        "OFFSET_LOOK_ALONG_WALL_ANG": 20,
        "SPOTTED_GRENADE_RADIUS": 16,
        "MAX_SPOTTED_TIME_SEC": 20,
        "WAIT_INT_COVER_FINDING_ENEMY": 2,
        "CLOSE_DIST_POINT_SQRT": 4,
        "DELTA_SEEN_FROM_COVE_LAST_POS": 5,
        "MOVE_TO_COVER_WHEN_TARGET": false,
        "RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
        "SPOTTED_GRENADE_TIME": 7,
        "DEPENDS_Y_DIST_TO_BOT": true,
        "RUN_IF_FAR": 15,
        "RUN_IF_FAR_SQRT": 225,
        "STAY_IF_FAR": 25,
        "STAY_IF_FAR_SQRT": 625,
        "CHECK_COVER_ENEMY_LOOK": false,
        "SHOOT_NEAR_TO_LEAVE": 3,
        "SHOOT_NEAR_SEC_PERIOD": 1,
        "HITS_TO_LEAVE_COVER": 2,
        "HITS_TO_LEAVE_COVER_UNKNOWN": 2,
        "DOG_FIGHT_AFTER_LEAVE": 4,
        "NOT_LOOK_AT_WALL_IS_DANGER": true,
        "MIN_DEFENCE_LEVEL": 22,
        "GOOD_DIST_TO_POINT_COEF": 1.8,
        "ENEMY_DIST_TO_GO_OUT": 1
      },
      "Patrol": {
        "LOOK_TIME_BASE": 12,
        "RESERVE_TIME_STAY": 72,
        "FRIEND_SEARCH_SEC": 12,
        "TALK_DELAY": 1.1,
        "MIN_TALK_DELAY": 35,
        "TALK_DELAY_BIG": 45.1,
        "CHANGE_WAY_TIME": 325.1,
        "MIN_DIST_TO_CLOSE_TALK": 5,
        "VISION_DIST_COEF_PEACE": 0.95,
        "MIN_DIST_TO_CLOSE_TALK_SQR": 25,
        "CHANCE_TO_CUT_WAY_0_100": 75,
        "CUT_WAY_MIN_0_1": 0.4,
        "CUT_WAY_MAX_0_1": 0.65,
        "CHANCE_TO_CHANGE_WAY_0_100": 30,
        "CHANCE_TO_SHOOT_DEADBODY": 52,
        "SUSPETION_PLACE_LIFETIME": 7,
        "RESERVE_OUT_TIME": 60,
        "CLOSE_TO_SELECT_RESERV_WAY": 25,
        "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
        "FORCE_OPPONENT_TO_PEAEFUL": true,
        "CAN_CHECK_MAGAZINE": false
      },
      "Hearing": {
        "BOT_CLOSE_PANIC_DIST": 1,
        "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
        "DISPERSION_COEF": 10,
        "CLOSE_DIST": 36,
        "FAR_DIST": 66,
        "SOUND_DIR_DEEFREE": 30,
        "DIST_PLACE_TO_FIND_POINT": 70,
        "DEAD_BODY_SOUND_RAD": 30,
        "LOOK_ONLY_DANGER": false,
        "RESET_TIMER_DIST": 17,
        "HEAR_DELAY_WHEN_PEACE": 0,
        "HEAR_DELAY_WHEN_HAVE_SMT": 0,
        "LOOK_ONLY_DANGER_DELTA": 9
      },
      "Mind": {
        "MIN_SHOOTS_TIME": 2,
        "MAX_SHOOTS_TIME": 4,
        "TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
        "DAMAGE_REDUCTION_TIME_SEC": 30,
        "MIN_DAMAGE_SCARE": 20,
        "CHANCE_TO_IGNORE_TRIPWIRE": 100,
        "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
        "TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
        "TIME_TO_FIND_ENEMY": 22,
        "MAX_AGGRO_BOT_DIST": 100,
        "HIT_POINT_DETECTION": 4,
        "DANGER_POINT_CHOOSE_COEF": 1,
        "SIMPLE_POINT_CHOOSE_COEF": 0.4,
        "LASTSEEN_POINT_CHOOSE_COEF": 0.2,
        "COVER_DIST_COEF": 1.5,
        "DIST_TO_FOUND_SQRT": 400,
        "MAX_AGGRO_BOT_DIST_SQR": 10000,
        "DIST_TO_STOP_RUN_ENEMY": 15,
        "ENEMY_LOOK_AT_ME_ANG": 15,
        "MIN_START_AGGRESION_COEF": 1,
        "MAX_START_AGGRESION_COEF": 3,
        "BULLET_FEEL_DIST": 160,
        "BULLET_FEEL_CLOSE_SDIST": 1,
        "ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
        "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
        "FRIEND_DEAD_AGR_LOW": -0.2,
        "FRIEND_AGR_KILL": 0.2,
        "LAST_ENEMY_LOOK_TO": 40,
        "CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
        "CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
        "CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
        "IGNORE_TRAP": true,
        "CAN_USE_MEDS": true,
        "SUSPETION_POINT_CHANCE_ADD100": 0,
        "AMBUSH_WHEN_UNDER_FIRE": true,
        "AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
        "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
        "HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
        "FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
        "PROTECT_TIME_REAL": true,
        "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
        "CAN_PANIC_IS_PROTECT": false,
        "NO_RUN_AWAY_FOR_SAFE": false,
        "PART_PERCENT_TO_HEAL": 0.65,
        "PROTECT_DELTA_HEAL_SEC": 10,
        "CAN_STAND_BY": true,
        "CAN_THROW_REQUESTS": true,
        "GROUP_ANY_PHRASE_DELAY": 5,
        "GROUP_EXACTLY_PHRASE_DELAY": 30,
        "DIST_TO_ENEMY_YO_CAN_HEAL": 30,
        "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
        "DOG_FIGHT_OUT": 6,
        "DOG_FIGHT_IN": 3,
        "SHOOT_INSTEAD_DOG_FIGHT": 9,
        "PISTOL_SHOTGUN_AMBUSH_DIST": 30,
        "STANDART_AMBUSH_DIST": 100,
        "AI_POWER_COEF": 120,
        "COVER_SECONDS_AFTER_LOSE_VISION": 10,
        "COVER_SELF_ALWAYS_IF_DAMAGED": false,
        "SEC_TO_MORE_DIST_TO_RUN": 10,
        "HEAL_DELAY_SEC": 5,
        "HIT_DELAY_WHEN_HAVE_SMT": -1,
        "HIT_DELAY_WHEN_PEACE": -1,
        "CAN_TAKE_ITEMS": false,
        "TALK_WITH_QUERY": true,
        "CAN_EXECUTE_REQUESTS": true,
        "DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
        "DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
        "DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
        "FRIENDLY_BOT_TYPES": [
          "bossKilla",
          "assault"
        ],
        "WARN_BOT_TYPES": [],
        "ENEMY_BOT_TYPES": [
          "pmcBEAR",
          "pmcUSEC"
        ]
      },
      "Boss": {
        "BOSS_DIST_TO_WARNING": 15,
        "BOSS_DIST_TO_WARNING_SQRT": 225,
        "BOSS_DIST_TO_WARNING_USEC": 15,
        "BOSS_DIST_TO_WARNING_SQRT_USEC": 225,
        "BOSS_DIST_TO_WARNING_BEAR": 15,
        "BOSS_DIST_TO_WARNING_SQRT_BEAR": 225,
        "BOSS_DIST_TO_WARNING_OUT": 20,
        "BOSS_DIST_TO_WARNING_OUT_SQRT": 400,
        "BOSS_DIST_TO_SHOOT": 5,
        "BOSS_DIST_TO_SHOOT_SQRT": 25,
        "TAGILLA_FIRST_ASSAULT_RADIUS": 30,
        "TAGILLA_SECOND_ASSAULT_RADIUS": 30,
        "TAGILLA_FIRST_ASSAULT_CHANCE": 110,
        "TAGILLA_SECOND_ASSAULT_CHANCE": 110,
        "CHANCE_TO_SEND_GRENADE_100": 100,
        "MAX_DIST_COVER_BOSS": 25,
        "MAX_DIST_COVER_BOSS_SQRT": 625,
        "MAX_DIST_DECIDER_TO_SEND": 35,
        "MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
        "TIME_AFTER_LOSE": 15,
        "TIME_AFTER_LOSE_DELTA": 60,
        "PERSONS_SEND": 2,
        "DELTA_SEARCH_TIME": 18,
        "COVER_TO_SEND": true,
        "WAIT_NO_ATTACK_SAVAGE": 1,
        "CHANCE_USE_RESERVE_PATROL_100": 30,
        "KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
        "KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
        "KILLA_START_SEARCH_SEC": 40,
        "KILLA_CONTUTION_TIME": 5,
        "KILLA_CLOSE_ATTACK_DIST": 8,
        "KILLA_MIDDLE_ATTACK_DIST": 22,
        "KILLA_LARGE_ATTACK_DIST": 41,
        "KILLA_SEARCH_METERS": 20,
        "KILLA_DEF_DIST_SQRT": 225,
        "KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
        "KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
        "KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
        "KILLA_CLOSEATTACK_TIMES": 4,
        "KILLA_CLOSEATTACK_DELAY": -1,
        "KILLA_HOLD_DELAY": 5,
        "KILLA_BULLET_TO_RELOAD": 15,
        "SHALL_WARN": true,
        "KOJANIY_DIST_WHEN_READY": 40,
        "KOJANIY_DIST_TO_BE_ENEMY": 200,
        "KOJANIY_MIN_DIST_TO_LOOT": 20,
        "KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
        "KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
        "KOJANIY_MANY_ENEMIES_COEF": 1.5,
        "KILLA_ENEMIES_TO_ATTACK": 3,
        "KILLA_ONE_IS_CLOSE": 30,
        "KILLA_TRIGGER_DOWN_DELAY": 1,
        "KILLA_WAIT_IN_COVER_COEF": 1,
        "TAGILLA_MELEE_CHANCE_RELOAD": 75,
        "TAGILLA_MELEE_CHANCE_INTERACTION": 75,
        "TAGILLA_MELEE_CHANCE_INVENTORY": 75,
        "TAGILLA_MELEE_CHANCE_MEDS": 75,
        "TAGILLA_MELEE_CHANCE_FORCED": 75,
        "EFFECT_REGENERATION_PER_MIN": 60,
        "EFFECT_PAINKILLER": true
      },
      "Core": {
        "VisibleAngle": 180,
        "VisibleDistance": 137,
        "GainSightCoef": 2,
        "ScatteringPerMeter": 0.1,
        "ScatteringClosePerMeter": 0.1,
        "DamageCoeff": 1,
        "HearingSense": 3.95,
        "CanRun": true,
        "CanGrenade": true,
        "AimingType": "normal",
        "PistolFireDistancePref": 35,
        "ShotgunFireDistancePref": 50,
        "RifleFireDistancePref": 100,
        "AccuratySpeed": 0.2,
        "WaitInCoverBetweenShotsSec": 1,
        "START_DIST_TO_COV": 50
      },
      "Scattering": {
        "MinScatter": 0.03,
        "WorkingScatter": 0.15,
        "MaxScatter": 0.4,
        "SpeedUp": 0.3,
        "SpeedUpAim": 1.4,
        "SpeedDown": -0.3,
        "ToSlowBotSpeed": 1.5,
        "ToLowBotSpeed": 2.4,
        "ToUpBotSpeed": 3.6,
        "MovingSlowCoef": 1.5,
        "ToLowBotAngularSpeed": 80,
        "ToStopBotAngularSpeed": 40,
        "FromShot": 0.001,
        "TracerCoef": 1.3,
        "HandDamageScatteringMinMax": 0.7,
        "HandDamageAccuracySpeed": 1.3,
        "BloodFall": 1.45,
        "Caution": 0.3,
        "ToCaution": 0.6,
        "RecoilControlCoefShootDone": 0.0003,
        "RecoilControlCoefShootDoneAuto": 0.00015,
        "AMPLITUDE_FACTOR": 0.25,
        "AMPLITUDE_SPEED": 0.1,
        "DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
        "DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
        "DIST_NOT_TO_SHOOT": 0.3,
        "PoseChnageCoef": 0.1,
        "LayFactor": 0.1,
        "RecoilYCoef": 0.0005,
        "RecoilYCoefSppedDown": -0.52,
        "RecoilYMax": 1
      }
    },
    "hard": {
      "Lay": {
        "CHECK_SHOOT_WHEN_LAYING": false,
        "DELTA_LAY_CHECK": 2,
        "DELTA_GETUP": 2.7,
        "DELTA_AFTER_GETUP": 10,
        "CLEAR_POINTS_OF_SCARE_SEC": 20,
        "MAX_LAY_TIME": 35,
        "DELTA_WANT_LAY_CHECL_SEC": 5,
        "ATTACK_LAY_CHANCE": 25,
        "DIST_TO_COVER_TO_LAY": 3.5,
        "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
        "DIST_GRASS_TERRAIN_SQRT": 0.160000011,
        "DIST_ENEMY_NULL_DANGER_LAY": 15,
        "DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
        "DIST_ENEMY_GETUP_LAY": 10,
        "DIST_ENEMY_GETUP_LAY_SQRT": 100,
        "DIST_ENEMY_CAN_LAY": 15,
        "DIST_ENEMY_CAN_LAY_SQRT": 225,
        "LAY_AIM": 0.6,
        "MIN_CAN_LAY_DIST_SQRT": 121,
        "MIN_CAN_LAY_DIST": 11,
        "MAX_CAN_LAY_DIST_SQRT": 40000,
        "MAX_CAN_LAY_DIST": 200,
        "LAY_CHANCE_DANGER": 40,
        "DAMAGE_TIME_TO_GETUP": 3
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      "Aiming": {
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        "BETTER_PRECICING_COEF": 0.9,
        "RECALC_DIST": 0.7,
        "RECALC_SQR_DIST": 0.48999998,
        "COEF_FROM_COVER": 0.85,
        "PANIC_COEF": 1.2,
        "PANIC_ACCURATY_COEF": 1.2,
        "HARD_AIM": 0.75,
        "PANIC_TIME": 6,
        "RECALC_MUST_TIME": 3,
        "DAMAGE_PANIC_TIME": 5,
        "DANGER_UP_POINT": 1.3,
        "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
        "DAMAGE_TO_DISCARD_AIM_0_100": 1,
        "MIN_TIME_DISCARD_AIM_SEC": 0,
        "MAX_TIME_DISCARD_AIM_SEC": 0,
        "XZ_COEF": 0.2,
        "SHOOT_TO_CHANGE_PRIORITY": 5525,
        "BOTTOM_COEF": 0.1,
        "FIRST_CONTACT_ADD_SEC": 0.1,
        "FIRST_CONTACT_ADD_CHANCE_100": 80,
        "BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
        "BASE_HIT_AFFECTION_MIN_ANG": 4,
        "BASE_HIT_AFFECTION_MAX_ANG": 8,
        "BASE_SHIEF": 0.05,
        "SCATTERING_HAVE_DAMAGE_COEF": 2,
        "SCATTERING_DIST_MODIF": 0.45,
        "SCATTERING_DIST_MODIF_CLOSE": 0.6,
        "AIMING_TYPE": 1,
        "DIST_TO_SHOOT_TO_CENTER": 3,
        "DIST_TO_SHOOT_NO_OFFSET": 3,
        "SHPERE_FRIENDY_FIRE_SIZE": -1,
        "COEF_IF_MOVE": 1,
        "TIME_COEF_IF_MOVE": 1.1,
        "BOT_MOVE_IF_DELTA": 3.01,
        "NEXT_SHOT_MISS_CHANCE_100": 100,
        "NEXT_SHOT_MISS_Y_OFFSET": 1,
        "ANYTIME_LIGHT_WHEN_AIM_100": -1,
        "ANY_PART_SHOOT_TIME": 15,
        "WEAPON_ROOT_OFFSET": 0.35,
        "MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
        "MAX_AIM_TIME": 1.5,
        "OFFSET_RECAL_ANYWAY_TIME": 1
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      "Look": {
        "OLD_TIME_POINT": 11,
        "WAIT_NEW_SENSOR": 2.1,
        "WAIT_NEW__LOOK_SENSOR": 7.8,
        "LOOK_AROUND_DELTA": 1.1,
        "MAX_VISION_GRASS_METERS": 0.8,
        "MAX_VISION_GRASS_METERS_FLARE": 8,
        "MAX_VISION_GRASS_METERS_OPT": 0.9090909,
        "MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
        "LightOnVisionDistance": 40,
        "FAR_DISTANCE": 160,
        "FarDeltaTimeSec": 3,
        "MIDDLE_DIST": 90,
        "MiddleDeltaTimeSec": 1,
        "CloseDeltaTimeSec": 0.1,
        "POSIBLE_VISION_SPACE": 1.2,
        "GOAL_TO_FULL_DISSAPEAR": 1.1,
        "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
        "BODY_DELTA_TIME_SEARCH_SEC": 1.7,
        "COME_TO_BODY_DIST": 1.2,
        "MARKSMAN_VISIBLE_DIST_COEF": 1.15,
        "VISIBLE_DISNACE_WITH_LIGHT": 95,
        "ENEMY_LIGHT_ADD": 43,
        "ENEMY_LIGHT_START_DIST": 90,
        "CAN_LOOK_TO_WALL": false,
        "DIST_NOT_TO_IGNORE_WALL": 15,
        "DIST_CHECK_WALL": 20,
        "LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
        "MIN_LOOK_AROUD_TIME": 20,
        "OPTIMIZE_TO_ONLY_BODY": true,
        "SELF_NIGHTVISION": true
      },
      "Shoot": {
        "RECOIL_TIME_NORMALIZE": 1,
        "RECOIL_PER_METER": 0.02,
        "MAX_RECOIL_PER_METER": 0.04,
        "HORIZONT_RECOIL_COEF": 0.04,
        "WAIT_NEXT_SINGLE_SHOT": 0.2,
        "WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
        "WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
        "MARKSMAN_DIST_SEK_COEF": 44,
        "FINGER_HOLD_SINGLE_SHOT": 0.14,
        "BASE_AUTOMATIC_TIME": 0.4,
        "AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
        "CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
        "FAR_DIST_ENEMY": 20,
        "SHOOT_FROM_COVER": 6,
        "FAR_DIST_ENEMY_SQR": 400,
        "MAX_DIST_COEF": 1.35,
        "RECOIL_DELTA_PRESS": 0.15,
        "RUN_DIST_NO_AMMO": 25,
        "RUN_DIST_NO_AMMO_SQRT": 625,
        "CAN_SHOOTS_TIME_TO_AMBUSH": 600,
        "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
        "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
        "RELOAD_PECNET_NO_ENEMY": 0.6,
        "CHANCE_TO_CHANGE_WEAPON": 10,
        "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
        "LOW_DIST_TO_CHANGE_WEAPON": 6,
        "FAR_DIST_TO_CHANGE_WEAPON": 30,
        "SUPPRESS_BY_SHOOT_TIME": 6,
        "SUPPRESS_TRIGGERS_DOWN": 3,
        "USE_MELEE_COMBOS": true,
        "DIST_TO_HIT_MELEE": 2.25,
        "DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
        "TRY_HIT_PERIOD_MELEE": 25,
        "DIST_TO_STOP_SPRINT_MELEE": 3,
        "MELEE_STOP_DIST": -0.75,
        "CHANGE_WEAPON_PERIOD": 1.5,
        "CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
        "VALIDATE_MALFUNCTION_CHANCE": 100,
        "REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
        "DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
        "DELAY_BEFORE_FIX_MALFUNCTION": 0.5
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      "Move": {
        "BASE_ROTATE_SPEED": 270,
        "REACH_DIST": 0.5,
        "REACH_DIST_RUN": 0.8,
        "START_SLOW_DIST": 1.5,
        "BASESTART_SLOW_DIST": 1.1,
        "SLOW_COEF": 2,
        "DIST_TO_CAN_CHANGE_WAY": 8,
        "DIST_TO_START_RAYCAST": 15,
        "BASE_START_SERACH": 35,
        "UPDATE_TIME_RECAL_WAY": 7,
        "FAR_DIST": 4,
        "FAR_DIST_SQR": 16,
        "DIST_TO_CAN_CHANGE_WAY_SQR": 64,
        "DIST_TO_START_RAYCAST_SQR": 225,
        "BASE_SQRT_START_SERACH": 1225,
        "Y_APPROXIMATION": 0.7,
        "DELTA_LAST_SEEN_ENEMY": 20,
        "REACH_DIST_COVER": 2,
        "RUN_TO_COVER_MIN": 2,
        "CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
        "RUN_IF_CANT_SHOOT": true,
        "RUN_IF_GAOL_FAR_THEN": 10,
        "SEC_TO_CHANGE_TO_RUN": 3,
        "ETERNITY_STAMINA": true
      },
      "Grenade": {
        "DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
        "DELTA_NEXT_ATTEMPT": 10,
        "MIN_DIST_NOT_TO_THROW": 8,
        "NEAR_DELTA_THROW_TIME_SEC": 2,
        "MIN_THROW_GRENADE_DIST": 12,
        "MIN_THROW_GRENADE_DIST_SQRT": 144,
        "MIN_DIST_NOT_TO_THROW_SQR": 64,
        "RUN_AWAY": 22,
        "RUN_AWAY_SQR": 484,
        "ADD_GRENADE_AS_DANGER": 65,
        "ADD_GRENADE_AS_DANGER_SQR": 4225,
        "CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
        "GrenadePerMeter": 0.1,
        "REQUEST_DIST_MUST_THROW_SQRT": 4,
        "REQUEST_DIST_MUST_THROW": 2,
        "BEWARE_TYPE": 2,
        "SHOOT_TO_SMOKE_CHANCE_100": 50,
        "CHANCE_RUN_FLASHED_100": 100,
        "MAX_FLASHED_DIST_TO_SHOOT": 10,
        "MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
        "FLASH_GRENADE_TIME_COEF": 0.1,
        "SIZE_SPOTTED_COEF": 2,
        "BE_ATTENTION_COEF": 4,
        "TIME_SHOOT_TO_FLASH": 4,
        "CLOSE_TO_SMOKE_TO_SHOOT": 10,
        "CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
        "CLOSE_TO_SMOKE_TIME_DELTA": 5,
        "SMOKE_CHECK_DELTA": 1,
        "DELTA_GRENADE_START_TIME": 0.01,
        "AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
        "AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
        "NO_RUN_FROM_AI_GRENADES": true,
        "MAX_THROW_POWER": 25,
        "MIN_THROW_DIST_PERCENT_0_1": 0.7,
        "GrenadePrecision": 0.05,
        "STOP_WHEN_THROW_GRENADE": true,
        "WAIT_TIME_TURN_AWAY": 1.2,
        "SMOKE_SUPPRESS_DELTA": 20,
        "DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
        "STUN_SUPPRESS_DELTA": 9,
        "CHEAT_START_GRENADE_PLACE": true,
        "CAN_THROW_STRAIGHT_CONTACT": true,
        "STRAIGHT_CONTACT_DELTA_SEC": 3,
        "ANG_TYPE": 1
      },
      "Change": {
        "SMOKE_VISION_DIST": 0.6,
        "SMOKE_GAIN_SIGHT": 1.6,
        "SMOKE_SCATTERING": 1.6,
        "SMOKE_PRECICING": 1.6,
        "SMOKE_HEARING": 1,
        "SMOKE_ACCURATY": 1.6,
        "SMOKE_LAY_CHANCE": 1.6,
        "FLASH_VISION_DIST": 0.05,
        "FLASH_GAIN_SIGHT": 1.8,
        "FLASH_SCATTERING": 1.6,
        "FLASH_PRECICING": 1.6,
        "FLASH_HEARING": 1,
        "FLASH_ACCURATY": 1.6,
        "FLASH_LAY_CHANCE": 1,
        "STUN_HEARING": 0.01
      },
      "Cover": {
        "RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
        "RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
        "SOUND_TO_GET_SPOTTED": 2,
        "TIME_TO_MOVE_TO_COVER": 15,
        "MAX_DIST_OF_COVER": 4,
        "CHANGE_RUN_TO_COVER_SEC": 5,
        "CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
        "MIN_DIST_TO_ENEMY": 9,
        "DIST_CANT_CHANGE_WAY": 5,
        "DIST_CHECK_SFETY": 9,
        "TIME_CHECK_SAFE": 2,
        "HIDE_TO_COVER_TIME": 1.5,
        "MAX_DIST_OF_COVER_SQR": 16,
        "DIST_CANT_CHANGE_WAY_SQR": 25,
        "SPOTTED_COVERS_RADIUS": 2.5,
        "LOOK_LAST_ENEMY_POS_MOVING": 1.5,
        "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
        "LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
        "OFFSET_LOOK_ALONG_WALL_ANG": 20,
        "SPOTTED_GRENADE_RADIUS": 16,
        "MAX_SPOTTED_TIME_SEC": 20,
        "WAIT_INT_COVER_FINDING_ENEMY": 2,
        "CLOSE_DIST_POINT_SQRT": 4,
        "DELTA_SEEN_FROM_COVE_LAST_POS": 5,
        "MOVE_TO_COVER_WHEN_TARGET": false,
        "RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
        "SPOTTED_GRENADE_TIME": 7,
        "DEPENDS_Y_DIST_TO_BOT": true,
        "RUN_IF_FAR": 15,
        "RUN_IF_FAR_SQRT": 225,
        "STAY_IF_FAR": 25,
        "STAY_IF_FAR_SQRT": 625,
        "CHECK_COVER_ENEMY_LOOK": false,
        "SHOOT_NEAR_TO_LEAVE": 3,
        "SHOOT_NEAR_SEC_PERIOD": 1,
        "HITS_TO_LEAVE_COVER": 2,
        "HITS_TO_LEAVE_COVER_UNKNOWN": 2,
        "DOG_FIGHT_AFTER_LEAVE": 4,
        "NOT_LOOK_AT_WALL_IS_DANGER": true,
        "MIN_DEFENCE_LEVEL": 22,
        "GOOD_DIST_TO_POINT_COEF": 1.8,
        "ENEMY_DIST_TO_GO_OUT": 1
      },
      "Patrol": {
        "LOOK_TIME_BASE": 12,
        "RESERVE_TIME_STAY": 72,
        "FRIEND_SEARCH_SEC": 12,
        "TALK_DELAY": 1.1,
        "MIN_TALK_DELAY": 35,
        "TALK_DELAY_BIG": 45.1,
        "CHANGE_WAY_TIME": 325.1,
        "MIN_DIST_TO_CLOSE_TALK": 5,
        "VISION_DIST_COEF_PEACE": 0.95,
        "MIN_DIST_TO_CLOSE_TALK_SQR": 25,
        "CHANCE_TO_CUT_WAY_0_100": 75,
        "CUT_WAY_MIN_0_1": 0.4,
        "CUT_WAY_MAX_0_1": 0.65,
        "CHANCE_TO_CHANGE_WAY_0_100": 30,
        "CHANCE_TO_SHOOT_DEADBODY": 52,
        "SUSPETION_PLACE_LIFETIME": 7,
        "RESERVE_OUT_TIME": 60,
        "CLOSE_TO_SELECT_RESERV_WAY": 25,
        "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
        "FORCE_OPPONENT_TO_PEAEFUL": true,
        "CAN_CHECK_MAGAZINE": false
      },
      "Hearing": {
        "BOT_CLOSE_PANIC_DIST": 1,
        "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
        "DISPERSION_COEF": 10,
        "CLOSE_DIST": 36,
        "FAR_DIST": 66,
        "SOUND_DIR_DEEFREE": 30,
        "DIST_PLACE_TO_FIND_POINT": 70,
        "DEAD_BODY_SOUND_RAD": 30,
        "LOOK_ONLY_DANGER": false,
        "RESET_TIMER_DIST": 17,
        "HEAR_DELAY_WHEN_PEACE": 0,
        "HEAR_DELAY_WHEN_HAVE_SMT": 0,
        "LOOK_ONLY_DANGER_DELTA": 9
      },
      "Mind": {
        "MIN_SHOOTS_TIME": 2,
        "MAX_SHOOTS_TIME": 4,
        "TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
        "DAMAGE_REDUCTION_TIME_SEC": 30,
        "MIN_DAMAGE_SCARE": 20,
        "CHANCE_TO_IGNORE_TRIPWIRE": 100,
        "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
        "TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
        "TIME_TO_FIND_ENEMY": 22,
        "MAX_AGGRO_BOT_DIST": 100,
        "HIT_POINT_DETECTION": 4,
        "DANGER_POINT_CHOOSE_COEF": 1,
        "SIMPLE_POINT_CHOOSE_COEF": 0.4,
        "LASTSEEN_POINT_CHOOSE_COEF": 0.2,
        "COVER_DIST_COEF": 1.5,
        "DIST_TO_FOUND_SQRT": 400,
        "MAX_AGGRO_BOT_DIST_SQR": 10000,
        "DIST_TO_STOP_RUN_ENEMY": 15,
        "ENEMY_LOOK_AT_ME_ANG": 15,
        "MIN_START_AGGRESION_COEF": 1,
        "MAX_START_AGGRESION_COEF": 3,
        "BULLET_FEEL_DIST": 160,
        "BULLET_FEEL_CLOSE_SDIST": 1,
        "ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
        "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
        "FRIEND_DEAD_AGR_LOW": -0.2,
        "FRIEND_AGR_KILL": 0.2,
        "LAST_ENEMY_LOOK_TO": 40,
        "CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
        "CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
        "CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
        "IGNORE_TRAP": true,
        "CAN_USE_MEDS": true,
        "SUSPETION_POINT_CHANCE_ADD100": 0,
        "AMBUSH_WHEN_UNDER_FIRE": true,
        "AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
        "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
        "HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
        "FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
        "PROTECT_TIME_REAL": true,
        "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
        "CAN_PANIC_IS_PROTECT": false,
        "NO_RUN_AWAY_FOR_SAFE": false,
        "PART_PERCENT_TO_HEAL": 0.65,
        "PROTECT_DELTA_HEAL_SEC": 10,
        "CAN_STAND_BY": true,
        "CAN_THROW_REQUESTS": true,
        "GROUP_ANY_PHRASE_DELAY": 5,
        "GROUP_EXACTLY_PHRASE_DELAY": 30,
        "DIST_TO_ENEMY_YO_CAN_HEAL": 30,
        "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
        "DOG_FIGHT_OUT": 6,
        "DOG_FIGHT_IN": 3,
        "SHOOT_INSTEAD_DOG_FIGHT": 9,
        "PISTOL_SHOTGUN_AMBUSH_DIST": 30,
        "STANDART_AMBUSH_DIST": 100,
        "AI_POWER_COEF": 120,
        "COVER_SECONDS_AFTER_LOSE_VISION": 10,
        "COVER_SELF_ALWAYS_IF_DAMAGED": false,
        "SEC_TO_MORE_DIST_TO_RUN": 10,
        "HEAL_DELAY_SEC": 5,
        "HIT_DELAY_WHEN_HAVE_SMT": -1,
        "HIT_DELAY_WHEN_PEACE": -1,
        "CAN_TAKE_ITEMS": false,
        "TALK_WITH_QUERY": true,
        "CAN_EXECUTE_REQUESTS": true,
        "DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
        "DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
        "DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
        "FRIENDLY_BOT_TYPES": [
          "bossKilla",
          "assault"
        ],
        "WARN_BOT_TYPES": [],
        "ENEMY_BOT_TYPES": [
          "pmcBEAR",
          "pmcUSEC"
        ]
      },
      "Boss": {
        "BOSS_DIST_TO_WARNING": 15,
        "BOSS_DIST_TO_WARNING_SQRT": 225,
        "BOSS_DIST_TO_WARNING_USEC": 15,
        "BOSS_DIST_TO_WARNING_SQRT_USEC": 225,
        "BOSS_DIST_TO_WARNING_BEAR": 15,
        "BOSS_DIST_TO_WARNING_SQRT_BEAR": 225,
        "BOSS_DIST_TO_WARNING_OUT": 20,
        "BOSS_DIST_TO_WARNING_OUT_SQRT": 400,
        "BOSS_DIST_TO_SHOOT": 5,
        "BOSS_DIST_TO_SHOOT_SQRT": 25,
        "TAGILLA_FIRST_ASSAULT_RADIUS": 30,
        "TAGILLA_SECOND_ASSAULT_RADIUS": 30,
        "TAGILLA_FIRST_ASSAULT_CHANCE": 110,
        "TAGILLA_SECOND_ASSAULT_CHANCE": 110,
        "CHANCE_TO_SEND_GRENADE_100": 100,
        "MAX_DIST_COVER_BOSS": 25,
        "MAX_DIST_COVER_BOSS_SQRT": 625,
        "MAX_DIST_DECIDER_TO_SEND": 35,
        "MAX_DIST_DECIDER_TO_SEND_SQRT": 1225,
        "TIME_AFTER_LOSE": 15,
        "TIME_AFTER_LOSE_DELTA": 60,
        "PERSONS_SEND": 2,
        "DELTA_SEARCH_TIME": 18,
        "COVER_TO_SEND": true,
        "WAIT_NO_ATTACK_SAVAGE": 1,
        "CHANCE_USE_RESERVE_PATROL_100": 30,
        "KILLA_Y_DELTA_TO_BE_ENEMY_BOSS": 5,
        "KILLA_DITANCE_TO_BE_ENEMY_BOSS": 45,
        "KILLA_START_SEARCH_SEC": 40,
        "KILLA_CONTUTION_TIME": 5,
        "KILLA_CLOSE_ATTACK_DIST": 8,
        "KILLA_MIDDLE_ATTACK_DIST": 22,
        "KILLA_LARGE_ATTACK_DIST": 41,
        "KILLA_SEARCH_METERS": 20,
        "KILLA_DEF_DIST_SQRT": 225,
        "KILLA_SEARCH_SEC_STOP_AFTER_COMING": 25,
        "KILLA_DIST_TO_GO_TO_SUPPRESS": 6,
        "KILLA_AFTER_GRENADE_SUPPRESS_DELAY": 2,
        "KILLA_CLOSEATTACK_TIMES": 4,
        "KILLA_CLOSEATTACK_DELAY": -1,
        "KILLA_HOLD_DELAY": 5,
        "KILLA_BULLET_TO_RELOAD": 15,
        "SHALL_WARN": true,
        "KOJANIY_DIST_WHEN_READY": 40,
        "KOJANIY_DIST_TO_BE_ENEMY": 200,
        "KOJANIY_MIN_DIST_TO_LOOT": 20,
        "KOJANIY_MIN_DIST_TO_LOOT_SQRT": 400,
        "KOJANIY_DIST_ENEMY_TOO_CLOSE": 17,
        "KOJANIY_MANY_ENEMIES_COEF": 1.5,
        "KILLA_ENEMIES_TO_ATTACK": 3,
        "KILLA_ONE_IS_CLOSE": 30,
        "KILLA_TRIGGER_DOWN_DELAY": 1,
        "KILLA_WAIT_IN_COVER_COEF": 1,
        "TAGILLA_MELEE_CHANCE_RELOAD": 75,
        "TAGILLA_MELEE_CHANCE_INTERACTION": 75,
        "TAGILLA_MELEE_CHANCE_INVENTORY": 75,
        "TAGILLA_MELEE_CHANCE_MEDS": 75,
        "TAGILLA_MELEE_CHANCE_FORCED": 75,
        "EFFECT_REGENERATION_PER_MIN": 60,
        "EFFECT_PAINKILLER": true
      },
      "Core": {
        "VisibleAngle": 180,
        "VisibleDistance": 137,
        "GainSightCoef": 2,
        "ScatteringPerMeter": 0.1,
        "ScatteringClosePerMeter": 0.1,
        "DamageCoeff": 1,
        "HearingSense": 3.95,
        "CanRun": true,
        "CanGrenade": true,
        "AimingType": "normal",
        "PistolFireDistancePref": 35,
        "ShotgunFireDistancePref": 50,
        "RifleFireDistancePref": 100,
        "AccuratySpeed": 0.2,
        "WaitInCoverBetweenShotsSec": 1,
        "START_DIST_TO_COV": 50
      },
      "Scattering": {
        "MinScatter": 0.03,
        "WorkingScatter": 0.15,
        "MaxScatter": 0.4,
        "SpeedUp": 0.3,
        "SpeedUpAim": 1.4,
        "SpeedDown": -0.3,
        "ToSlowBotSpeed": 1.5,
        "ToLowBotSpeed": 2.4,
        "ToUpBotSpeed": 3.6,
        "MovingSlowCoef": 1.5,
        "ToLowBotAngularSpeed": 80,
        "ToStopBotAngularSpeed": 40,
        "FromShot": 0.001,
        "TracerCoef": 1.3,
        "HandDamageScatteringMinMax": 0.7,
        "HandDamageAccuracySpeed": 1.3,
        "BloodFall": 1.45,
        "Caution": 0.3,
        "ToCaution": 0.6,
        "RecoilControlCoefShootDone": 0.0003,
        "RecoilControlCoefShootDoneAuto": 0.00015,
        "AMPLITUDE_FACTOR": 0.25,
        "AMPLITUDE_SPEED": 0.1,
        "DIST_FROM_OLD_POINT_TO_NOT_AIM": 15,
        "DIST_FROM_OLD_POINT_TO_NOT_AIM_SQRT": 225,
        "DIST_NOT_TO_SHOOT": 0.3,
        "PoseChnageCoef": 0.1,
        "LayFactor": 0.1,
        "RecoilYCoef": 0.0005,
        "RecoilYCoefSppedDown": -0.52,
        "RecoilYMax": 1
      }
    },
    "impossible": {
      "Lay": {
        "CHECK_SHOOT_WHEN_LAYING": false,
        "DELTA_LAY_CHECK": 2,
        "DELTA_GETUP": 2.7,
        "DELTA_AFTER_GETUP": 10,
        "CLEAR_POINTS_OF_SCARE_SEC": 20,
        "MAX_LAY_TIME": 35,
        "DELTA_WANT_LAY_CHECL_SEC": 5,
        "ATTACK_LAY_CHANCE": 25,
        "DIST_TO_COVER_TO_LAY": 3.5,
        "DIST_TO_COVER_TO_LAY_SQRT": 12.25,
        "DIST_GRASS_TERRAIN_SQRT": 0.160000011,
        "DIST_ENEMY_NULL_DANGER_LAY": 15,
        "DIST_ENEMY_NULL_DANGER_LAY_SQRT": 225,
        "DIST_ENEMY_GETUP_LAY": 10,
        "DIST_ENEMY_GETUP_LAY_SQRT": 100,
        "DIST_ENEMY_CAN_LAY": 15,
        "DIST_ENEMY_CAN_LAY_SQRT": 225,
        "LAY_AIM": 0.6,
        "MIN_CAN_LAY_DIST_SQRT": 121,
        "MIN_CAN_LAY_DIST": 11,
        "MAX_CAN_LAY_DIST_SQRT": 40000,
        "MAX_CAN_LAY_DIST": 200,
        "LAY_CHANCE_DANGER": 40,
        "DAMAGE_TIME_TO_GETUP": 3
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      "Aiming": {
        "MAX_AIM_PRECICING": 2,
        "BETTER_PRECICING_COEF": 0.9,
        "RECALC_DIST": 0.7,
        "RECALC_SQR_DIST": 0.48999998,
        "COEF_FROM_COVER": 0.85,
        "PANIC_COEF": 1.2,
        "PANIC_ACCURATY_COEF": 1.2,
        "HARD_AIM": 0.75,
        "PANIC_TIME": 6,
        "RECALC_MUST_TIME": 3,
        "DAMAGE_PANIC_TIME": 5,
        "DANGER_UP_POINT": 1.3,
        "MAX_AIMING_UPGRADE_BY_TIME": 0.25,
        "DAMAGE_TO_DISCARD_AIM_0_100": 1,
        "MIN_TIME_DISCARD_AIM_SEC": 0,
        "MAX_TIME_DISCARD_AIM_SEC": 0,
        "XZ_COEF": 0.2,
        "SHOOT_TO_CHANGE_PRIORITY": 5525,
        "BOTTOM_COEF": 0.1,
        "FIRST_CONTACT_ADD_SEC": 0.1,
        "FIRST_CONTACT_ADD_CHANCE_100": 80,
        "BASE_HIT_AFFECTION_DELAY_SEC": 0.27,
        "BASE_HIT_AFFECTION_MIN_ANG": 4,
        "BASE_HIT_AFFECTION_MAX_ANG": 8,
        "BASE_SHIEF": 0.05,
        "SCATTERING_HAVE_DAMAGE_COEF": 2,
        "SCATTERING_DIST_MODIF": 0.45,
        "SCATTERING_DIST_MODIF_CLOSE": 0.6,
        "AIMING_TYPE": 1,
        "DIST_TO_SHOOT_TO_CENTER": 3,
        "DIST_TO_SHOOT_NO_OFFSET": 3,
        "SHPERE_FRIENDY_FIRE_SIZE": -1,
        "COEF_IF_MOVE": 1,
        "TIME_COEF_IF_MOVE": 1.1,
        "BOT_MOVE_IF_DELTA": 3.01,
        "NEXT_SHOT_MISS_CHANCE_100": 100,
        "NEXT_SHOT_MISS_Y_OFFSET": 1,
        "ANYTIME_LIGHT_WHEN_AIM_100": -1,
        "ANY_PART_SHOOT_TIME": 15,
        "WEAPON_ROOT_OFFSET": 0.35,
        "MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
        "MAX_AIM_TIME": 1.5,
        "OFFSET_RECAL_ANYWAY_TIME": 1
      },
      "Look": {
        "OLD_TIME_POINT": 11,
        "WAIT_NEW_SENSOR": 2.1,
        "WAIT_NEW__LOOK_SENSOR": 7.8,
        "LOOK_AROUND_DELTA": 1.1,
        "MAX_VISION_GRASS_METERS": 0.8,
        "MAX_VISION_GRASS_METERS_FLARE": 8,
        "MAX_VISION_GRASS_METERS_OPT": 0.9090909,
        "MAX_VISION_GRASS_METERS_FLARE_OPT": 0.125,
        "LightOnVisionDistance": 40,
        "FAR_DISTANCE": 160,
        "FarDeltaTimeSec": 3,
        "MIDDLE_DIST": 90,
        "MiddleDeltaTimeSec": 1,
        "CloseDeltaTimeSec": 0.1,
        "POSIBLE_VISION_SPACE": 1.2,
        "GOAL_TO_FULL_DISSAPEAR": 1.1,
        "GOAL_TO_FULL_DISSAPEAR_SHOOT": 0.03,
        "BODY_DELTA_TIME_SEARCH_SEC": 1.7,
        "COME_TO_BODY_DIST": 1.2,
        "MARKSMAN_VISIBLE_DIST_COEF": 1.15,
        "VISIBLE_DISNACE_WITH_LIGHT": 95,
        "ENEMY_LIGHT_ADD": 43,
        "ENEMY_LIGHT_START_DIST": 90,
        "CAN_LOOK_TO_WALL": false,
        "DIST_NOT_TO_IGNORE_WALL": 15,
        "DIST_CHECK_WALL": 20,
        "LOOK_LAST_POSENEMY_IF_NO_DANGER_SEC": 25,
        "MIN_LOOK_AROUD_TIME": 20,
        "OPTIMIZE_TO_ONLY_BODY": true,
        "SELF_NIGHTVISION": true
      },
      "Shoot": {
        "RECOIL_TIME_NORMALIZE": 1,
        "RECOIL_PER_METER": 0.02,
        "MAX_RECOIL_PER_METER": 0.04,
        "HORIZONT_RECOIL_COEF": 0.04,
        "WAIT_NEXT_SINGLE_SHOT": 0.2,
        "WAIT_NEXT_SINGLE_SHOT_LONG_MAX": 3.3,
        "WAIT_NEXT_SINGLE_SHOT_LONG_MIN": 0.4,
        "MARKSMAN_DIST_SEK_COEF": 44,
        "FINGER_HOLD_SINGLE_SHOT": 0.14,
        "BASE_AUTOMATIC_TIME": 0.4,
        "AUTOMATIC_FIRE_SCATTERING_COEF": 1.1,
        "CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 100,
        "FAR_DIST_ENEMY": 20,
        "SHOOT_FROM_COVER": 6,
        "FAR_DIST_ENEMY_SQR": 400,
        "MAX_DIST_COEF": 1.35,
        "RECOIL_DELTA_PRESS": 0.15,
        "RUN_DIST_NO_AMMO": 25,
        "RUN_DIST_NO_AMMO_SQRT": 625,
        "CAN_SHOOTS_TIME_TO_AMBUSH": 600,
        "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_PERCENT": 0.5,
        "NOT_TO_SEE_ENEMY_TO_WANT_RELOAD_SEC": 2,
        "RELOAD_PECNET_NO_ENEMY": 0.6,
        "CHANCE_TO_CHANGE_WEAPON": 10,
        "CHANCE_TO_CHANGE_WEAPON_WITH_HELMET": 10,
        "LOW_DIST_TO_CHANGE_WEAPON": 6,
        "FAR_DIST_TO_CHANGE_WEAPON": 30,
        "SUPPRESS_BY_SHOOT_TIME": 6,
        "SUPPRESS_TRIGGERS_DOWN": 3,
        "USE_MELEE_COMBOS": true,
        "DIST_TO_HIT_MELEE": 2.25,
        "DIST_TO_HIT_MELEE_CONTINUE_COMBO": 1.75,
        "TRY_HIT_PERIOD_MELEE": 25,
        "DIST_TO_STOP_SPRINT_MELEE": 3,
        "MELEE_STOP_DIST": -0.75,
        "CHANGE_WEAPON_PERIOD": 1.5,
        "CHANGE_TO_MAIN_WEAPON_WHEN_PATROL": true,
        "VALIDATE_MALFUNCTION_CHANCE": 100,
        "REPAIR_MALFUNCTION_IMMEDIATE_CHANCE": 25,
        "DELAY_BEFORE_EXAMINE_MALFUNCTION": 0.5,
        "DELAY_BEFORE_FIX_MALFUNCTION": 0.5
      },
      "Move": {
        "BASE_ROTATE_SPEED": 270,
        "REACH_DIST": 0.5,
        "REACH_DIST_RUN": 0.8,
        "START_SLOW_DIST": 1.5,
        "BASESTART_SLOW_DIST": 1.1,
        "SLOW_COEF": 2,
        "DIST_TO_CAN_CHANGE_WAY": 8,
        "DIST_TO_START_RAYCAST": 15,
        "BASE_START_SERACH": 35,
        "UPDATE_TIME_RECAL_WAY": 7,
        "FAR_DIST": 4,
        "FAR_DIST_SQR": 16,
        "DIST_TO_CAN_CHANGE_WAY_SQR": 64,
        "DIST_TO_START_RAYCAST_SQR": 225,
        "BASE_SQRT_START_SERACH": 1225,
        "Y_APPROXIMATION": 0.7,
        "DELTA_LAST_SEEN_ENEMY": 20,
        "REACH_DIST_COVER": 2,
        "RUN_TO_COVER_MIN": 2,
        "CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
        "RUN_IF_CANT_SHOOT": true,
        "RUN_IF_GAOL_FAR_THEN": 10,
        "SEC_TO_CHANGE_TO_RUN": 3,
        "ETERNITY_STAMINA": true
      },
      "Grenade": {
        "DELTA_NEXT_ATTEMPT_FROM_COVER": 5,
        "DELTA_NEXT_ATTEMPT": 10,
        "MIN_DIST_NOT_TO_THROW": 8,
        "NEAR_DELTA_THROW_TIME_SEC": 2,
        "MIN_THROW_GRENADE_DIST": 12,
        "MIN_THROW_GRENADE_DIST_SQRT": 144,
        "MIN_DIST_NOT_TO_THROW_SQR": 64,
        "RUN_AWAY": 22,
        "RUN_AWAY_SQR": 484,
        "ADD_GRENADE_AS_DANGER": 65,
        "ADD_GRENADE_AS_DANGER_SQR": 4225,
        "CHANCE_TO_NOTIFY_ENEMY_GR_100": 100,
        "GrenadePerMeter": 0.1,
        "REQUEST_DIST_MUST_THROW_SQRT": 4,
        "REQUEST_DIST_MUST_THROW": 2,
        "BEWARE_TYPE": 2,
        "SHOOT_TO_SMOKE_CHANCE_100": 50,
        "CHANCE_RUN_FLASHED_100": 100,
        "MAX_FLASHED_DIST_TO_SHOOT": 10,
        "MAX_FLASHED_DIST_TO_SHOOT_SQRT": 100,
        "FLASH_GRENADE_TIME_COEF": 0.1,
        "SIZE_SPOTTED_COEF": 2,
        "BE_ATTENTION_COEF": 4,
        "TIME_SHOOT_TO_FLASH": 4,
        "CLOSE_TO_SMOKE_TO_SHOOT": 10,
        "CLOSE_TO_SMOKE_TO_SHOOT_SQRT": 100,
        "CLOSE_TO_SMOKE_TIME_DELTA": 5,
        "SMOKE_CHECK_DELTA": 1,
        "DELTA_GRENADE_START_TIME": 0.01,
        "AMBUSH_IF_SMOKE_IN_ZONE_100": 40,
        "AMBUSH_IF_SMOKE_RETURN_TO_ATTACK_SEC": 30,
        "NO_RUN_FROM_AI_GRENADES": true,
        "MAX_THROW_POWER": 25,
        "MIN_THROW_DIST_PERCENT_0_1": 0.7,
        "GrenadePrecision": 0.05,
        "STOP_WHEN_THROW_GRENADE": true,
        "WAIT_TIME_TURN_AWAY": 1.2,
        "SMOKE_SUPPRESS_DELTA": 20,
        "DAMAGE_GRENADE_SUPPRESS_DELTA": 8,
        "STUN_SUPPRESS_DELTA": 9,
        "CHEAT_START_GRENADE_PLACE": true,
        "CAN_THROW_STRAIGHT_CONTACT": true,
        "STRAIGHT_CONTACT_DELTA_SEC": 3,
        "ANG_TYPE": 1
      },
      "Change": {
        "SMOKE_VISION_DIST": 0.6,
        "SMOKE_GAIN_SIGHT": 1.6,
        "SMOKE_SCATTERING": 1.6,
        "SMOKE_PRECICING": 1.6,
        "SMOKE_HEARING": 1,
        "SMOKE_ACCURATY": 1.6,
        "SMOKE_LAY_CHANCE": 1.6,
        "FLASH_VISION_DIST": 0.05,
        "FLASH_GAIN_SIGHT": 1.8,
        "FLASH_SCATTERING": 1.6,
        "FLASH_PRECICING": 1.6,
        "FLASH_HEARING": 1,
        "FLASH_ACCURATY": 1.6,
        "FLASH_LAY_CHANCE": 1,
        "STUN_HEARING": 0.01
      },
      "Cover": {
        "RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 20,
        "RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 50,
        "SOUND_TO_GET_SPOTTED": 2,
        "TIME_TO_MOVE_TO_COVER": 15,
        "MAX_DIST_OF_COVER": 4,
        "CHANGE_RUN_TO_COVER_SEC": 5,
        "CHANGE_RUN_TO_COVER_SEC_GREANDE": 0.6,
        "MIN_DIST_TO_ENEMY": 9,
        "DIST_CANT_CHANGE_WAY": 5,
        "DIST_CHECK_SFETY": 9,
        "TIME_CHECK_SAFE": 2,
        "HIDE_TO_COVER_TIME": 1.5,
        "MAX_DIST_OF_COVER_SQR": 16,
        "DIST_CANT_CHANGE_WAY_SQR": 25,
        "SPOTTED_COVERS_RADIUS": 2.5,
        "LOOK_LAST_ENEMY_POS_MOVING": 1.5,
        "LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
        "LOOK_LAST_ENEMY_POS_LOOKAROUND": 45,
        "OFFSET_LOOK_ALONG_WALL_ANG": 20,
        "SPOTTED_GRENADE_RADIUS": 16,
        "MAX_SPOTTED_TIME_SEC": 20,
        "WAIT_INT_COVER_FINDING_ENEMY": 2,
        "CLOSE_DIST_POINT_SQRT": 4,
        "DELTA_SEEN_FROM_COVE_LAST_POS": 5,
        "MOVE_TO_COVER_WHEN_TARGET": false,
        "RUN_COVER_IF_CAN_AND_NO_ENEMIES": true,
        "SPOTTED_GRENADE_TIME": 7,
        "DEPENDS_Y_DIST_TO_BOT": true,
        "RUN_IF_FAR": 15,
        "RUN_IF_FAR_SQRT": 225,
        "STAY_IF_FAR": 25,
        "STAY_IF_FAR_SQRT": 625,
        "CHECK_COVER_ENEMY_LOOK": false,
        "SHOOT_NEAR_TO_LEAVE": 3,
        "SHOOT_NEAR_SEC_PERIOD": 1,
        "HITS_TO_LEAVE_COVER": 2,
        "HITS_TO_LEAVE_COVER_UNKNOWN": 2,
        "DOG_FIGHT_AFTER_LEAVE": 4,
        "NOT_LOOK_AT_WALL_IS_DANGER": true,
        "MIN_DEFENCE_LEVEL": 22,
        "GOOD_DIST_TO_POINT_COEF": 1.8,
        "ENEMY_DIST_TO_GO_OUT": 1
      },
      "Patrol": {
        "LOOK_TIME_BASE": 12,
        "RESERVE_TIME_STAY": 72,
        "FRIEND_SEARCH_SEC": 12,
        "TALK_DELAY": 1.1,
        "MIN_TALK_DELAY": 35,
        "TALK_DELAY_BIG": 45.1,
        "CHANGE_WAY_TIME": 325.1,
        "MIN_DIST_TO_CLOSE_TALK": 5,
        "VISION_DIST_COEF_PEACE": 0.95,
        "MIN_DIST_TO_CLOSE_TALK_SQR": 25,
        "CHANCE_TO_CUT_WAY_0_100": 75,
        "CUT_WAY_MIN_0_1": 0.4,
        "CUT_WAY_MAX_0_1": 0.65,
        "CHANCE_TO_CHANGE_WAY_0_100": 30,
        "CHANCE_TO_SHOOT_DEADBODY": 52,
        "SUSPETION_PLACE_LIFETIME": 7,
        "RESERVE_OUT_TIME": 60,
        "CLOSE_TO_SELECT_RESERV_WAY": 25,
        "MAX_YDIST_TO_START_WARN_REQUEST_TO_REQUESTER": 5,
        "FORCE_OPPONENT_TO_PEAEFUL": true,
        "CAN_CHECK_MAGAZINE": false
      },
      "Hearing": {
        "BOT_CLOSE_PANIC_DIST": 1,
        "CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.98,
        "DISPERSION_COEF": 10,
        "CLOSE_DIST": 36,
        "FAR_DIST": 66,
        "SOUND_DIR_DEEFREE": 30,
        "DIST_PLACE_TO_FIND_POINT": 70,
        "DEAD_BODY_SOUND_RAD": 30,
        "LOOK_ONLY_DANGER": false,
        "RESET_TIMER_DIST": 17,
        "HEAR_DELAY_WHEN_PEACE": 0,
        "HEAR_DELAY_WHEN_HAVE_SMT": 0,
        "LOOK_ONLY_DANGER_DELTA": 9
      },
      "Mind": {
        "MIN_SHOOTS_TIME": 2,
        "MAX_SHOOTS_TIME": 4,
        "TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
        "DAMAGE_REDUCTION_TIME_SEC": 30,
        "MIN_DAMAGE_SCARE": 20,
        "CHANCE_TO_IGNORE_TRIPWIRE": 100,
        "CHANCE_TO_RUN_CAUSE_DAMAGE_0_100": 35,
        "TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 52,
        "TIME_TO_FIND_ENEMY": 22,
        "MAX_AGGRO_BOT_DIST": 100,
        "HIT_POINT_DETECTION": 4,
        "DANGER_POINT_CHOOSE_COEF": 1,
        "SIMPLE_POINT_CHOOSE_COEF": 0.4,
        "LASTSEEN_POINT_CHOOSE_COEF": 0.2,
        "COVER_DIST_COEF": 1.5,
        "DIST_TO_FOUND_SQRT": 400,
        "MAX_AGGRO_BOT_DIST_SQR": 10000,
        "DIST_TO_STOP_RUN_ENEMY": 15,
        "ENEMY_LOOK_AT_ME_ANG": 15,
        "MIN_START_AGGRESION_COEF": 1,
        "MAX_START_AGGRESION_COEF": 3,
        "BULLET_FEEL_DIST": 160,
        "BULLET_FEEL_CLOSE_SDIST": 1,
        "ATTACK_IMMEDIATLY_CHANCE_0_100": 40,
        "CHANCE_FUCK_YOU_ON_CONTACT_100": 0.01,
        "FRIEND_DEAD_AGR_LOW": -0.2,
        "FRIEND_AGR_KILL": 0.2,
        "LAST_ENEMY_LOOK_TO": 40,
        "CAN_RECEIVE_PLAYER_REQUESTS_SAVAGE": false,
        "CAN_RECEIVE_PLAYER_REQUESTS_BEAR": false,
        "CAN_RECEIVE_PLAYER_REQUESTS_USEC": false,
        "IGNORE_TRAP": true,
        "CAN_USE_MEDS": true,
        "SUSPETION_POINT_CHANCE_ADD100": 0,
        "AMBUSH_WHEN_UNDER_FIRE": true,
        "AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
        "ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 1.5,
        "HOLD_IF_PROTECT_DELTA_LAST_TIME_SEEN": 8.5,
        "FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
        "PROTECT_TIME_REAL": true,
        "CHANCE_SHOOT_WHEN_WARN_PLAYER_100": 25,
        "CAN_PANIC_IS_PROTECT": false,
        "NO_RUN_AWAY_FOR_SAFE": false,
        "PART_PERCENT_TO_HEAL": 0.65,
        "PROTECT_DELTA_HEAL_SEC": 10,
        "CAN_STAND_BY": true,
        "CAN_THROW_REQUESTS": true,
        "GROUP_ANY_PHRASE_DELAY": 5,
        "GROUP_EXACTLY_PHRASE_DELAY": 30,
        "DIST_TO_ENEMY_YO_CAN_HEAL": 30,
        "CHANCE_TO_STAY_WHEN_WARN_PLAYER_100": 80,
        "DOG_FIGHT_OUT": 6,
        "DOG_FIGHT_IN": 3,
        "SHOOT_INSTEAD_DOG_FIGHT": 9,
        "PISTOL_SHOTGUN_AMBUSH_DIST": 30,
        "STANDART_AMBUSH_DIST": 100,
        "AI_POWER_COEF": 120,
        "COVER_SECONDS_AFTER_LOSE_VISION": 10,
        "COVER_SELF_ALWAYS_IF_DAMAGED": false,
        "SEC_TO_MORE_DIST_TO_RUN": 10,
        "HEAL_DELAY_SEC": 5,
        "HIT_DELAY_WHEN_HAVE_SMT": -1,
        "HIT_DELAY_WHEN_PEACE": -1,
        "CAN_TAKE_ITEMS": false,
        "TALK_WITH_QUERY": true,
        "CAN_EXECUTE_REQUESTS": true,
        "DEFAULT_SAVAGE_BEHAVIOUR": "Warn",
        "DEFAULT_BEAR_BEHAVIOUR": "AlwaysEnemies",
        "DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
        "FRIENDLY_BOT_TYPES": [
          "bossKilla",
          "assault"
        ],
        "WARN_BOT_TYPES": [],
        "ENEMY_BOT_TYPES": [
          "pmcBEAR",
          "pmcUSEC"
        ]
      },
      "Boss": {
        "BOSS_DIST_TO_WARNING": 15,
        "BOSS_DIST_TO_WARNING_SQRT": 225,
        "BOSS_DIST_TO_WARNING_USEC": 15,
        "BOSS_DIST_TO_WARNING_SQRT_USEC": 225,
        "BOSS_DIST_TO_WARNING_BEAR": 15,
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      "mod_stock_001": 100,
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    "equipmentMods": {
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      "front_plate": 100,
      "back_plate": 100
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      "backpackLoot": {
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      "pocketLoot": {
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}
